Discuss Scratch

jadensasim
Scratcher
51 posts

Sprite parenting

I think a good idea for scratch would be to add parenting to the sprites. Something like





PARENT

/ \
child child


For example, lets say im making a sprite for a person.



PersonSprite

/ \
bodysprite headsprite
Charles12310
Scratcher
1000+ posts

Sprite parenting

Roblox will sue Scratch if this gets added.

Last edited by Charles12310 (Jan. 6, 2018 03:21:52)

I-Iz-A-Litten
Scratcher
1000+ posts

Sprite parenting

Charles12310 wrote:

Roblox will sue Scratch if this gets added.
Wat?

Also, (to OP) can you actually explain a bit more about what this is?
Charles12310
Scratcher
1000+ posts

Sprite parenting

I-Iz-A-Litten wrote:

Charles12310 wrote:

Roblox will sue Scratch if this gets added.
Wat?

Also, (to OP) can you actually explain a bit more about what this is?
Roblox has a setup of parents/childs like this. It is not right to copy what others developed unless it is usual in other software. (I think.)
MathlyCat
Scratcher
1000+ posts

Sprite parenting

Charles12310 wrote:

I-Iz-A-Litten wrote:

Charles12310 wrote:

Roblox will sue Scratch if this gets added.
Wat?

Also, (to OP) can you actually explain a bit more about what this is?
Roblox has a setup of parents/childs like this. It is not right to copy what others developed unless it is usual in other software. (I think.)
Simple computing concepts are not held under any sort of copyright. If what you said was true the guys who made Simula would be sueing a lot of company's and things. Just because one person has done something does not qualify it as their own creation.
_nix
Scratcher
1000+ posts

Sprite parenting

Charles12310 wrote:

I-Iz-A-Litten wrote:

Charles12310 wrote:

Roblox will sue Scratch if this gets added.
Wat?
Roblox has a setup of parents/childs like this. It is not right to copy what others developed unless it is usual in other software. (I think.)
So does, like, Flash. And tons of other programs. Like MathlyCat said, it's just a concept; and it's used all over the place, so Roblox definitely doesn't own it.
CropFarmer
Scratcher
16 posts

Sprite parenting

Support, i guess..

Maybe there's new blocks to like check the parent sprites' children.
hedgehog_blue
Scratcher
1000+ posts

Sprite parenting

An alternative to this suggestion is to have different clones, or just multiple sprites interacting. Maybe you should go into some more detail about how this would be a useful feature.
I-Iz-A-Litten
Scratcher
1000+ posts

Sprite parenting

_nix wrote:

Charles12310 wrote:

I-Iz-A-Litten wrote:

Charles12310 wrote:

Roblox will sue Scratch if this gets added.
Wat?
Roblox has a setup of parents/childs like this. It is not right to copy what others developed unless it is usual in other software. (I think.)
So does, like, Flash. And tons of other programs. Like MathlyCat said, it's just a concept; and it's used all over the place, so Roblox definitely doesn't own it.

yeah, as long as Roblox doesn't file a patent for it we should be fine if this gets added.
-ShadowOfTheFuture-
Scratcher
1000+ posts

Sprite parenting

Can you elaborate more on what “sprite parenting” is? I'm not clear on what you're talking about.
Sheep_maker
Scratcher
1000+ posts

Sprite parenting

I believe the term “parent” is already used in Scratch when talking about clones; “parent” refers to the cloner.
Sigton
Scratcher
1000+ posts

Sprite parenting

Charles12310 wrote:

Roblox has a setup of parents/childs like this. It is not right to copy what others developed unless it is usual in other software. (I think.)
In that case, roblox should also sue the creators of most of the worlds programming languages for having parent/child constructs between their objects.

-ShadowOfTheFuture- wrote:

Can you elaborate more on what “sprite parenting” is? I'm not clear on what you're talking about.
Traditionally a child inherits the attributes and methods of a parent, but can have its own individual properties too.

Sigton

Last edited by Sigton (Jan. 7, 2018 13:28:47)

jadensasim
Scratcher
51 posts

Sprite parenting

Charles12310 wrote:

I-Iz-A-Litten wrote:

Charles12310 wrote:

Roblox will sue Scratch if this gets added.
Wat?

Also, (to OP) can you actually explain a bit more about what this is?
Roblox has a setup of parents/childs like this. It is not right to copy what others developed unless it is usual in other software. (I think.)

Regular programming has parent/child setup. Roblox is just going with regular programming.
jadensasim
Scratcher
51 posts

Sprite parenting

Sheep_maker wrote:

I believe the term “parent” is already used in Scratch when talking about clones; “parent” refers to the cloner.

The clone isn't what im referring too, though. When i use Unity (or any game engine for that matter) there's a parent sprite/object with child sprites. Like for a game i'm working on in unity, Cassandra is a whole object. But she has multiple parts. Her clothes, parts etc etc are the child objects, “Cassandra” is tje parent.
C0030310
Scratcher
16 posts

Sprite parenting

jadensasim wrote:

Sheep_maker wrote:

I believe the term “parent” is already used in Scratch when talking about clones; “parent” refers to the cloner.

The clone isn't what im referring too, though. When i use Unity (or any game engine for that matter) there's a parent sprite/object with child sprites. Like for a game i'm working on in unity, Cassandra is a whole object. But she has multiple parts. Her clothes, parts etc etc are the child objects, “Cassandra” is tje parent.

I do agree with both of y'all cuz I do use cloning of a makeshift way to have a sprite have children sprites. But if they did add children sprites to normal sprites, which would in this theoretical update would be called parent sprites if they had a children sprite, it would make it a whole ton easier to add hitboxes and animations to sprites.
SonicFanX123_321
Scratcher
1000+ posts

Sprite parenting

C0030310 wrote:

jadensasim wrote:

Sheep_maker wrote:

I believe the term “parent” is already used in Scratch when talking about clones; “parent” refers to the cloner.

The clone isn't what im referring too, though. When i use Unity (or any game engine for that matter) there's a parent sprite/object with child sprites. Like for a game i'm working on in unity, Cassandra is a whole object. But she has multiple parts. Her clothes, parts etc etc are the child objects, “Cassandra” is tje parent.

I do agree with both of y'all cuz I do use cloning of a makeshift way to have a sprite have children sprites. But if they did add children sprites to normal sprites, which would in this theoretical update would be called parent sprites if they had a children sprite, it would make it ne whole ton easier to add hitboxes and animations to sprites.
necropost, this post is 4 years old
-Valtren-
Scratcher
1000+ posts

Sprite parenting

SonicFanX123_321 wrote:

C0030310 wrote:

jadensasim wrote:

Sheep_maker wrote:

I believe the term “parent” is already used in Scratch when talking about clones; “parent” refers to the cloner.

The clone isn't what im referring too, though. When i use Unity (or any game engine for that matter) there's a parent sprite/object with child sprites. Like for a game i'm working on in unity, Cassandra is a whole object. But she has multiple parts. Her clothes, parts etc etc are the child objects, “Cassandra” is tje parent.

I do agree with both of y'all cuz I do use cloning of a makeshift way to have a sprite have children sprites. But if they did add children sprites to normal sprites, which would in this theoretical update would be called parent sprites if they had a children sprite, it would make it ne whole ton easier to add hitboxes and animations to sprites.
necropost, this post is 4 years old
you're also necroposting
anyway something doesn't that add on to the discussion is a necropost ig
this would be an interesting thing to have though
blender has parenting and basically what that does is it makes the child object rotate and move with the parented object
here's an example:



the smoke emitter is parented to the arm so it moves with the arm
#smokeysmokemansupremacy

Last edited by -Valtren- (Aug. 30, 2022 13:57:47)

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