Discuss Scratch

auprivave
Scratcher
28 posts

beepbox.co

Btw, using easy mode is perfectly fine. It’s like using training wheels on a bike.
Expert mode is for when you know the scales by heart and know when it’s safe to break the “rules”.
Undermemes
Scratcher
500+ posts

beepbox.co

auprivave wrote:

Undermemes wrote:

my god this is amazing this is different than people who first use beepbox,co they just randomly place notes on easy :)
Hey don’t diss the noobs, nobody creates a song like Megalovania on their first try. I don’t want to undermine @BruvMomentum’s efforts, but it’s an arrangement of a popular song, not his own ideas.
well i guess im sorry about that…
SuperDoom
Scratcher
1000+ posts

beepbox.co

auprivave wrote:

Btw, using easy mode is perfectly fine. It’s like using training wheels on a bike.
Expert mode is for when you know the scales by heart and know when it’s safe to break the “rules”.
Not if you want to be known for making covers. Do you want to hear what my first BeepBox creation was?
auprivave
Scratcher
28 posts

beepbox.co

SuperDoom wrote:

auprivave wrote:

Btw, using easy mode is perfectly fine. It’s like using training wheels on a bike.
Expert mode is for when you know the scales by heart and know when it’s safe to break the “rules”.
Not if you want to be known for making covers. Do you want to hear what my first BeepBox creation was?
Well yeah, covers are different. I’m just saying that the easy setting isn’t bad in general. Sometimes I turn it on to find intervals quickly when I’m unfamiliar with a scale.

Last edited by auprivave (Nov. 26, 2019 18:26:47)

auprivave
Scratcher
28 posts

beepbox.co

Undermemes wrote:

well i guess im sorry about that…
Actually no I’m sorry. I argue too much, idk why
SuperDoom
Scratcher
1000+ posts

beepbox.co

Should I do Megalovania?
auprivave
Scratcher
28 posts

beepbox.co

Megalovania, but every bar it gets louder?
SuperDoom
Scratcher
1000+ posts

beepbox.co

auprivave wrote:

Megalovania, but every bar it gets louder?
There are only 8 volume notches for individual instruments.
auprivave
Scratcher
28 posts

beepbox.co

SuperDoom wrote:

auprivave wrote:

Megalovania, but every bar it gets louder?
There are only 8 volume notches for individual instruments.
The notes in each channel have 3 of their own volume levels. So you could do an instrument at the lowest volume with quiet notes, then louder notes, then louder. Then use another instrument on the next volume level, and make the notes quieter, then louder, and louder again.

… am I making any sense? xD
SuperDoom
Scratcher
1000+ posts

beepbox.co

auprivave wrote:

SuperDoom wrote:

auprivave wrote:

Megalovania, but every bar it gets louder?
There are only 8 volume notches for individual instruments.
The notes in each channel have 3 of their own volume levels. So you could do an instrument at the lowest volume with quiet notes, then louder notes, then louder. Then use another instrument on the next volume level, and make the notes quieter, then louder, and louder again.

… am I making any sense? xD
That's still only twenty-four.
I mean, yeah, you could theoretically add more and more channels playing the exact same tune with the exact same instrument, but it'd be tedious at that point.
Undermemes
Scratcher
500+ posts

beepbox.co

Undermemes wrote:

idk why but i got inspired by the end of megalovania so ya
https://beepbox.co/#8n62sbk2l0Re00t43m1a7g0Rj07i0r1o14133400T1v0L4u17q1d1fay0z1C3c0A1F0B0V1Q200ePb793E0787T5v0L4u80q1d1f7y1z1C0c0h0HS6060006000000T5v0L4u50q1d5f8y1z6C1c0h0H-JJAArrqiih999T5v0L4u05q1d5f8y1z7C0c0h0HU7000U0006000ET1v0L4u61q1d5f7y0z6C1c0A5F2B6V7Q0530Pf636E0011T1v0L4u90q1d4f7y3z1C0c2A9F3B5V8Q5428P9975E0019T4v0L4uf0q1z6666ji8k8k3jSBKSJJAArriiiiii07JCABrzrrrrrrr00YrkqHrsrrrrjr005zrAqzrjzrrqr1jRjrqGGrrzsrsA099ijrABJJJIAzrrtirqrqjqixzsrAjrqjiqaqqysttAJqjikikrizrHtBJJAzArzrIsRCITKSS099ijrAJS____Qg99habbCAYrDzh00T4v0L4uf0q1z6666ji8k8k3jSBKSJJAArriiiiii07JCABrzrrrrrrr00YrkqHrsrrrrjr005zrAqzrjzrrqr1jRjrqGGrrzsrsA099ijrABJJJIAzrrtirqrqjqixzsrAjrqjiqaqqysttAJqjikikrizrHtBJJAzArzrIsRCITKSS099ijrAJS____Qg99habbCAYrDzh00b4zgid18Q4zgid18Q4zgid000000000000000000id18Q4zgid18Q4zgid18Q0000000000000000018Q4zgid18Q4zgid18Q4zgidg00000000000000000id18Q4zgid18Q4zgidg000000000000000000018Q4zgid18Q4zgidh8Q4w0000000000000000004zgid18Q4zgidh8Q4zhw000000004h4h4h4h4h4h4h4h4h4h0000000000000000804w0i01804w0i01804w0g00000wp27pFEYozE8Wa2ewzE8Waaaac2hQ4t517ghQ4t55556MzE8Wa2eg8W2eyyyyzkhQ4t51784t17hhhhg5XuzWoEuU4g8aZKDMti3A1QLO10BsweA85d7FAsgAtd97ihQAtdddde18Uw8WqieAzF8Wqqqqtx7shQQAt973AsLjjjjI8XieCAzF8UszC2CCCDkhRAtd97ihRAtshids0aqfjEH8WO-g8V0zAieWCHakn4tNvshS4tF7tjlGEJ8Xi-QzI8XieSCHthshT5ZN7ohSAtRdmWyUzKbXye48UmjGAHxjhWsb1SQRlQRlQRlQRlVxx8a2FGHFGHFGHFGHP12ngddltc5rj9iJdluooi2HFGHFwo6CiIFjbRrv0sS-O0FGHFKw823FGPWE205dN-L1FJvhV47yfdjnUm9o3PsD4kOW5Yx8sXzEjhE20warQsqyCzecKwOW3bEcI1eDjppd2qYyCZ780
nes version
https://jummbus.bitbucket.io/#j1N0zmegalovania%20Nes%2FFamicom%20remixn72s0k2l0Re00t43m0a7g0Rj07i0r1o141334300T0v0Bu00q0L0Od1f8y0z1C0w1c0h0T0v0Bu00q0L0Pd0f8y0z1C0w3c0h0T0v0Bu00q0L0Od0f8y0z1C2w1c0h0T0v0Du10q0L0Od0f8y0z1C2w2c0h0T0v0Bu10q0L0Od0f8y0z1C2w2c0h0T0v0Cu00q0L0Od0f8y0z1C0w2c2h0T0v0ru10q0L0Od0f8y0z1C2w2c0h0T2v0Bu15q0L0Od1f8y0z1C2w0T2v0Bu15q0L0Od1f8y0z1C2w0b4zgid18Q4zgid18Q4zgid000000000000000000id18Q4zgid18Q4zgid18Q0000000000000000018Q4zgid18Q4zgid18Q4zgidg00000000000000000id18Q4zgid18Q4zgidg000000000000000000018Q4zgid18Q4zgidh8Q4w0000000000000000004zgid18Q4zgidh8Q4zhw000000000000018Q4zgid18Q4zgidh8Q4w00000000004h4h4h4h4h4h4h4h4h4h0000000000000000804w0i01804w0i01804w0i00004wp28YFAu68W2eywzE8W2eyyyyz0At17hghQ4t17hhhhhI8W2eywzA2ewzEEEEER4t17hghO17ghQkkkk1uPQv9yxXwh0wHStfwti3A1QLO10BsweA85czOp7497jihQAt97jjjjjwie82eCAzF8WieCCCCDohT4td97ihMV7bQQQQX2eQzFF8Wie78VwFFFFR4tp7jihQAtp7n4kzn02ChVeyIzHbV0zA2eh8XGqIFhshT5ZN7ohSAtRdmGyQzJbXieMzJ8XqqJR5N7snT4tx7qhTkRrGbyeULK8UgzxpeGiK5czOsb1SQRlQRlQRlQRlVxx8a2FGHFGHFGHFGHP12ngddltc5rj9iJdluooi2HFGHFwo6CiIFj5RmTM7dLIwaqGWrE20wWqI-G0w1jefOY6Cq-hV47yfdjbY5ym0YT9N5cn8nO4xPKexd6w820FDEUqyhFAujxoeSCGKCGKCGKCGhOQ91gldltdltdltdkzBEi2wqqGV24wE6CGKChOI91nkRlO491gldltczIJKLFGHFKLw8eCGIkOcspt1BQ6ngpo2teCpoCxcL4kPQsg0

Last edited by Undermemes (Nov. 27, 2019 12:58:19)

Truck11111
Scratcher
1000+ posts

beepbox.co

game_pr0grammer
Scratcher
500+ posts

beepbox.co

Remake of the main theme of Mario Paint

i think it's a pretty good song
game_pr0grammer
Scratcher
500+ posts

beepbox.co

Update of Remake of Flower Garden from Yoshi's Island

it's basically just the same thing but the chords for the orange channel is set to “harmony” instead of “strum”, some of the notes on some patterns have been changed to more accurately reflect the original, and the bass sound has changed… again

i think the bass used in the song is actually an electric bass, but since there seems to be no option for electric bass in the presets, i had to make my own.

Ok so I guess it's a slap bass I thought it wasnt because the sounds from the original were more compressed

Last edited by game_pr0grammer (Nov. 28, 2019 02:34:50)

game_pr0grammer
Scratcher
500+ posts

beepbox.co

does anyone know what each pitch is supposed to represent for the “standard drumset” preset?
SudisCain
Scratcher
63 posts

beepbox.co

Work in progresso

Credits: Destination 1

Last edited by SudisCain (Nov. 28, 2019 10:27:42)

NickVBen
Scratcher
100+ posts

beepbox.co

None of you guys remember the good old days when you could only have 4 channels. Of course, I much prefer the way beepbox is now, especially with the addition of 3.0. However, I've also noticed that a lot of people here are taking advantage of the MIDI import feature and claiming things as their own that aren't. For those of you that want to prove that you really put the work into a cover, there's a nifty little site called Beepbox Competition. Beepbox Competition is essentially the same as Beepbox, but importing from files is disallowed.


I've been recently working with less channels to create deceivingly simple songs. Here are a few of the ones i'm working on:
Song 1
Song 2
Song 3

game_pr0grammer wrote:

does anyone know what each pitch is supposed to represent for the “standard drumset” preset?
I believe that in ascending order from the bottom, it goes: Bass drum, low tom, mid tom, high tom, snare, clap, ride cymbal, crash cymbal, open hi-hat, closed hi-hat/stick hit, maraca or shaker/brushes(?), and some small cymbal that i can't identify

Last edited by NickVBen (Nov. 29, 2019 02:16:43)

SuperDoom
Scratcher
1000+ posts

beepbox.co

NickVBen wrote:

However, I've also noticed that a lot of people here are taking advantage of the MIDI import feature and claiming things as their own that aren't.
Who?
NickVBen
Scratcher
100+ posts

beepbox.co

SuperDoom wrote:

NickVBen wrote:

However, I've also noticed that a lot of people here are taking advantage of the MIDI import feature and claiming things as their own that aren't.
Who?
naming names isn't my job here
GrayWolf0805
Scratcher
96 posts

beepbox.co

NickVBen wrote:

None of you guys remember the good old days when you could only have 4 channels. Of course, I much prefer the way beepbox is now, especially with the addition of 3.0. However, I've also noticed that a lot of people here are taking advantage of the MIDI import feature and claiming things as their own that aren't. For those of you that want to prove that you really put the work into a cover, there's a nifty little site called Beepbox Competition. Beepbox Competition is essentially the same as Beepbox, but importing from files is disallowed.


I've been recently working with less channels to create deceivingly simple songs. Here are a few of the ones i'm working on:
Song 1
Song 2
Song 3

game_pr0grammer wrote:

does anyone know what each pitch is supposed to represent for the “standard drumset” preset?
I believe that in ascending order from the bottom, it goes: Bass drum, low tom, mid tom, high tom, snare, clap, ride cymbal, crash cymbal, open hi-hat, closed hi-hat/stick hit, maraca or shaker/brushes(?), and some small cymbal that i can't identify
whats the MIDI?

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