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- » Long list items are cut off in Scratch 3.0.
- INFIN1TY
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Scratcher
100+ posts
Long list items are cut off in Scratch 3.0.
In Scratch 3.0, long list items are cut off, where in Scratch 2.0, they would simply make a new line.
Please fix this!
Please fix this!
- ddobb
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Scratcher
1 post
Long list items are cut off in Scratch 3.0.
Yes, I really need this as well as a lot of my good games which were list-based are now ruined.
- banana439monkey
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Scratcher
1000+ posts
Long list items are cut off in Scratch 3.0.
CR. My browser / operating system: Windows NT 10.0, Chrome 75.0.3770.100, No Flash version detected
Banana
Banana
- hedgehog_blue
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Scratcher
1000+ posts
Long list items are cut off in Scratch 3.0.
I don't think this is a bug—it was intentionally limited due to projects with too long of lists taking so long to save that it counted as “unable to save.”
Edit: I think I made a mistake and you're talking about the “…” when a single item of a list extends beyond the width of the list monitor. I assumed you were talking about the 200,000 item limit, so this is my mistake.
Edit: I think I made a mistake and you're talking about the “…” when a single item of a list extends beyond the width of the list monitor. I assumed you were talking about the 200,000 item limit, so this is my mistake.
Last edited by hedgehog_blue (July 28, 2020 22:19:00)
- LittleBitMore
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Scratcher
100+ posts
Long list items are cut off in Scratch 3.0.
I believe it is actually considered a bug so we don't really need it in Suggestions (context: on a topic about this in Suggestions).Proof: https://scratch.mit.edu/discuss/topic/347102/?page=2#post-4261700
I believe it is a bug, and ergo it should be fixed at some point in eventuality.
Last edited by LittleBitMore (July 27, 2020 17:05:39)
- MidnightTheKitten
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Scratcher
100+ posts
Long list items are cut off in Scratch 3.0.
Thank goodness. If it weren't considered a glitch I would be worried it wouldn't be fixed…I believe it is actually considered a bug so we don't really need it in Suggestions (context: on a topic about this in Suggestions).Proof: https://scratch.mit.edu/discuss/topic/347102/?page=2#post-4261700
I believe it is a bug, and ergo it should be fixed at some point in eventuality.
- Raihan142857
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Scratcher
1000+ posts
Long list items are cut off in Scratch 3.0.
It is not a bug, it is actually helpful if one want long strings in their lists.
- MidnightTheKitten
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Scratcher
100+ posts
Long list items are cut off in Scratch 3.0.
It is not a bug, it is actually helpful if one want long strings in their lists.But it also means you can't read the entire list item if it's too long, which is extremely inconvenient and very much not helpful. One of my games is run on lists, meaning when 3.0 came out, it stopped working, which I wish could be avoided. My preference would be toggling the “…” feature in lists; that way, both people who like it and people who dislike it get what they want.
- MinecraftRunner
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Scratcher
50 posts
Long list items are cut off in Scratch 3.0.
It's 2021 and this still hasn't been fixed. Please fix this ASAP!
- CST1229
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Scratcher
1000+ posts
Long list items are cut off in Scratch 3.0.
It's 2021 and this still hasn't been fixed. Please fix this ASAP!Again, I don't think this is a bug.
- thomasbdw5
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Scratcher
1 post
Long list items are cut off in Scratch 3.0.
In Scratch 3.0, long list items are cut off, where in Scratch 2.0, they would simply make a new line.now i can never finish my game because of this
Please fix this!
- TeamPopac
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Scratcher
100+ posts
Long list items are cut off in Scratch 3.0.
This is considered a bug by the Scratch Team. We can put unicode line as CR (0xd) or LF (0xa) or CRLF and it is displayed but the object frame does not expand as it does in Scratch 2. Globally Scratch follows all the conventions including the DOS convention that makes the sequence of the two characters CR and LF as one new line. All are displayed in the same way and I did not manage to extend the frame with other characters.
Interesting thing to know: making lines in variables works completely and is displayed correctly in all display modes, so you can use variables instead of lists for multi-line displays.
Interesting thing to know: making lines in variables works completely and is displayed correctly in all display modes, so you can use variables instead of lists for multi-line displays.

- skeletonsteveplays
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Scratcher
100+ posts
Long list items are cut off in Scratch 3.0.
This is considered a bug by the Scratch Team. We can put unicode line as CR (0xd) or LF (0xa) or CRLF and it is displayed but the object frame does not expand as it does in Scratch 2. Globally Scratch follows all the conventions including the DOS convention that makes the sequence of the two characters CR and LF as one new line. All are displayed in the same way and I did not manage to extend the frame with other characters.
Interesting thing to know: making lines in variables works completely and is displayed correctly in all display modes, so you can use variables instead of lists for multi-line displays.
In Scratch 3.0, long list items are cut off, where in Scratch 2.0, they would simply make a new line.now i can never finish my game because of this
Please fix this!
please don’t necropost
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