Discuss Scratch

Wingfeather02
Scratcher
23 posts

Coordinate length in project?

So, I want my lines in my art to be straight and not choppy; before I could do it because I knew the project coordinate plane was 480 by 360. Now, in 3.0, it's all shaky again. Did the length of the field change? What is the current length? Is the uneven lines just something I'll have to live with? Thanks in advance.

EDIT: Here's an example: https://scratch.mit.edu/projects/279273649/

Last edited by Wingfeather02 (Jan. 13, 2019 20:38:31)


“What more do you want to possess?” “You.”
pollypuffin
Scratcher
49 posts

Coordinate length in project?

I don't think the size changed? I never used 480 by 360, so I'm not really sure, sorry. I've always used 960 by 720.
-HeyStormie-
Scratcher
1 post

Coordinate length in project?

ive always used 960 by 720 for any gifts/memes that i'll post on scratch, but they couldve changed the size ¯\_(ツ)_/¯
Wingfeather02
Scratcher
23 posts

Coordinate length in project?

Intreresting. I just found that doing one 480x360 kept all of the lines “perfect.”

“What more do you want to possess?” “You.”
pollypuffin
Scratcher
49 posts

Coordinate length in project?

Hm. I know this might not have anything to do with it, but what art program do you use?
Wingfeather02
Scratcher
23 posts

Coordinate length in project?

pollypuffin wrote:

Hm. I know this might not have anything to do with it, but what art program do you use?
FireAlpaca.

“What more do you want to possess?” “You.”
pollypuffin
Scratcher
49 posts

Coordinate length in project?

I use FireAlpaca too. I'm going to guess that it's because 3.0 came out. My drawings haven't been very good quality whenever I import them onto Scratch, so I upload them onto the offline editor first? However, I can't say that the lines looked exactly “shaky”; shaky just doesn't seem like the right word.
Wingfeather02
Scratcher
23 posts

Coordinate length in project?

pollypuffin wrote:

I use FireAlpaca too. I'm going to guess that it's because 3.0 came out. My drawings haven't been very good quality whenever I import them onto Scratch, so I upload them onto the offline editor first? However, I can't say that the lines looked exactly “shaky”; shaky just doesn't seem like the right word.
I dunno the word to use. My drawings used to look clear but now they are a little uneven/not in the right place.

“What more do you want to possess?” “You.”
pollypuffin
Scratcher
49 posts

Coordinate length in project?

Wingfeather02 wrote:

pollypuffin wrote:

I use FireAlpaca too. I'm going to guess that it's because 3.0 came out. My drawings haven't been very good quality whenever I import them onto Scratch, so I upload them onto the offline editor first? However, I can't say that the lines looked exactly “shaky”; shaky just doesn't seem like the right word.
I dunno the word to use. My drawings used to look clear but now they are a little uneven/not in the right place.
Yeah, I'm not really sure how to describe it either. I just always used 960x720 because I heard that it's the same size as a normal piece of paper? (The paper I have, at least.)
powercon5
Scratcher
1000+ posts

Coordinate length in project?

Do you have an example project?



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Wingfeather02
Scratcher
23 posts

Coordinate length in project?

powercon5 wrote:

Do you have an example project?
No, I should probably make one to help explain it.

“What more do you want to possess?” “You.”
Wingfeather02
Scratcher
23 posts

Coordinate length in project?

pollypuffin wrote:

Wingfeather02 wrote:

pollypuffin wrote:

I use FireAlpaca too. I'm going to guess that it's because 3.0 came out. My drawings haven't been very good quality whenever I import them onto Scratch, so I upload them onto the offline editor first? However, I can't say that the lines looked exactly “shaky”; shaky just doesn't seem like the right word.
I dunno the word to use. My drawings used to look clear but now they are a little uneven/not in the right place.
Yeah, I'm not really sure how to describe it either. I just always used 960x720 because I heard that it's the same size as a normal piece of paper? (The paper I have, at least.)
Ah. Well, I'm working on an example, and I'm working on a drawing with the canvas size 960x720.

“What more do you want to possess?” “You.”
Wingfeather02
Scratcher
23 posts

Coordinate length in project?

powercon5 wrote:

Do you have an example project?
I've got an example project now.

“What more do you want to possess?” “You.”
Wingfeather02
Scratcher
23 posts

Coordinate length in project?

pollypuffin wrote:

Wingfeather02 wrote:

pollypuffin wrote:

I use FireAlpaca too. I'm going to guess that it's because 3.0 came out. My drawings haven't been very good quality whenever I import them onto Scratch, so I upload them onto the offline editor first? However, I can't say that the lines looked exactly “shaky”; shaky just doesn't seem like the right word.
I dunno the word to use. My drawings used to look clear but now they are a little uneven/not in the right place.
Yeah, I'm not really sure how to describe it either. I just always used 960x720 because I heard that it's the same size as a normal piece of paper? (The paper I have, at least.)
I've got an example now. (link in question)

“What more do you want to possess?” “You.”
pollypuffin
Scratcher
49 posts

Coordinate length in project?

Wingfeather02 wrote:

pollypuffin wrote:

Wingfeather02 wrote:

pollypuffin wrote:

I use FireAlpaca too. I'm going to guess that it's because 3.0 came out. My drawings haven't been very good quality whenever I import them onto Scratch, so I upload them onto the offline editor first? However, I can't say that the lines looked exactly “shaky”; shaky just doesn't seem like the right word.
I dunno the word to use. My drawings used to look clear but now they are a little uneven/not in the right place.
Yeah, I'm not really sure how to describe it either. I just always used 960x720 because I heard that it's the same size as a normal piece of paper? (The paper I have, at least.)
I've got an example now. (link in question)
Oh, I think it's 3.0. That's exactly why I import my things on the offline editor first.

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