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- kajob
- Scratcher
21 posts
Externally controlling the x and y position of another sprite from a script in a separate sprite in 1.4
Is it possible. E.g. instead of using go to x: y: is there a block or block combination in 1.4 that moves another sprite. perhaps, using the block in variable section and then using the from sensing. Does anyone have any solutions?
- scubajerry
- Scratcher
1000+ posts
Externally controlling the x and y position of another sprite from a script in a separate sprite in 1.4
A sprite has to move its self. Set variables for the desired X and Y locations
set [desired X v] to [55]
set [desired Y v] to [99]
broadcast [MOVE IT v]
// in the sprite you want to move,
when I receive [MOVE IT v]
go to X: (desired X) y:(desired Y)
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- » Externally controlling the x and y position of another sprite from a script in a separate sprite in 1.4