Discuss Scratch
- Discussion Forums
- » Advanced Topics
- » How do C blocks in 1.4 work? (advanced stuff here)
- liam48D
- Scratcher
1000+ posts
How do C blocks in 1.4 work? (advanced stuff here)
I'm making a mod (4Mod), and I want to make a C-block. But I can't figure out how to access the ‘…’ block (as in this script):
How do I access runme?
if <>
...
end
for: i is: setter in: max run: runme
i to: setter do: [
runme.
].
Last edited by liam48D (March 18, 2014 15:14:34)
202e-202e-202e-202e-202e UNI-CODE~~~~~
- drmcw
- Scratcher
1000+ posts
How do C blocks in 1.4 work? (advanced stuff here)
Try the advanced forum. You're more likely to find someone that knows squeak.
- liam48D
- Scratcher
1000+ posts
How do C blocks in 1.4 work? (advanced stuff here)
OK! Try the advanced forum. You're more likely to find someone that knows squeak.
202e-202e-202e-202e-202e UNI-CODE~~~~~
- liam48D
- Scratcher
1000+ posts
How do C blocks in 1.4 work? (advanced stuff here)
Thanks, so if I want to make a "ifFalse: " block, I have to go to You have to implement it as a special form.x directory? And how to I get to the “runme” block?
Oh yeah, where would I make the special form?
Sorry, I'm a beginner modder.
202e-202e-202e-202e-202e UNI-CODE~~~~~
- Discussion Forums
- » Advanced Topics
- » How do C blocks in 1.4 work? (advanced stuff here)