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- LightningStrikeGames
- Scratcher
75 posts
A difference between "Save" and updating a shared project
human person, most don't have the app. ElsieBreeze gives a good point. Well yes, but actually no
(no support)
I mean, it's a good idea, but I'm surprised that no one has considered yet that:
- you can just unshare the project, update it, and reshare it. I mean, griffpatch does that!
- you can work on your project on Scratch Desktop and then upload your updated project. Unless like me, you run on Linux and you have to use solution 1 or wait.
All in all I don't think it's worth it
I LOVE GAMING
- LightningStrikeGames
- Scratcher
75 posts
A difference between "Save" and updating a shared project
this could work well enough.
I LOVE GAMING
- NilsTheBest
- Scratcher
1000+ posts
A difference between "Save" and updating a shared project
..then download the app lol..?human person, most don't have the app. ElsieBreeze gives a good point. Well yes, but actually no
(no support)
I mean, it's a good idea, but I'm surprised that no one has considered yet that:
- you can just unshare the project, update it, and reshare it. I mean, griffpatch does that!
- you can work on your project on Scratch Desktop and then upload your updated project. Unless like me, you run on Linux and you have to use solution 1 or wait.
All in all I don't think it's worth it
NilsTheChair | 5 years on Scratch | 4000+ posts | former wiki editor | 332nd FPC | CoR founder
- Yafdance
- Scratcher
100+ posts
A difference between "Save" and updating a shared project
Support!!!
You just lost the game
How to make a successful Rick roll
|| My account || My alt || 3rd account || umm 4th account || My best project || My most popular project ||
|| Artist || Dancer || Coder ||
bE mOiSt
- the2000
- Scratcher
1000+ posts
A difference between "Save" and updating a shared project
Ehh… I see where you're coming from but this would require two versions of each project to be stored, and the difference between updating a project save and updating a project would probably be alienating and confusing to someone the first time around. I say just use the offline editor; this is what it's for. (I prefer doing things the old-fashioned 1.x way anyway )
Why? Please be constructive. Support!!!
- Yafdance
- Scratcher
100+ posts
A difference between "Save" and updating a shared project
Cause I need this. It's useful. Ehh… I see where you're coming from but this would require two versions of each project to be stored, and the difference between updating a project save and updating a project would probably be alienating and confusing to someone the first time around. I say just use the offline editor; this is what it's for. (I prefer doing things the old-fashioned 1.x way anyway )Why? Please be constructive. Support!!!
You just lost the game
How to make a successful Rick roll
|| My account || My alt || 3rd account || umm 4th account || My best project || My most popular project ||
|| Artist || Dancer || Coder ||
bE mOiSt
- LightningStrikeGames
- Scratcher
75 posts
A difference between "Save" and updating a shared project
Well yes that is true, wouldn't it be nice if we didn't have to install an app just so we can save without updating the project? Anyways, it's still a pain to save to app, update the project on the app, then release it to the world. Also, desktop doesn't work well if you are trying to test projects that use cloud variables...then download the app lol..?human person, most don't have the app. ElsieBreeze gives a good point. Well yes, but actually no
(no support)
I mean, it's a good idea, but I'm surprised that no one has considered yet that:
- you can just unshare the project, update it, and reshare it. I mean, griffpatch does that!
- you can work on your project on Scratch Desktop and then upload your updated project. Unless like me, you run on Linux and you have to use solution 1 or wait.
All in all I don't think it's worth it
I LOVE GAMING
- the2000
- Scratcher
1000+ posts
A difference between "Save" and updating a shared project
…That doesn't sound difficult at all…Well yes that is true, wouldn't it be nice if we didn't have to install an app just so we can save without updating the project? Anyways, it's still a pain to save to app, update the project on the app, then release it to the world. ..then download the app lol..?
Also, desktop doesn't work well if you are trying to test projects that use cloud variables.In that case, you can use the “save as a copy” button.
- mybearworld
- Scratcher
1000+ posts
A difference between "Save" and updating a shared project
What about cloud variables…That doesn't sound difficult at all…Well yes that is true, wouldn't it be nice if we didn't have to install an app just so we can save without updating the project? Anyways, it's still a pain to save to app, update the project on the app, then release it to the world. ..then download the app lol..?Also, desktop doesn't work well if you are trying to test projects that use cloud variables.In that case, you can use the “save as a copy” button.
Seriously, when someone changes them while you make changes, it's gone.
Signatures are the only place where assets links still work.
- PicoMetrics
- Scratcher
1000+ posts
A difference between "Save" and updating a shared project
Support. I'm always worried when updating my projects.
Scratch isn't Javascript
- Matjam02
- Scratcher
1000+ posts
A difference between "Save" and updating a shared project
Support, This Could Be Extremely Helpful And Stop People From Resharing
Matjam02;
“Speak softly and carry a big stick; you will go far”
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