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- sasha_vulcano
-
Scratcher
16 posts
How to make custom say block
define Say (text)
set [letter v] to []
set [say v] to []
repeat (length of (text))
change [letter v] by (1)
set [say v] to (join (say) (letter (letter) of (text)))
say (say)
wait (0.05) secs
end
wait (1.5) secs
say []
The Sprite Say(H.e.l.l.o.!)insted of Hello!wait ((.)=(0.05) secs
- CodingBaguette
-
Scratcher
500+ posts
How to make custom say block
define Say (text)
set [letter v] to []
set [say v] to []
repeat (length of (text))
change [letter v] by (1)
set [say v] to (join (say) (letter (letter) of (text)))
say (say)
wait (0.05) secs
end
wait (1.5) secs
say []The Sprite Say(H.e.l.l.o.!)insted of Hello!wait ((.)=(0.05) secs
What type of custom text are you making?
- -EmeraldThunder-
-
Scratcher
1000+ posts
How to make custom say block
Please don't create tutorial threads. Thank you.
- sasha_vulcano
-
Scratcher
16 posts
How to make custom say block
Play the game to turn on Online On
when green flag clicked
forever
if <Game Played(Online Game Test)> then
broadcast [Online v]
else
broadcast [Offline v]
end
define Game (Online Game Test)
set [Game ID v] to [481404686]
when I receive [Online v]
set [Online v] to [On]
when I receive [Offline v]
set [Online v] to [Off]
Last edited by sasha_vulcano (Jan. 31, 2021 18:48:55)
- Harakou
-
Scratcher
1000+ posts
How to make custom say block
Hi! It's great that you want to offer some useful tips to other users, but this forum isn't meant for tutorials. Instead, why not create a project and share it in the Show and Tell forum? That way, people can see the scripts you're demonstrating in action, change them easily and remix your project if they want to. 

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