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- 101Corp
-
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
I am almost done with my engine I can work on the cloud search engine using my cloud list, and also i have a test next week, and another one the week after, so I won't be as active, but i can scrap time to work on the search engine.
- 101Corp
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1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
- xMysticalCoder
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1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
oh okI am almost done with my engine I can work on the cloud search engine using my cloud list, and also i have a test next week, and another one the week after, so I won't be as active, but i can scrap time to work on the search engine.
- 101Corp
-
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Bump post Engine Done
https://scratch.mit.edu/projects/534207750/
- IGABMS
-
100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
No, It's fine. Could you make a browser window for scratchedia. Dark and light versions preferably. Also, if you want you can help with code Name: -Sxnrise-
Position: Artist
Why I should choose you: I have been dedicated to art (vector, bitmap) for a long time. Although there are many better artists, it's been my dream to create a Scratch website, or a search engine on Scratch. I am not new to scratch, I've been on Scratch for 3+ years and created multiple cloud games (with tutorials), art dumps, and block shades. I've also started learning JS (animation, drawing). I started on Scratch Offline Editor. My oldest account was @TheNewGamer_Girl, then I moved to @Mysterious_Cookie which is my alt
EDIT: Omg, I'm sorry that I didn't see “applications closed”
I thought I was making a browser window for scratchedia.
- IGABMS
-
100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Why does everyone have so many tests? Also do you have to study for them? Isn't @xMysticalCoder in 5th grade?
- 101Corp
-
1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
I am also in the fifth grade Why does everyone have so many tests? Also do you have to study for them? Isn't @xMysticalCoder in 5th grade?
- IGABMS
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100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Yeah, but I thought 5th graders don't get lots of tests?
- yooit_32
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1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Me too.I am also in the fifth grade Why does everyone have so many tests? Also do you have to study for them? Isn't @xMysticalCoder in 5th grade?
- NILL_GAMES10
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1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Im also in 5th gradeI am also in the fifth grade Why does everyone have so many tests? Also do you have to study for them? Isn't @xMysticalCoder in 5th grade?
(although where i live its 5th class)
Last edited by NILL_GAMES10 (May 21, 2021 21:17:45)
- NILL_GAMES10
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1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Whenever my teacher says test we all die (evry friday) Yeah, but I thought 5th graders don't get lots of tests?
Last edited by NILL_GAMES10 (May 21, 2021 21:18:11)
- GAMS2
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1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
WHAT DID I JUST SAY?!No, I disagree about the collab not starting, it isn't like we've done nothing. We have made at least SOME progress.https://forms.gle/u4MeDkREDvx2AanE7The scratch cloud variables are just not good enough! They are slow and unreliable!You know what, why don't we just write this in Python and make this peer-to-peer with 256-bit asymmetric encryption and a remote data backup in 5 remote countries and have 3 more backups in a safety deposit box in a fortress?Wow! THat's a lot of work to quote it manually!kkidslogin wrote:
xouzouris wrote:
kkidslogin wrote:
A more detailed explanation:
There are four cloud variables: server_data, server_response?, client_data, and client_response?. When the server sends data, it sets server_data to the data it is sending. It also sets server_response? to 1. Meanwhile, the client (the people that are online) is constantly scanning for when server_response? equals 1. When it becomes 1, the client stores the data somewhere and sets server_response? to 0 so that it doesn't read the data multiple times. When the client sends data, the same thing happens, except it uses client_data and client_response?, and the server sets client_response? to 0 after reading the data in client_data.
Presumably, the server uses a list to store data like websites. The downsides are that there can only be 200,000 websites (Unless you are running it in turbowarp), that every website is lost when the server loses power, and that there is a limited amount of memory availible for websites (~1GB if using a Raspberry Pi 4 2GB).
First of all, I THOUGHT OF THE EXACT SAME THING O_O Second, I do have a raspberry pi.
Ha! That's funny! I also have an add-on to this idea: if you don't want Chromium running 24/7, you can package a standalone offline package using Turbowarp Packager, and have cloud variables set to “Turbowarp's Online Server”. And perhaps pester
-GarboMuffin- about adding cloud variables and locally stored variables to TurboWarp Desktop.
This is what I've been saying, except without another central computer.
This could be accomplished by having a data transfer variable and a request address
and the client is always checking for a request to its address and then sets the data transfer variable to the content.
Hmmm………..Having the client host the website could be sketchy… When the client leaves the project or even his computer falls asleep, the website would be lost forever. So really, the client would need a raspberry pi running server mode as well, and preferably a separate account to run the server.
I forgot to quote your post so I had to do it manually
I believe that if we want it to be accessible, people shouldn't need a rasberry pi. This should also be easily copy-able (with credit, of course)
It's up to people to store it. Whenever someone leaves, it just frees up more space for other people and lessens the load Scratch has to deal with. My vote is that if you leave, your website is cleared.
And guys-quick reminder: this is the INTERNET IN SCRATCH- NOT the internet partially rooted in Scratch but also runs on a Node.js server and requires each user to have a $15 rasberry pu.
This doesn't have to be so complex!
I have repeatedly stated that we DO NOT NEED to leave Scratch for this, yet it still seems that everyone insists that we do!
This colab has been going on since Christmas! AND IT HASN'T EVEN STARTED!
But anyway, if you want people to like it, I say put it in node.js and Visual Studio Code, and then sell it to GPlay apple store etc. (If it's a browser, I think it is)
- xMysticalCoder
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1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
uhh no im in 7th
- yooit_32
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1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
The var. servers: Join the Cloudline collab:this is for the studioWHAT DID I JUST SAY?!No, I disagree about the collab not starting, it isn't like we've done nothing. We have made at least SOME progress.https://forms.gle/u4MeDkREDvx2AanE7The scratch cloud variables are just not good enough! They are slow and unreliable!You know what, why don't we just write this in Python and make this peer-to-peer with 256-bit asymmetric encryption and a remote data backup in 5 remote countries and have 3 more backups in a safety deposit box in a fortress?Wow! THat's a lot of work to quote it manually!kkidslogin wrote:
xouzouris wrote:
kkidslogin wrote:
A more detailed explanation:
There are four cloud variables: server_data, server_response?, client_data, and client_response?. When the server sends data, it sets server_data to the data it is sending. It also sets server_response? to 1. Meanwhile, the client (the people that are online) is constantly scanning for when server_response? equals 1. When it becomes 1, the client stores the data somewhere and sets server_response? to 0 so that it doesn't read the data multiple times. When the client sends data, the same thing happens, except it uses client_data and client_response?, and the server sets client_response? to 0 after reading the data in client_data.
Presumably, the server uses a list to store data like websites. The downsides are that there can only be 200,000 websites (Unless you are running it in turbowarp), that every website is lost when the server loses power, and that there is a limited amount of memory availible for websites (~1GB if using a Raspberry Pi 4 2GB).
First of all, I THOUGHT OF THE EXACT SAME THING O_O Second, I do have a raspberry pi.
Ha! That's funny! I also have an add-on to this idea: if you don't want Chromium running 24/7, you can package a standalone offline package using Turbowarp Packager, and have cloud variables set to “Turbowarp's Online Server”. And perhaps pester
-GarboMuffin- about adding cloud variables and locally stored variables to TurboWarp Desktop.
This is what I've been saying, except without another central computer.
This could be accomplished by having a data transfer variable and a request address
and the client is always checking for a request to its address and then sets the data transfer variable to the content.
Hmmm………..Having the client host the website could be sketchy… When the client leaves the project or even his computer falls asleep, the website would be lost forever. So really, the client would need a raspberry pi running server mode as well, and preferably a separate account to run the server.
I forgot to quote your post so I had to do it manually
I believe that if we want it to be accessible, people shouldn't need a rasberry pi. This should also be easily copy-able (with credit, of course)
It's up to people to store it. Whenever someone leaves, it just frees up more space for other people and lessens the load Scratch has to deal with. My vote is that if you leave, your website is cleared.
And guys-quick reminder: this is the INTERNET IN SCRATCH- NOT the internet partially rooted in Scratch but also runs on a Node.js server and requires each user to have a $15 rasberry pu.
This doesn't have to be so complex!
I have repeatedly stated that we DO NOT NEED to leave Scratch for this, yet it still seems that everyone insists that we do!
This colab has been going on since Christmas! AND IT HASN'T EVEN STARTED!
But anyway, if you want people to like it, I say put it in node.js and Visual Studio Code, and then sell it to GPlay apple store etc. (If it's a browser, I think it is)
this is for the forum
- IGABMS
-
100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Sorry uhh no im in 7th

- xouzouris
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100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
guys stop saying your ages online
- xouzouris
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100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Also, have we decided where we're going to host Scratchedia?
- kkidslogin
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1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Right on scratch… I have an exceedingly simple cloud engine right here for you guys: (It works, I tested it) Also, have we decided where we're going to host Scratchedia?
Just Finished Cloud Engine
- kkidslogin
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1000+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Well… Not exceedingly simple… But easy to understand. And few blocks.
- IGABMS
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100+ posts
Scratchedia - The Internet on Scratch, that's safe (Applications Closed)
Dude, there are guys stop saying your ages onlineat least 10 million 11 year olds on earth. It's not like they're going to find you because you said your age.