Discuss Scratch

Pezd
Scratcher
100+ posts

RGB or Hex input for colors in Bitmap and Vector

Support!
KPWOLF
Scratcher
3 posts

RGB or Hex input for colors in Bitmap and Vector

I support this and think it should also be available with the pen.
Smiley100P
Scratcher
1000+ posts

RGB or Hex input for colors in Bitmap and Vector

Besides, The same 55 colors get old easily amirite
Also i heard you're a pancake

Last edited by Smiley100P (April 21, 2017 23:31:40)

Sprinternet
Scratcher
69 posts

RGB or Hex input for colors in Bitmap and Vector

Support
duckboycool
Scratcher
1000+ posts

RGB or Hex input for colors in Bitmap and Vector

Sprinternet wrote:

Support
Can you please explain why?
TheMusicalMuse
Scratcher
100+ posts

RGB or Hex input for colors in Bitmap and Vector

I support, because sometimes I really want a specific color and have the hex code for it, but I can't get it because there is no hex code input in Scratch. Also, it would be easier if you want exact tints and shades of a color you already have.
EDIT: Also, there should be HSB or RGB or CMY sliders as well as the hex code input.

Last edited by TheMusicalMuse (May 23, 2017 10:05:49)

code_keeper
New Scratcher
2 posts

RGB or Hex input for colors in Bitmap and Vector

Support, are you guys even listening??? Can someone from “Support” actually respond to let us know if this is something that is being worked on for a future release of scratch???

Everyone here seems to think that this would be a GREAT idea, including myself, but no one from “Support” is actually responding.
In every basic paint editor, there is a way to either enter the RGB or Hex code for the color you want, or the program will show you what the RGB or Hex code is when you choose a color in the editor.

Why isn't this something that's available in the current editor??

As a side effect of this, my Color Sensing blocks work depending on what resolution I am running at. For example, my color sensing blocks work if I am on a computer at work, but as soon as I get home on my laptop, the color sensing goes haywire.

Com'on support, at least let us know you are listening.

Is there a way to actually tag the Support group in these discussions????

Thanks!

Last edited by code_keeper (Sept. 1, 2017 04:02:44)

Hypnotron
Scratcher
100+ posts

RGB or Hex input for colors in Bitmap and Vector

Support!
walkcycle
Scratcher
500+ posts

RGB or Hex input for colors in Bitmap and Vector

How about as a third color palette, this one with four circles (red, green, blue, alpha) each with a text box for a hex value below it. The circles would each have a dial to adjust its color (or transparency) with the mouse-pointer. And a single number box above it all would be there to enter a base-ten color value.

Values (and colors of circles) would update automatically to reflect the color picked. numeric color palette

There comes a time in every message-board's existence when the battle between waffles and pancakes must be fought. This time is now. Do you fight even though the deck is stacked against you?
scratch.mit.edu/discuss/topic/273624/ Do Yuo Lik Wahfalls ro do Yuo Lik Pawncacks!?

◯◯ numeric color palette
◯◯ 2 x 2 S҉C҉A҉R҉Y҉ arrangement

Last edited by walkcycle (Sept. 1, 2017 18:40:15)

TheOrneryOpossum
Scratcher
26 posts

RGB or Hex input for colors in Bitmap and Vector

Support! Would absolutely love to enter custom RGB values!
-ShadowOfTheFuture-
Scratcher
1000+ posts

RGB or Hex input for colors in Bitmap and Vector

Support!!! I'd love to be able to create my own, harmonized colors easier.
DaEpikDude
Scratcher
1000+ posts

RGB or Hex input for colors in Bitmap and Vector

I can't remember if I've posted in this yet, so…
Definite support: it'd help a lot with getting precise colours.
pancake
Metzger987
Scratcher
3 posts

RGB or Hex input for colors in Bitmap and Vector

Support.
jammum
Scratcher
47 posts

RGB or Hex input for colors in Bitmap and Vector

Support.


pancake
Charles12310
Scratcher
1000+ posts

RGB or Hex input for colors in Bitmap and Vector

Colors can be more recognizable by the appearance, so I don't know why you would try to find a color using RGB or Hex, but still something that should be added for reasons that I don't know!
myeducate
Scratcher
500+ posts

RGB or Hex input for colors in Bitmap and Vector

SUPPORT!
-Osiris-
Scratcher
100+ posts

RGB or Hex input for colors in Bitmap and Vector

Support, it would be a useful tool.
I'm not going to say pancake.
cinnamon_bun_puff
Scratcher
500+ posts

RGB or Hex input for colors in Bitmap and Vector

Bright-Idea wrote:

THIS WILL NOT REPLACE THE CURRENT SYSTEM!
What I want is an input bar in the color choice area. Something like this:

This way, you wouldn't have to try to make a color with the slider bar. I think this is much more convenient. I'm not the best artist, but I know a lot of people would benefit from this.

To show my “support” of the Anti-Support Convention, I will not be counting/listing supporters.

Edits
  • @LP_Play suggested that there would be a pop-up explaining what this is and how it works when the feature is first used.
  • Using the color picker tool will auto-update the hex numbers.
  • THIS WILL NOT REPLACE THE CURRENT SYSTEM!
  • @Ninchanko made a beautiful explanation. If you don't understand, please read it before posting.

10/14/16 - Please mention a pancake in your post, so I know you read the OP.
Support! I often use another program to make thumbnails and other art pieces, and when you get that PERFECT colour on Scratch but don't know how to get it to your art program… I take a screenshot of the colour, go to www.piskel.com (you need an account on it), import the picture, use the eyedropper, and copy/paste the hex code. I think it would be much easier and less time-consuming if we could just take the hex from Scratch. And also, it's fun to just type in random numbers/letters and see what colour you get.
-Scotch-
Scratcher
100+ posts

RGB or Hex input for colors in Bitmap and Vector

Ninkancho wrote:

Support. The workaround is tedious to construct, and any colors not already in RGB decimal or HSL must be converted using a site like ColorHexa.com to use them. Opening up the possibility to type color codes in these other existing, important formats would be a very helpful stepping stone for those wanting to go into web development, where eyedropper-style color pickers aren't built into the languages.

Ziggy741 wrote:

Bright-Idea wrote:

Ummm, no. That's what I'm suggesting. The site has a name for a color, like I said, INDIGO. It also has a hexadecimal color code, in this case, the one for INDIGO is #2E0854. There is currently no system to use RGB/Hex codes, so I'm suggesting that this feature be implemented since most other coloring programs (inkscape, Microsoft Paint, etc) have it. If you don't know what RGB/Hex codes are, they're more detailed descriptions of a color, instead of just saying Red, you get a code that tells you what color it is. Do you get it now?
?
In most other programming languages, you can't represent a color as a color swatch, because the languages are text-based. Therefore, many text-based color formats have been devised to represent colors using numbers.

Note also that you can't use the color picker on other tabs or windows, so with the current tools, Scratch (mostly) limits you to imprecise colors.

The Computer Colors Scratch Wiki article is good for reading up on common formats, but I will attempt explain the two formats being discussed in this topic.

RGB stands for Red Green Blue. The pixels that make up a device's screen are usually made of tiny red, green, and blue lights, and RGB colors let you define how bright each light should be, on a scale from 0 to 255. The syntax for this color code is rgb(RRR,GGG,BBB). Scratch does have a workaround for this color format, but it is difficult to understand.

As an example, for a bluish purple in RGB, you could set the red light to half-brightness, the green one to completely off, and blue to full brightness (so it is more blue than red), like this: rgb(128,0,255)

Hex stands for hexadecimal, or base 16. The decimal (base 10) numerical system we're used to uses ten digits, 0 through 9 (0123456789); hexadecimal uses sixteen, 0 through F (0123456789ABCDEF). The result is a numerical system where you can represent numbers 0 to 255 as 0 to FF. Therefore, you can represent any brightness level for a light in only two digits. This means that hex colors are kind of like more abbreviated forms of RGB colors. You currently can't use hexadecimal colors in Scratch at all.

Two digits for three lights means that every hexadecimal color code uses six digits, with a number sign in front to signify that the color is in hexadecimal. The whole code ends up looking like #RRGGBB. 80 is half of 100 (FF+1), so you can represent that same bluish purple from before as #8000FF.

For both of these color formats, you can get different colors by mixing different levels of red, green, and blue. Setting all of the lights to off produces black, while setting them all to full brightness produces white. Other than this, setting red, green, and blue all to the same level (e.g. rgb(128,128,128) or #808080) produces gray. Mixing red and green (e.g. rgb(255,255,0) or #FFFF00) produces yellow. Mixing green and blue produces cyan. Mixing red and blue produces magenta.

I hope you (and anyone else reading this post!) now understand what these color formats are, how they are used, and why they could be useful! If you have any further questions, please try to say specifically what you don't understand, instead of quoting an entire post and typing a few question marks.
^Support because of this explanation. This will be good for people who have OCs with specific color codes. I know personally that I would heavily benefit from this system.
Garamol56
Scratcher
100+ posts

RGB or Hex input for colors in Bitmap and Vector

Support!

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