Discuss Scratch
- Discussion Forums
- » Help with Scripts
- » Stop Forever Loop Sounds
- akaCarbone
-
New Scratcher
4 posts
Stop Forever Loop Sounds
HI all,
Based in this thread:
https://scratch.mit.edu/discuss/topic/184228/?page=1#post-1800824
I've implemented ErnieParke's solution, however, it did not work for me (not sure if I'm missing something).
I have the following code under the stage:
However, when I change the
Is there a way to stop the song without making it restart immediately after?
Thanks!!!!
Based in this thread:
https://scratch.mit.edu/discuss/topic/184228/?page=1#post-1800824
I've implemented ErnieParke's solution, however, it did not work for me (not sure if I'm missing something).
I have the following code under the stage:
when green flag clicked
set [stopBGM v] to [0]
forever
if <[stopBGM] = [1]> then
stop all sounds
else
play sound [GameTheme v] until done
end
However, when I change the
(stopBGM)variable value to 1, the song is not finished yet, so the forever loop doesn't evaluate the change and doesn't stop the music.
Is there a way to stop the song without making it restart immediately after?
Thanks!!!!
- logais
-
Scratcher
100+ posts
Stop Forever Loop Sounds
Hi akaCarbone,
The code you’re using is right, just missing one block. Change the code to this:
Logais
P.S. If you found this helpful, please consider following me for more help with projects
The code you’re using is right, just missing one block. Change the code to this:
when green flag clickedHope it helps,
set [stopBGM v] to [0]
forever
if <[stopBGM] = [1]> then
stop all sounds
stop [this script v]
else
play sound [GameTheme v] until done
end
Logais
P.S. If you found this helpful, please consider following me for more help with projects
Last edited by logais (Aug. 24, 2020 05:57:49)
- deck26
-
Scratcher
1000+ posts
Stop Forever Loop Sounds
You need to be able to either stop the playing script or stop all sounds in a separate script.
For example, to constantly play a sound but be able to change which sound you're playing you can just do.
For example, to constantly play a sound but be able to change which sound you're playing you can just do.
forever
play sound (soundname) until done
end
when [ v] key pressed
set [soundname v] to [sound to play]
stop all sounds
Last edited by deck26 (Aug. 24, 2020 08:03:02)
- akaCarbone
-
New Scratcher
4 posts
Stop Forever Loop Sounds
Thanks logais, deck26 and ScratchDuel :-)
Appreciate the help.
After splitting the loop, it worked like a glove.
Thanks again!
Appreciate the help.
After splitting the loop, it worked like a glove.
Thanks again!
- Discussion Forums
- » Help with Scripts
-
» Stop Forever Loop Sounds