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- qwertykid44
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
is now an inside joke I guess
Still finishing the Force Jewels. Here's a list of endings as I understand them:
- Golden Ending: Fix Story, Satisfy Everyone, Help Yourself, Beat Game, yada yada yada.
- Hero's Ending: Solo the entire game and transcend to godhood (you won't ever return home)
- “Good” Ending/Actually the Glitched Ending: Beat the game normally. Causes the Glitched Ending Cutscene, where a bunch of creepy things happen and the PC is erased.
- Bad Ending: The Genocide run. Make no friends, kill everything in the land that can be fought, and return. The PC will realize their power, and become psychopathic, and it's implied they wield the glitches and… *ahem* murder bop everyone in town, including their friends.
- Defeated Ending: You don't stop the King from collecting the Force Jewels, and they ascend to godhood with them, and everyone lived Happily NEVER AFTER. (I suppose it should be Miserably Forever After, but whatever.)
Wow seven pages already!
Still finishing the Force Jewels. Here's a list of endings as I understand them:
- Golden Ending: Fix Story, Satisfy Everyone, Help Yourself, Beat Game, yada yada yada.
- Hero's Ending: Solo the entire game and transcend to godhood (you won't ever return home)
- “Good” Ending/Actually the Glitched Ending: Beat the game normally. Causes the Glitched Ending Cutscene, where a bunch of creepy things happen and the PC is erased.
- Bad Ending: The Genocide run. Make no friends, kill everything in the land that can be fought, and return. The PC will realize their power, and become psychopathic, and it's implied they wield the glitches and… *ahem* murder bop everyone in town, including their friends.
- Defeated Ending: You don't stop the King from collecting the Force Jewels, and they ascend to godhood with them, and everyone lived Happily NEVER AFTER. (I suppose it should be Miserably Forever After, but whatever.)
Wow seven pages already!
Last edited by qwertykid44 (April 16, 2019 21:53:29)
Qwertykid44: Currently transitioning.
I'm an INTP “Logician” personality with a passion for D&D. I'm largely retired in terms of attempting massive projects, but if you need something done, I do it or direct you to someone else who can do it.
Working on the DREAMCHILD collab.
Ace/Aroflux
She/Her
- Codeman12323
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
is now an inside joke I guess
Still finishing the Force Jewels. Here's a list of endings as I understand them:
- Golden Ending: Fix Story, Satisfy Everyone, Help Yourself, Beat Game, yada yada yada.
- Hero's Ending: Solo the entire game and transcend to godhood (you won't ever return home)
- “Good” Ending/Actually the Glitched Ending: Beat the game normally. Causes the Glitched Ending Cutscene, where a bunch of creepy things happen and the PC is erased.
- Bad Ending: The Genocide run. Make no friends, kill everything in the land that can be fought, and return. The PC will realize their power, and become psychopathic, and it's implied they wield the glitches and… *ahem* murder bop everyone in town, including their friends.
- Defeated Ending: You don't stop the King from collecting the Force Jewels, and they ascend to godhood with them, and everyone lived Happily NEVER AFTER. (I suppose it should be Miserably Forever After, but whatever.)
Wow seven pages already!
why do we think so similar? xD let's use em
wait he can't write
- qwertykid44
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
Something you can do and think about: what effect does Food have? Also, how much HP does everyone have?
Qwertykid44: Currently transitioning.
I'm an INTP “Logician” personality with a passion for D&D. I'm largely retired in terms of attempting massive projects, but if you need something done, I do it or direct you to someone else who can do it.
Working on the DREAMCHILD collab.
Ace/Aroflux
She/Her
- qwertykid44
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
As in, what is a normal amount for an average “hero” to have?
Qwertykid44: Currently transitioning.
I'm an INTP “Logician” personality with a passion for D&D. I'm largely retired in terms of attempting massive projects, but if you need something done, I do it or direct you to someone else who can do it.
Working on the DREAMCHILD collab.
Ace/Aroflux
She/Her
- JetJet_Projects
- Scratcher
39 posts
DREAMCHILD — A Scratch RPG
Hello Codeman12323 I don't know if you saw but I finished the engine here, and I was wondering if you need me to do anything else. I'm free for a few days so hopefully you can respond back to me.
Stay Hydrated
when I receive [Life v]
forever
broadcast [LEMONS v]
end
- qwertykid44
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
I am too, and will see if I can do any heavy lifting if possible.
Qwertykid44: Currently transitioning.
I'm an INTP “Logician” personality with a passion for D&D. I'm largely retired in terms of attempting massive projects, but if you need something done, I do it or direct you to someone else who can do it.
Working on the DREAMCHILD collab.
Ace/Aroflux
She/Her
- vMind
- Scratcher
4 posts
DREAMCHILD — A Scratch RPG
Hello! Can I maybe help you with the art and/or writing?
- Codeman12323
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
here, and I was wondering if you need me to do anything else. I'm free for a few days so hopefully you can respond back to me.I already saw it. Hello Codeman12323 I don't know if you saw but I finished the engine
It's good! But there are a few bugs in it…
The screens don't change properly, and there are a few hitbox glitches.
Mind fixing that?
Last edited by Codeman12323 (April 20, 2019 02:03:11)
wait he can't write
- JetJet_Projects
- Scratcher
39 posts
DREAMCHILD — A Scratch RPG
here, and I was wondering if you need me to do anything else. I'm free for a few days so hopefully you can respond back to me.I already saw it. Hello Codeman12323 I don't know if you saw but I finished the engine
It's good! But there are a few bugs in it…
The screens don't change properly, and there are a few hitbox glitches.
Mind fixing that?
No worries, I'm on it.
Stay Hydrated
when I receive [Life v]
forever
broadcast [LEMONS v]
end
- Codeman12323
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
Perhaps the generic 20 for starters and 500 for max? As in, what is a normal amount for an average “hero” to have?
wait he can't write
- teecee3
- Scratcher
1000+ posts
DREAMCHILD — A Scratch RPG
Am I also allowed to be an art person?
( Art // Probably 8 // About 7 usually // Hmm you know // Yes // Yes )
( Art // Probably 8 // About 7 usually // Hmm you know // Yes // Yes )
^ banner by @clove-
ˏˋ°•*⁀➷ hey, i'm sydney!
// INFJ-T // she/they // hufflepuff // aquarius // aspiring artist & writer //
- Partial2Partials
- Scratcher
500+ posts
DREAMCHILD — A Scratch RPG
I'll probably (though not certainly) get the music revised this weekend. Sorry it's taking so long!
- qwertykid44
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
Sure. Marcus and other Glass Cannons have a bit less because they’re “glass.”
Zoey and other Tanks have a bit more than usual because they’re “Tanks.”
I’m thinking you’ll find better party members as you go along, but the original kids receive the Dream Team bonus, which boosts all their stats by a bit due to their synergy together. I also think the PC is less of an all-rounder and more of the figurehead of the group, such that they have the best Charisma/Communication statistics. Just as a thought to add on…
Each “Class” of Hero (hero being used as a relative term (Bad Ending, I’m looking at you)) has specific Traits, which influence Stats, such as…
…
…
I got nothing. I do know that Health and Resistance (measuring endurance and the ability to push past limits) are separate things, however, Resistance influences max Health, and that Health can be boosted by magic. Leadership is a unique Trait that only the PC has, and makes them have high Charisma as a result, and makes them the only Hero that could possibly contain the player’s powers (I.e. control and knowledge of the situation, the ability to input save codes, etc.)
Speaking of which, this project might have to be in parts, probably called Acts, however, you most certainly don’t restart each time. As a matter of fact, you can’t skip ahead in Acts, because at the end of each Act, you’re given a Permutation Code (a save code) that if you input to the next act, you pick up where you left off. Each Act’d use a different style of Code, so as to prevent skipping ahead, and it’s also a way to input certain Cheat Codes. For example, putting in a name of something significant (like Codeman12323) you could access the Sound Test, or have the next Permutation you enter instantly teleport you to a certain room, but be careful! When you input a code like this, your next Permutation Code the game spits at you when you leave will have a chance to be a Glitched Code (encoded in the save) that will force you to undergo a horror sequence before the game loads. (This only has a really small chance to happen, but people will get SCARED when they’re greeted with static and a flashing hand beckoning while a low pitched laugh plays…)
Still needs feedback. I’ll leave it up to everyone as to if you think DREAMCHILD will break the size limit.
Zoey and other Tanks have a bit more than usual because they’re “Tanks.”
I’m thinking you’ll find better party members as you go along, but the original kids receive the Dream Team bonus, which boosts all their stats by a bit due to their synergy together. I also think the PC is less of an all-rounder and more of the figurehead of the group, such that they have the best Charisma/Communication statistics. Just as a thought to add on…
Each “Class” of Hero (hero being used as a relative term (Bad Ending, I’m looking at you)) has specific Traits, which influence Stats, such as…
…
…
I got nothing. I do know that Health and Resistance (measuring endurance and the ability to push past limits) are separate things, however, Resistance influences max Health, and that Health can be boosted by magic. Leadership is a unique Trait that only the PC has, and makes them have high Charisma as a result, and makes them the only Hero that could possibly contain the player’s powers (I.e. control and knowledge of the situation, the ability to input save codes, etc.)
Speaking of which, this project might have to be in parts, probably called Acts, however, you most certainly don’t restart each time. As a matter of fact, you can’t skip ahead in Acts, because at the end of each Act, you’re given a Permutation Code (a save code) that if you input to the next act, you pick up where you left off. Each Act’d use a different style of Code, so as to prevent skipping ahead, and it’s also a way to input certain Cheat Codes. For example, putting in a name of something significant (like Codeman12323) you could access the Sound Test, or have the next Permutation you enter instantly teleport you to a certain room, but be careful! When you input a code like this, your next Permutation Code the game spits at you when you leave will have a chance to be a Glitched Code (encoded in the save) that will force you to undergo a horror sequence before the game loads. (This only has a really small chance to happen, but people will get SCARED when they’re greeted with static and a flashing hand beckoning while a low pitched laugh plays…)
Still needs feedback. I’ll leave it up to everyone as to if you think DREAMCHILD will break the size limit.
Qwertykid44: Currently transitioning.
I'm an INTP “Logician” personality with a passion for D&D. I'm largely retired in terms of attempting massive projects, but if you need something done, I do it or direct you to someone else who can do it.
Working on the DREAMCHILD collab.
Ace/Aroflux
She/Her
- Codeman12323
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
Perhaps we should separate the acts. Sure. Marcus and other Glass Cannons have a bit less because they’re “glass.”
Zoey and other Tanks have a bit more than usual because they’re “Tanks.”
I’m thinking you’ll find better party members as you go along, but the original kids receive the Dream Team bonus, which boosts all their stats by a bit due to their synergy together. I also think the PC is less of an all-rounder and more of the figurehead of the group, such that they have the best Charisma/Communication statistics. Just as a thought to add on…
Each “Class” of Hero (hero being used as a relative term (Bad Ending, I’m looking at you)) has specific Traits, which influence Stats, such as…
…
…
I got nothing. I do know that Health and Resistance (measuring endurance and the ability to push past limits) are separate things, however, Resistance influences max Health, and that Health can be boosted by magic. Leadership is a unique Trait that only the PC has, and makes them have high Charisma as a result, and makes them the only Hero that could possibly contain the player’s powers (I.e. control and knowledge of the situation, the ability to input save codes, etc.)
Speaking of which, this project might have to be in parts, probably called Acts, however, you most certainly don’t restart each time. As a matter of fact, you can’t skip ahead in Acts, because at the end of each Act, you’re given a Permutation Code (a save code) that if you input to the next act, you pick up where you left off. Each Act’d use a different style of Code, so as to prevent skipping ahead, and it’s also a way to input certain Cheat Codes. For example, putting in a name of something significant (like Codeman12323) you could access the Sound Test, or have the next Permutation you enter instantly teleport you to a certain room, but be careful! When you input a code like this, your next Permutation Code the game spits at you when you leave will have a chance to be a Glitched Code (encoded in the save) that will force you to undergo a horror sequence before the game loads. (This only has a really small chance to happen, but people will get SCARED when they’re greeted with static and a flashing hand beckoning while a low pitched laugh plays…)
Still needs feedback. I’ll leave it up to everyone as to if you think DREAMCHILD will break the size limit.
Acts 1-2 could be DREAMCHILD
Acts 3-whatever could be DREAMCHILD: 2
I like the idea of a save code. What should it be encoded in? I have some experience with those.
Binary? Base32/64/85? Or our own little code?
wait he can't write
- qwertykid44
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
I’m thinking base 62, or 0-9, a-z, A-Z. Or just base 36, 0-9, A-Z. Or Hex. Maybe. Once again, the skipping ahead issue could be resolved by using different encoding. Essentially, each part of the code is separated by a dash, so that the reader could separate each part of the code. The code would have to read:
- The PC’s name and gender, plus health
- The PC’s current party and health of said party members plus levels of party (maybe for upgrading with XP)
- The party’s equipment and debuffs (there would be an index of how to level stats for characters)
- The PC’s relationships with the others
- The screen that the PC is on
- The amount of Gold Portions (GP, work in progress) the party owns
- Anything else of note
- Potential glitch flag to append to the end to force a glitched opening to the reload.
I think Base 16 would be best, because two places can hold up to 256 values. Compact. Also it takes very few lines of code to make a hex reader. Essentially:
- Take the first digit of the hex number, check it with a list of values, and store the DEC value for safekeeping
- take the second digit, read the value, and multiply it by 16
- Take the third, and read, multiply by 16
- Continue repeating this, multiplying the multiplier by 16 each place.
- Add the values, and you converted HEX to DEC.
Why didn’t I just code this thing out?
- The PC’s name and gender, plus health
- The PC’s current party and health of said party members plus levels of party (maybe for upgrading with XP)
- The party’s equipment and debuffs (there would be an index of how to level stats for characters)
- The PC’s relationships with the others
- The screen that the PC is on
- The amount of Gold Portions (GP, work in progress) the party owns
- Anything else of note
- Potential glitch flag to append to the end to force a glitched opening to the reload.
I think Base 16 would be best, because two places can hold up to 256 values. Compact. Also it takes very few lines of code to make a hex reader. Essentially:
- Take the first digit of the hex number, check it with a list of values, and store the DEC value for safekeeping
- take the second digit, read the value, and multiply it by 16
- Take the third, and read, multiply by 16
- Continue repeating this, multiplying the multiplier by 16 each place.
- Add the values, and you converted HEX to DEC.
Why didn’t I just code this thing out?
Last edited by qwertykid44 (April 21, 2019 15:26:29)
Qwertykid44: Currently transitioning.
I'm an INTP “Logician” personality with a passion for D&D. I'm largely retired in terms of attempting massive projects, but if you need something done, I do it or direct you to someone else who can do it.
Working on the DREAMCHILD collab.
Ace/Aroflux
She/Her
- qwertykid44
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
Insert filler text about Scratching at odd hours here. I’m too bored
Qwertykid44: Currently transitioning.
I'm an INTP “Logician” personality with a passion for D&D. I'm largely retired in terms of attempting massive projects, but if you need something done, I do it or direct you to someone else who can do it.
Working on the DREAMCHILD collab.
Ace/Aroflux
She/Her
- Codeman12323
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
ya sure Am I also allowed to be an art person?
( Art // Probably 8 // About 7 usually // Hmm you know // Yes // Yes )
wait he can't write
- Codeman12323
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
There should be a reason why it's called DREAMCHILD. Any ideas?
wait he can't write
- teecee3
- Scratcher
1000+ posts
DREAMCHILD — A Scratch RPG
Yay thanks ;P Anything you need me to do yet?ya sure Am I also allowed to be an art person?
( Art // Probably 8 // About 7 usually // Hmm you know // Yes // Yes )
^ banner by @clove-
ˏˋ°•*⁀➷ hey, i'm sydney!
// INFJ-T // she/they // hufflepuff // aquarius // aspiring artist & writer //
- qwertykid44
- Scratcher
100+ posts
DREAMCHILD — A Scratch RPG
Oh! I haven't written quite that far, but I had an idea for that:
One of the towns you visit has a cleric in a church that you (have to) visit. The cleric (call him the Old Man bc he'll probably look like the Old Man from the original Legend of Zelda) will shake and fall to his knees, and beg for you to follow him to a crystal ball. He looks in to it, and discovers you and your party are for a much higher destiny than what you'd expected all your life: the PC is supposedly the Child of Light, who came from the wilds to save the Kingdom in its deepest time of despair. The PC supposedly has powers beyond the control of anyone except them (such as, y'know, being guided by the player, the one who knows about RPG cliches), but would bring with them an evil from the future that would remain hidden to all but them (the glitches, but he's actually referring to a different thing) that could bind the party in their ways.
Or something like that. I can come up with a lot of things very quickly, I just need to put them together.
One of the towns you visit has a cleric in a church that you (have to) visit. The cleric (call him the Old Man bc he'll probably look like the Old Man from the original Legend of Zelda) will shake and fall to his knees, and beg for you to follow him to a crystal ball. He looks in to it, and discovers you and your party are for a much higher destiny than what you'd expected all your life: the PC is supposedly the Child of Light, who came from the wilds to save the Kingdom in its deepest time of despair. The PC supposedly has powers beyond the control of anyone except them (such as, y'know, being guided by the player, the one who knows about RPG cliches), but would bring with them an evil from the future that would remain hidden to all but them (the glitches, but he's actually referring to a different thing) that could bind the party in their ways.
Or something like that. I can come up with a lot of things very quickly, I just need to put them together.
Qwertykid44: Currently transitioning.
I'm an INTP “Logician” personality with a passion for D&D. I'm largely retired in terms of attempting massive projects, but if you need something done, I do it or direct you to someone else who can do it.
Working on the DREAMCHILD collab.
Ace/Aroflux
She/Her