Discuss Scratch

zorket
Scratcher
500+ posts

Bridge Variables (ARCHIVE)

-Io- wrote:

zorket wrote:

So apparently there are no more image services that will allow you to host images and get direct links for free forever…

If anyone does know of one please let me know! (Photobucket and ImageShack are off the roster)
Here ya go. Reuploaded.

http://u.cubeupload.com/io_/bridge1.png
http://u.cubeupload.com/io_/bridge2.png
http://u.cubeupload.com/io_/bridge3.png
http://u.cubeupload.com/io_/bridge4.png
http://u.cubeupload.com/io_/bridge5.png

The guys over at CubeUpload are really friendly and though not active anymore they have a Scratch account (You can still contact them on Twitter.) They may occasionally go down, but on the ATs we trust them very much
Thanx! I'll put them back in soon.

Yes
cul8er
Scratcher
500+ posts

Bridge Variables (ARCHIVE)

Support! Took me a little while to understand the suggestion but yeah, it's a very useful idea. Maybe in Scratch 3…

Gone.
Nightseeker600
Scratcher
41 posts

Bridge Variables (ARCHIVE)

we need the scratchmods to MAKE. IT. HAPPEN!!!!!!!!!!
k9lego
Scratcher
1000+ posts

Bridge Variables (ARCHIVE)

Sorry for bringing this post back, but are we ever going to see this???

- Let's Eat  Grandma! This is a hidden advertisement for the Collab Hyper Cloud Inc. :)
- Let's Eat, Grandma!
Commas Save Lives!























Nothing Much here…



















If you want to reply to me, please comment with the link to the topic “On my profile page”. thanks. k9lego
Charles12310
Scratcher
1000+ posts

Bridge Variables (ARCHIVE)

marigoldkit wrote:

Botcho_Otkho wrote:

…? I don't see why this should be useful.

me neither no support
It uses another variable from another project and the values in one project change from another project if the values are bridged. This could be useful for point systems and money systems, like if you are going to make a series of survival and adventure games.


A few internet communication companies want to corrupt the internet by getting rid of net neutrality. Stop Them!
DaEpikDude
Scratcher
1000+ posts

Bridge Variables (ARCHIVE)

Charles12310 wrote:

marigoldkit wrote:

Botcho_Otkho wrote:

…? I don't see why this should be useful.

me neither no support
It uses another variable from another project and the values in one project change from another project if the values are bridged. This could be useful for point systems and money systems, like if you are going to make a series of survival and adventure games.
Or if you're making a game that's too big, so you have to split it into separate parts.

Anyway, this could be useful for multi-part games (like I said above). Support!

And all the world over, each nation's the same,
They've simply no notion of playing the game.
They argue with umpires, they cheer when they've won,
And they practice beforehand, which ruins the fun!
Nightseeker600
Scratcher
41 posts

Bridge Variables (ARCHIVE)

Scratch Team! Come over here and make this happen!
-ShadowOfTheFuture-
Scratcher
1000+ posts

Bridge Variables (ARCHIVE)

Cool idea! Support.

<Insert uncreative signature here>









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“Though the seasons come and go, and sunshine turns to snow, we will always have tomorrow up ahead.”
CStafford-14
Scratcher
100+ posts

Bridge Variables (ARCHIVE)

I support this feature. needed for this project.

https://scratch.mit.edu/projects/184492560/

CStafford-14 Founder of Azetrico Inc.
I lost the game. Learn more…



DaEpikDude
Scratcher
1000+ posts

Bridge Variables (ARCHIVE)

bunmp (bring up not my post)

And all the world over, each nation's the same,
They've simply no notion of playing the game.
They argue with umpires, they cheer when they've won,
And they practice beforehand, which ruins the fun!
Nightseeker600
Scratcher
41 posts

Bridge Variables (ARCHIVE)

DaEpikDude wrote:

bunmp (bring up not my post)
Same here
Oliver3332
Scratcher
28 posts

Bridge Variables (ARCHIVE)

Firedrake969 wrote:

Good idea, but could be “hacked” so one project could read another user's project cloud data.
Hi

eyoshi!!!!!!!
Garamol56
Scratcher
100+ posts

Bridge Variables (ARCHIVE)

Support!

Current Posts: 266
Code to find my posts: Z2FyYW1vbDU2
Logic will get you from A to B. Imagination will take you everywhere - Albert Einstein
Garamol56
Scratcher
100+ posts

Bridge Variables (ARCHIVE)

Support

Current Posts: 266
Code to find my posts: Z2FyYW1vbDU2
Logic will get you from A to B. Imagination will take you everywhere - Albert Einstein
mrbumppo
Scratcher
500+ posts

Bridge Variables (ARCHIVE)

Support!

Last edited by mrbumppo (April 20, 2018 21:41:34)


mrbumppo
The Internet is a weird place, so don't question it.




miniepicness
Scratcher
1000+ posts

Bridge Variables (ARCHIVE)

i want this so bad. Well for now, we have to put all our projects in one D:
MapScore
Scratcher
9 posts

Bridge Variables (ARCHIVE)

zorket wrote:

-Io- wrote:

zorket wrote:

So apparently there are no more image services that will allow you to host images and get direct links for free forever…

If anyone does know of one please let me know! (Photobucket and ImageShack are off the roster)
Here ya go. Reuploaded.

http://u.cubeupload.com/io_/bridge1.png
http://u.cubeupload.com/io_/bridge2.png
http://u.cubeupload.com/io_/bridge3.png
http://u.cubeupload.com/io_/bridge4.png
http://u.cubeupload.com/io_/bridge5.png

The guys over at CubeUpload are really friendly and though not active anymore they have a Scratch account (You can still contact them on Twitter.) They may occasionally go down, but on the ATs we trust them very much
Thanx! I'll put them back in soon.
I say that “Load Bridge variable ” and “Load Bridge list” is useless to me because if it wasn't then why there isn't “Load Cloud variable” So i don't know whats the use of those blocks
ACE009
Scratcher
100+ posts

Bridge Variables (ARCHIVE)

MapScore wrote:

zorket wrote:

-Io- wrote:

zorket wrote:

So apparently there are no more image services that will allow you to host images and get direct links for free forever…

If anyone does know of one please let me know! (Photobucket and ImageShack are off the roster)
Here ya go. Reuploaded.

http://u.cubeupload.com/io_/bridge1.png
http://u.cubeupload.com/io_/bridge2.png
http://u.cubeupload.com/io_/bridge3.png
http://u.cubeupload.com/io_/bridge4.png
http://u.cubeupload.com/io_/bridge5.png

The guys over at CubeUpload are really friendly and though not active anymore they have a Scratch account (You can still contact them on Twitter.) They may occasionally go down, but on the ATs we trust them very much
Thanx! I'll put them back in soon.
I say that “Load Bridge variable ” and “Load Bridge list” is useless to me because if it wasn't then why there isn't “Load Cloud variable” So i don't know whats the use of those blocks
The load options get already existing variables/lists from other projects. It does not create a new space for data to be stored.

when this signature read :: events hat
if <I know what [kumquats] are :: sensing> then //false
have (Katty :: pen) [eat v] [nearby kumquats v] :: motion // Katty eats the kumquats for me, whatever they are
else
learn what [kumquats] are :: sensing // this block must be malfunctional
end

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