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- IcyCoder
- Scratcher
1000+ posts
Emulating/Porting? an Xbox 360 game on Scratch?
You could possibly do all the things in a python project then stream the display to scratch if that counts with your challenge.
Because JS is the future (echos) future future futur futu fut fu f
- TheGamer-
- Scratcher
100+ posts
Emulating/Porting? an Xbox 360 game on Scratch?
You could possibly do all the things in a python project then stream the display to scratch if that counts with your challenge.
That's what we're talking about, but you can't render >~100p at 10fps, and that's without including the overhead of processing the stream
232323.XFTQ.2011 | XqzkBEpogUjTtMDjTEyI
- Jonathan50
- Scratcher
1000+ posts
Emulating/Porting? an Xbox 360 game on Scratch?
Also, it's no longer allowed From what i understand pushing changes to cloud data from an external program is pretty janky and annoying.https://scratch.mit.edu/users/Paddle2See/#comments-36946673
Not yet a Knight of the Mu Calculus.
- Coolmario4
- Scratcher
9 posts
Emulating/Porting? an Xbox 360 game on Scratch?
I recently gave myself the challenge of giving someone the ability to play a graphically intensive Xbox 360 game (Sonic Unleashed) in Scratch at a decent FPS. My current ideas are…
Streaming it via cloud data
Emulating it
Porting it
I've basically ruled out porting, as it would take too long, and probably wouldn't play well, let alone at a decent FPS. What are your ideas? I think streaming is probably the most viable option, but then again, I don't know.
You want to play a SONIC UNLEASHED in scratch if even a Gameboy color don't even plays correctly here!? This is impossible.
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