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- » Is scratch glitching???
- DragonCrusher09
- Scratcher
96 posts
Is scratch glitching???
I have a game called Elemental Fleebs! where you choose a class and fight, but the main attack sometimes bugs, and gets really huge for no reason, even though i SEE SCRIPTING telling it not to. Also, the players show up at the start when yu choose a class, even though I SEE SCRIPTING elling them not to! Can someone take a look and see if i am missing something?????
- cs341738
- Scratcher
89 posts
Is scratch glitching???
Hello! I would need to see your project or your scripts to tell if your code is wrong. If you think this is glitch, you can post it in the Glitches & Bugs section of the Discuss Forums.
Hi! I'm cs341738cs341738! I make games, animations, some art, and more projects that I hope you will enjoy! I'v been Scratching since April of 2016 and since then I have been working hard to improve my skills. I am also a Ravenclalw, trumpet player, Jedi Knight, Taekwondo Black Belt, and someone who is will totally be friends with you. I am less active now due to my new highschool, but I hope to stay on as much as I can.
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- DragonCrusher09
- Scratcher
96 posts
Is scratch glitching???
Glitches & Bugs section of the Discuss Forums.Hello! I would need to see your project or your scripts to tell if your code is wrong. If you think this is glitch, you can post it in the https://scratch.mit.edu/projects/160481202/#player
- DragonCrusher09
- Scratcher
96 posts
Is scratch glitching???
It will be a script error.https://scratch.mit.edu/projects/160481202/#player
- drmcw
- Scratcher
1000+ posts
Is scratch glitching???
How do you re-create the big attack problem?
You have way too many scripts and forever loops, many are completely unnecessary. Try and reduce the amount. Things should then be easier to follow, less laggy and less buggy. Scratch runs scripts one at a time and so the order scripts run in is important. You have ignored that e.g
Is there a problem here?
You have way too many scripts and forever loops, many are completely unnecessary. Try and reduce the amount. Things should then be easier to follow, less laggy and less buggy. Scratch runs scripts one at a time and so the order scripts run in is important. You have ignored that e.g
Is there a problem here?
when green flag clicked
set [start v] to [0]
when green flag clicked
wait until <(start) = [1]>
... // do something when start is 1
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