Discuss Scratch

  • Discussion Forums
  • » Advanced Topics
  • » When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online? [RSS Feed]
Scratch-Minion
Scratcher
1000+ posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

Yep. That's my question.
apple502j
Scratcher
1000+ posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

Without update of Phosphorus, it won't support the new file format (.sb3).
But, you won't need Phosphorus because Scratch will be HTML5!

署名は、ディスカッションフォーラムの機能である。署名は、その人のすべての投稿の下部に追加される。署名は、BBCodeで記述できる。 署名を追加/変更/削除したい場合は、ディスカッションフォーラムのホームの一番下に行き、「Change your signature」を押す。署名の大きさは150pxまでである。これには、改行、画像を含む。- Japanese Scratch-Wiki 「署名
Sheep_maker
Scratcher
1000+ posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

apple502j wrote:

Without update of Phosphorus, it won't support the new file format (.sb3).
But, you won't need Phosphorus because Scratch will be HTML5!
Phosphorus is also used because of its performance, a characteristic Scratch 3.0 lacks.

- Sheep_maker This is a kumquat-free signature. :P
This is my signature. It appears below all my posts. Discuss it on my profile, not the forums. Here's how to make your own.
.postsignature { overflow: auto; } .scratchblocks { overflow-x: auto; overflow-y: hidden; }
dude341
Scratcher
1000+ posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

You should be able to on projects made in the 2.0.x era that were not edited in the 3.0 era, or projects from the 1.x.x era which were edited in the 2.0.x era but not the 3.0 era.

Placeholder
Raytracing
Scratcher
86 posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

Scratch-Minion wrote:

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

Yep. That's my question.

Well phosphorus wont really be needed but if it is all thats really needed is a translator and a minor change in the code of where its fetching the project from

insert something here




Scratch-Minion
Scratcher
1000+ posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

I am mainly interested in the performance boost using Phosphorus (as alluded to by Sheep_maker above) as one of my new projects (not yet shared) currently runs at 5 FPS.
turkey3
Scratcher
1000+ posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

Sheep_maker wrote:

apple502j wrote:

Without update of Phosphorus, it won't support the new file format (.sb3).
But, you won't need Phosphorus because Scratch will be HTML5!
Phosphorus is also used because of its performance, a characteristic Scratch 3.0 lacks.
They're both HTML5. What could Phosphorus do differently than the native 3.0 player won't do to make it any faster?

ScratchDiogoh
Scratcher
1000+ posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

Both have advantages and disadvantages, but let's say phosphorus is removed

+1700 Bad Posts
Sheep_maker
Scratcher
1000+ posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

turkey3 wrote:

Sheep_maker wrote:

apple502j wrote:

Without update of Phosphorus, it won't support the new file format (.sb3).
But, you won't need Phosphorus because Scratch will be HTML5!
Phosphorus is also used because of its performance, a characteristic Scratch 3.0 lacks.
They're both HTML5. What could Phosphorus do differently than the native 3.0 player won't do to make it any faster?
Phosphorus does some optimisations that Scratch 3.0 can't do for a variety of reasons, including having to allow users to edit the code while the project is playing.

Edit: How does Snap! compare to Phosphorus and Scratch 3.0? They're not exactly the same, but they're all made in HTML5.

Last edited by Sheep_maker (July 12, 2018 15:03:00)


- Sheep_maker This is a kumquat-free signature. :P
This is my signature. It appears below all my posts. Discuss it on my profile, not the forums. Here's how to make your own.
.postsignature { overflow: auto; } .scratchblocks { overflow-x: auto; overflow-y: hidden; }
bobbybee
Scratcher
1000+ posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

turkey3 wrote:

Sheep_maker wrote:

apple502j wrote:

Without update of Phosphorus, it won't support the new file format (.sb3).
But, you won't need Phosphorus because Scratch will be HTML5!
Phosphorus is also used because of its performance, a characteristic Scratch 3.0 lacks.
They're both HTML5. What could Phosphorus do differently than the native 3.0 player won't do to make it any faster?

JIT compilation rather than interpreting, AFAIU.

“Ooo, can I call you Señorita Bee?” ~Chibi-Matoran
goldfish678
Scratcher
1000+ posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

to know completely for sure I think we'll just have to wait and see

or maybe i just have no idea what i'm talking about idk
_nix
Scratcher
1000+ posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

Perhaps this recent GitHub issue is relevant: https://github.com/LLK/scratch-gui/issues/2550

I think we can expect that the APIs to download Scratch 2.0 projects will still be around once 3.0 is released, so programs like Phosphorus should still work. Otherwise, you can use tosh to use Phosphorus's player; it opens projects from local files, rather than from the Scratch API.

══ trans autistic lesbian enbydoggirls // 16 17 18 19 20, she/they
sparrows one word to the paragraph // <3 // ~(quasar) nebula
scratching2x
Scratcher
40 posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

You can also drag a file into phosphorus and use the 2.0 offline editor.
frodewin
Scratcher
500+ posts

When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online?

Sheep_maker wrote:

Edit: How does Snap! compare to Phosphorus and Scratch 3.0? They're not exactly the same, but they're all made in HTML5.

See this Scratch Wiki article on a performance comparsion. Article is in German, but it should be not problem to get the diagrams and numbers.



You can also find my best projects here or stop at my profile and say hi!
  • Discussion Forums
  • » Advanced Topics
  • » When Scratch 3.0 is implemented, does this mean we will no longer be able to use Phosphorus as Scratch 2 will no longer be online? [RSS Feed]

Powered by DjangoBB