Discuss Scratch

LightningStrikeGames
Scratcher
75 posts

A difference between "Save" and updating a shared project

NilsTheBest wrote:

Well yes, but actually no
(no support)

I mean, it's a good idea, but I'm surprised that no one has considered yet that:
- you can just unshare the project, update it, and reshare it. I mean, griffpatch does that!
- you can work on your project on Scratch Desktop and then upload your updated project. Unless like me, you run on Linux and you have to use solution 1 or wait.

All in all I don't think it's worth it
human person, most don't have the app. ElsieBreeze gives a good point.


I LOVE GAMING
LightningStrikeGames
Scratcher
75 posts

A difference between "Save" and updating a shared project


this could work well enough.


I LOVE GAMING
NilsTheBest
Scratcher
1000+ posts

A difference between "Save" and updating a shared project

LightningStrikeGames wrote:

NilsTheBest wrote:

Well yes, but actually no
(no support)

I mean, it's a good idea, but I'm surprised that no one has considered yet that:
- you can just unshare the project, update it, and reshare it. I mean, griffpatch does that!
- you can work on your project on Scratch Desktop and then upload your updated project. Unless like me, you run on Linux and you have to use solution 1 or wait.

All in all I don't think it's worth it
human person, most don't have the app. ElsieBreeze gives a good point.
..then download the app lol..?

NilsTheChair | 5 years on Scratch | 4000+ posts | former wiki editor | 332nd FPC | CoR founder
Yafdance
Scratcher
100+ posts

A difference between "Save" and updating a shared project

Support!!!

You just lost the game

How to make a successful Rick roll

|| My account || My alt || 3rd account || umm 4th account || My best project || My most popular project ||

|| Artist || Dancer || Coder ||

bE mOiSt
the2000
Scratcher
1000+ posts

A difference between "Save" and updating a shared project

Ehh… I see where you're coming from but this would require two versions of each project to be stored, and the difference between updating a project save and updating a project would probably be alienating and confusing to someone the first time around. I say just use the offline editor; this is what it's for. (I prefer doing things the old-fashioned 1.x way anyway )

Yafdance wrote:

Support!!!
Why? Please be constructive.

Yafdance
Scratcher
100+ posts

A difference between "Save" and updating a shared project

the2000 wrote:

Ehh… I see where you're coming from but this would require two versions of each project to be stored, and the difference between updating a project save and updating a project would probably be alienating and confusing to someone the first time around. I say just use the offline editor; this is what it's for. (I prefer doing things the old-fashioned 1.x way anyway )

Yafdance wrote:

Support!!!
Why? Please be constructive.
Cause I need this. It's useful.

You just lost the game

How to make a successful Rick roll

|| My account || My alt || 3rd account || umm 4th account || My best project || My most popular project ||

|| Artist || Dancer || Coder ||

bE mOiSt
LightningStrikeGames
Scratcher
75 posts

A difference between "Save" and updating a shared project

NilsTheBest wrote:

LightningStrikeGames wrote:

NilsTheBest wrote:

Well yes, but actually no
(no support)

I mean, it's a good idea, but I'm surprised that no one has considered yet that:
- you can just unshare the project, update it, and reshare it. I mean, griffpatch does that!
- you can work on your project on Scratch Desktop and then upload your updated project. Unless like me, you run on Linux and you have to use solution 1 or wait.

All in all I don't think it's worth it
human person, most don't have the app. ElsieBreeze gives a good point.
..then download the app lol..?
Well yes that is true, wouldn't it be nice if we didn't have to install an app just so we can save without updating the project? Anyways, it's still a pain to save to app, update the project on the app, then release it to the world. Also, desktop doesn't work well if you are trying to test projects that use cloud variables.


I LOVE GAMING
the2000
Scratcher
1000+ posts

A difference between "Save" and updating a shared project

LightningStrikeGames wrote:

NilsTheBest wrote:

..then download the app lol..?
Well yes that is true, wouldn't it be nice if we didn't have to install an app just so we can save without updating the project? Anyways, it's still a pain to save to app, update the project on the app, then release it to the world.
…That doesn't sound difficult at all…
Also, desktop doesn't work well if you are trying to test projects that use cloud variables.
In that case, you can use the “save as a copy” button.

mybearworld
Scratcher
1000+ posts

A difference between "Save" and updating a shared project

the2000 wrote:

LightningStrikeGames wrote:

NilsTheBest wrote:

..then download the app lol..?
Well yes that is true, wouldn't it be nice if we didn't have to install an app just so we can save without updating the project? Anyways, it's still a pain to save to app, update the project on the app, then release it to the world.
…That doesn't sound difficult at all…
Also, desktop doesn't work well if you are trying to test projects that use cloud variables.
In that case, you can use the “save as a copy” button.
What about cloud variables
Seriously, when someone changes them while you make changes, it's gone.

Signatures are the only place where assets links still work.
PicoMetrics
Scratcher
1000+ posts

A difference between "Save" and updating a shared project

Support. I'm always worried when updating my projects.

Scratch isn't Javascript
Zelfen
Scratcher
1000+ posts

A difference between "Save" and updating a shared project

Support

I've destroyed 1 of my games because of this, and there was another which I managed to restore, it was all because of the autosave feature…


15 year old Scot, sometimes on the forums
the2000
Scratcher
1000+ posts

A difference between "Save" and updating a shared project

mybearworld wrote:

the2000 wrote:

In that case, you can use the “save as a copy” button.
What about cloud variables
Seriously, when someone changes them while you make changes, it's gone.
Then manually copy the cloud variables. All ten of them. So much work, am I right?

Matjam02
Scratcher
1000+ posts

A difference between "Save" and updating a shared project

Support, This Could Be Extremely Helpful And Stop People From Resharing

Matjam02;
“Speak softly and carry a big stick; you will go far”
the2000
Scratcher
1000+ posts

A difference between "Save" and updating a shared project

Matjam02 wrote:

Support, This Could Be Extremely Helpful And Stop People From Resharing
…How?

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