Discuss Scratch
- Discussion Forums
- » Things I'm Making and Creating
- » What language would be best for this?
- adobe-brick
-
52 posts
What language would be best for this?
So, I'm planning on making a game with something other than scratch for a change. I've dabbled in Python, Java, C++, and Javascript, but I don't really know that much about any of them, and I don't know much about their capabilities and strong points, so I'd thought I'd ask you guys what programming language (not necessarily one of the above) I should use. There are some specific features I do want it to have though. It would need to be object oriented, reasonably fast, and preferably have a built in library/module for drawing basic shapes on a window at a high framerate. I don't care about 3D rendering support or the like. So, what would be the best language for my needs, and what IDE should I use with it?
Thanks.
Thanks.

- shimizuaix
-
6 posts
What language would be best for this?
For what it is worth, here is my advice. You may be very OK with java and JavaFX. JavaFX has some nice features to draw basic graphical primitives, and I think they will be fast enough for your purpose.
Many people I know who are somehow serious in programming video-games or even applications with nice graphics also use Unity, which, I think, is the most famous video-game engine. It is probably worth having a look.
Many people I know who are somehow serious in programming video-games or even applications with nice graphics also use Unity, which, I think, is the most famous video-game engine. It is probably worth having a look.
- adobe-brick
-
52 posts
What language would be best for this?
Ok thanks. I've been looking into C# aswell, do you know much about it? For what it is worth, here is my advice. You may be very OK with java and JavaFX. JavaFX has some nice features to draw basic graphical primitives, and I think they will be fast enough for your purpose.
Many people I know who are somehow serious in programming video-games or even applications with nice graphics also use Unity, which, I think, is the most famous video-game engine. It is probably worth having a look.

- adobe-brick
-
52 posts
What language would be best for this?
Yeah, I think I'll go with java, thanks. For what it is worth, here is my advice. You may be very OK with java and JavaFX. JavaFX has some nice features to draw basic graphical primitives, and I think they will be fast enough for your purpose.
Many people I know who are somehow serious in programming video-games or even applications with nice graphics also use Unity, which, I think, is the most famous video-game engine. It is probably worth having a look.

Thanks for your help.

- Discussion Forums
- » Things I'm Making and Creating
-
» What language would be best for this?