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- savaka
- Scratcher
1000+ posts
Variable viewers
Please note this is kind of a placeholder suggestion that will get replaced by another if I ever decide to write that one.
One way to make variable viewers be able to do more things such as move:
One way to make variable viewers be able to do more things such as move:
make [variables v] do :: variables cstart
end
- savaka
- Scratcher
1000+ posts
Variable viewers
Like people commonly want to have a block to make a variable go to a position, you'd do: How would this work?
make [my var v] do :: variables cstart
go to x: (0) y: (100) // or whatever position you want
end
- TheHockeyist
- Scratcher
1000+ posts
Variable viewers
Like people commonly want to have a block to make a variable go to a position, you'd do: How would this work?make [my var v] do :: variables cstart
go to x: (0) y: (100) // or whatever position you want
end
Why not
move variable to x: (0) y: (0) :: variables?
Last edited by TheHockeyist (Aug. 11, 2014 14:38:31)
- TimothyLawyer
- Scratcher
1000+ posts
Variable viewers
Instead of adding extra blocks to manipulate variable watchers, one new block would be added to Scratch to treat a variable watcher as though it were a sprite (for the scope of the block).
So instead of
For example
Edit: Replaced command with instruct. Some other possibilities: direct, tell, control, have…
instruct variable [a variable v] to :: variables cstart
end
So instead of
show variable [... v]use
instruct variable [... v] to :: variables cstart
show
end
For example
instruct variable [... v] to :: variables cstartUse existing blocks to do things with a variable (or list) watcher.
hide
go to x: (0) y: (170)
show
end
Edit: Replaced command with instruct. Some other possibilities: direct, tell, control, have…
Last edited by TimothyLawyer (Aug. 11, 2014 20:01:11)
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- Braeden5454
- Scratcher
500+ posts
Variable viewers
make [variables v] do :: variables cstart //what would happen?
switch costume to [a costume v]
create clone of [myself v]
say [hello] for (3) secs
set [color v] effect to (a number)
end
No text here-> Haha April Fools, You spent 3 seconds highlighting this.
move () steps
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- savaka
- Scratcher
1000+ posts
Variable viewers
make [variables v] do :: variables cstart //what would happen?
switch costume to [a costume v]
create clone of [myself v]
say [hello] for (3) secs
set [color v] effect to (a number)
end
- Nothing
- Nothing
- It would do that
- It would do that
- stickfiregames
- Scratcher
1000+ posts
Variable viewers
The problem with this is that variables are not sprites. If you implemented the say or effect blocks then you would have to reprogram the watchers. Similarly watchers can do many things that do not have a block.
Although the alternative would require a huge number of blocks:
Adding colours would also require
Neither solution really feels ideal.
Although the alternative would require a huge number of blocks:
move [variable v] to x:(0) y:(0) :: variables
set [variable v] watcher to [small v] :: variables // small, large, slider
set [variable v] slider [min v] to (0) :: variables
// watchers like the timer or position would also need the first two
move [list v] to x:(0) y:(0) :: lists
set [list v] width to (100) :: lists
set [list v] height to (100) :: lists
Adding colours would also require
set [variable v] color to [#ff0000] :: variables
set [list v] color to [#ff0000] :: lists
Neither solution really feels ideal.
Last edited by stickfiregames (Aug. 12, 2014 17:03:13)
- DemCupcakesYo
- Scratcher
100+ posts
Variable viewers
The problem with this is that variables are not sprites. If you implemented the say or effect blocks then you would have to reprogram the watchers. Similarly watchers can do many things that do not have a block.
Although the alternative would require a huge number of blocks:move [variable v] to x:(0) y:(0) :: variables
set [variable v] watcher to [small v] :: variables // small, large, slider
set [variable v] slider [min v] to (0) :: variables
// watchers like the timer or position would also need the first two
move [list v] to x:(0) y:(0) :: lists
set [list v] width to (100) :: lists
set [list v] height to (100) :: lists
Adding colours would also requireset [variable v] color to [#ff0000] :: variables
set [list v] color to [#ff0000] :: lists
Neither solution really feels ideal.
I support your idea.
-DemCupcakesYo
If you support, it should be +1. If you don't, it should be +0, not -1. If you half-support, it should be +1/2 or +0.5, not +0. You can't subtract from the supporters.
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- Christiand1014
- Scratcher
63 posts
Variable viewers
Support.
Sadly, my signature was eaten by a evil kumqu- OH WAIT.
- danielhal
- Scratcher
100+ posts
Variable viewers
+1Like people commonly want to have a block to make a variable go to a position, you'd do: How would this work?make [my var v] do :: variables cstart
go to x: (0) y: (100) // or whatever position you want
end
Why notmove variable to x: (0) y: (0) :: variables?
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