Discuss Scratch

DaBestCoding
Scratcher
31 posts

How to tell a clones y and x position!

Im making a game that needs clones to tell their individual X and Y positions

But these blocks:
(x position) 
(y position)

Only Looks At The Parents Position, Not A Clones. Someone Please Help Me Out!

Last edited by DaBestCoding (Oct. 12, 2019 17:18:27)


For a amazing FE2 remake, go check out Flood Escape 2: Reborn now! Feedback is appreciated!

Please note that project is still in development, and bugs may occur.
deck26
Scratcher
1000+ posts

How to tell a clones y and x position!

No, each clone has its own values. But if you display on screen it will display the sprite's position.
DaBestCoding
Scratcher
31 posts

How to tell a clones y and x position!

what do you mean?

For a amazing FE2 remake, go check out Flood Escape 2: Reborn now! Feedback is appreciated!

Please note that project is still in development, and bugs may occur.
mstone326
Scratcher
1000+ posts

How to tell a clones y and x position!

Here is an example using lists to keep track of clones xy positions. Create a “for this sprite only” variable for x and for y. Also give each clone an id (for this sprite only). then you can track each x y in a list by their id. Hope this helps

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DaBestCoding
Scratcher
31 posts

How to tell a clones y and x position!

deck26 wrote:

No, each clone has its own values. But if you display on screen it will display the sprite's position.

can you give me and example of code so i can tell a clones X and Y position?

For a amazing FE2 remake, go check out Flood Escape 2: Reborn now! Feedback is appreciated!

Please note that project is still in development, and bugs may occur.
deck26
Scratcher
1000+ posts

How to tell a clones y and x position!

DaBestCoding wrote:

deck26 wrote:

No, each clone has its own values. But if you display on screen it will display the sprite's position.

can you give me and example of code so i can tell a clones X and Y position?
@mstone326 just did. You could also get a clone to say its position to show that what I said is true - how you use the values is up to you but they're there..
Locomule
Scratcher
1000+ posts

How to tell a clones y and x position!

Use lists, one for X and one for Y. If you need to know specific clone locations give each clone a unique ID and have each clone write to the list entry matching its ID
Epicgamer_26
Scratcher
40 posts

How to tell a clones y and x position!

When I start as clone tell x y or set (variable) to (x) and another to (y)

when green flag clicked
forever
if <<[reading this] = [true]>> then
say [Follow me right now]
end
end
chineseexplorer
Scratcher
4 posts

How to tell a clones y and x position!

  • ***
chineseexplorer
Scratcher
4 posts

How to tell a clones y and x position!

when green flag clicked
say [How do you indicate X and Y of variable in scratch?] for (2) secs
deck26
Scratcher
1000+ posts

How to tell a clones y and x position!

chineseexplorer wrote:

when green flag clicked
say [How do you indicate X and Y of variable in scratch?] for (2) secs
If you have a question please create your own new topic rather than necroposting.
scooby_joe
Scratcher
15 posts

How to tell a clones y and x position!

when I start as a clone
go to [ v]
-Zaria-
Scratcher
1 post

How to tell a clones y and x position!

Define clone at x ; y :


Define Got to…

Go too…

createclone

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