Discuss Scratch

icatgamer
Scratcher
17 posts

Unreal Engine

I use Unreal Engine and RobloxStudio to make games outside of Scratch.
16itople1
Scratcher
100+ posts

Unreal Engine

Cool! My brother loves unreal engine! I just use Fortnite instead…
CutePurplePolice
Scratcher
27 posts

Unreal Engine

16itople1 wrote:

Cool! My brother loves unreal engine! I just use Fortnite instead…

CutePurplePolice wrote:

my brother uses unreal engine to make games
Gonflow
Scratcher
500+ posts

Unreal Engine

icatgamer wrote:

I use Unreal Engine and RobloxStudio to make games outside of Scratch.
yeah, Unreal Engine is a pretty good way of making non-Scratch games.
Dan-The-Squid
Scratcher
1000+ posts

Unreal Engine

16itople1 wrote:

Cool! My brother loves unreal engine! I just use Fortnite instead…
You can't make games using Fortnite though…
CatsUnited
Scratcher
1000+ posts

Unreal Engine

Dan-The-Squid wrote:

16itople1 wrote:

Cool! My brother loves unreal engine! I just use Fortnite instead…
You can't make games using Fortnite though…
What about all of the Fortnite Youtubers who make “custom gamemodes?”
fnaffan2222
Scratcher
6 posts

Unreal Engine

CatsUnited wrote:

Dan-The-Squid wrote:

16itople1 wrote:

Cool! My brother loves unreal engine! I just use Fortnite instead…
You can't make games using Fortnite though…
What about all of the Fortnite Youtubers who make “custom gamemodes?”
There s something called creative
DipLeChip
Scratcher
1000+ posts

Unreal Engine

fnaffan2222 wrote:

CatsUnited wrote:

Dan-The-Squid wrote:

16itople1 wrote:

Cool! My brother loves unreal engine! I just use Fortnite instead…
You can't make games using Fortnite though…
What about all of the Fortnite Youtubers who make “custom gamemodes?”
There s something called creative
When did fortnite creative come out: “December 6, 2018”

When did the post you quoted get made: “Oct. 21, 2018”
ryuhbrothers
Scratcher
1 post

Unreal Engine

I use Unity to make my games.
Photon_Blast
Scratcher
37 posts

Unreal Engine

icatgamer wrote:

I use Unreal Engine and RobloxStudio to make games outside of Scratch.
That's cool! I'm trying to learn how to make roblox games rn!
stuff4school
Scratcher
3 posts

Unreal Engine

Imagine If We Could Make Games That Replicated Unreal Engine On Scratch. Nobody Ever Said It Was Impossible….. Right?
stuff4school
Scratcher
3 posts

Unreal Engine

DipLeChip wrote:

fnaffan2222 wrote:

CatsUnited wrote:

Dan-The-Squid wrote:

16itople1 wrote:

Cool! My brother loves unreal engine! I just use Fortnite instead…
You can't make games using Fortnite though…
What about all of the Fortnite Youtubers who make “custom gamemodes?”
There s something called creative
When did fortnite creative come out: “December 6, 2018”

When did the post you quoted get made: “Oct. 21, 2018”
predicted the future lol
beware4
Scratcher
11 posts

Unreal Engine

I use the Blender 2.78 game engine to make my games. It's not a really popular game engine and is probably not as good as Unreal and Unity but it's still pretty good. It uses Python and kinda like the c++ blueprints in unreal engine, you can use Python logic bricks in it. I used to use the Roblox Studio but not anymore.

forever
code
end
electrogame02
Scratcher
500+ posts

Unreal Engine

here’s my personal game engine list tier based of the engines i use/have used:
  • Gamemaker: never trust him, overpriced and lack of basic features without plugins.
  • Unity: Overrated and overpriced scumbag, nearly impossible to use for newbies and has the worst reputation among gamers.
  • Gamesalad: it’s ok… nothing more than ok…
  • Godot and LibGDX: Both excellent, the perfect engines for your 2D games of any level, still have weak 3D performance.
  • Unreal engine: More than perfect for AAA 3D games, but sucks for indie games.
beware4
Scratcher
11 posts

Unreal Engine

I sometimes use Godot.

when green flag clicked
extends (KinematicBody2D)
var velocity = Vector2()
func (_physics_process(delta)):
velocity = Vector2()
if <Input.is_action_pressed("ui_up")>:
velocity.y -= 50
end
if <Input.is_action_pressed("ui_down")>:
velocity.y += 50
end
if <Input.is_action_pressed("ui_left")>:
velocity.x -= 50
end
if <Input.is_action_pressed("ui_right")>:
velocity.x += 1
end
end
end
(I may have mixed up left with right in the gdscript code there.
beware4
Scratcher
11 posts

Unreal Engine

ryuhbrothers wrote:

I use Unity to make my games.

Unity? Hard for beginners and uses C# but once you learn it, it can be pretty cool. I myself don't use Unity. I tried it once. Kept crashing and I didn't understand how to use it. You need a strong graphics card and you need to be good at C# to understand it.
zahmbie1
Scratcher
1000+ posts

Unreal Engine

electrogame02 wrote:

here’s my personal game engine list tier based of the engines i use/have used:
  • Unity: Overrated and overpriced scumbag, nearly impossible to use for newbies and has the worst reputation among gamers.
Explain how.
electrogame02
Scratcher
500+ posts

Unreal Engine

zahmbie1 wrote:

electrogame02 wrote:

here’s my personal game engine list tier based of the engines i use/have used:
  • Unity: Overrated and overpriced scumbag, nearly impossible to use for newbies and has the worst reputation among gamers.
Explain how.
Well, Unity is the engine that has lead to the mayor controversy of Assets flips and rip-offs, a blatant example is Digital homicide, a company that made nothing but assets flip, ruining the reputation of Unity. Another example Unity native use DirectX and his framework can’t be handled by consoles correctly, has a confusing design and lack of the charisma and community of Godot (which has even his own mascots), for name few.
zahmbie1
Scratcher
1000+ posts

Unreal Engine

electrogame02 wrote:

zahmbie1 wrote:

electrogame02 wrote:

here’s my personal game engine list tier based of the engines i use/have used:
  • Unity: Overrated and overpriced scumbag, nearly impossible to use for newbies and has the worst reputation among gamers.
Explain how.
Well, Unity is the engine that has lead to the mayor controversy of Assets flips and rip-offs, a blatant example is Digital homicide, a company that made nothing but assets flip, ruining the reputation of Unity. Another example Unity native use DirectX and his framework can’t be handled by consoles correctly, has a confusing design and lack of the charisma and community of Godot (which has even his own mascots), for name few.
But- why would bad rep be a reason against Unity?
electrogame02
Scratcher
500+ posts

Unreal Engine

zahmbie1 wrote:

But- why would bad rep be a reason against Unity?
Who wants to use an engine knowing it actually made more terrible uncreative rip-offs than actual good games which are filled with bugs?

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