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- luckyforlei
-
New Scratcher
6 posts
How to build a scratch editor?
I want to create an online forum as editor of the scratch, but also to achieve the basic functions, idea is through the source code to compile a scratch.swf file, and then call the file access in the local service opening under the condition of a editor, but the role inside the area only a cat.
I think it is because of the lack of corresponding static, but do not know how to set, and I hope to seek help once again
I think it is because of the lack of corresponding static, but do not know how to set, and I hope to seek help once again
- mewtaylor
-
Scratcher
100+ posts
How to build a scratch editor?
Cool! Have you taken a look at the open source repository for the editor, scratch-flash? That should give you some ideas about how to build your own swf file.
- luckyforlei
-
New Scratcher
6 posts
How to build a scratch editor?
I read the scratch-flash documentation,Install some dependencies via NPM and compile scratch.swf,However, there is no description of how to use scratch.swf to deploy the local editor。I look at the official website by scratching the faint source of the online editing, but there are problems, such as those static documents I do not know what needs。
- mewtaylor
-
Scratcher
100+ posts
How to build a scratch editor?
I read the scratch-flash documentation,Install some dependencies via NPM and compile scratch.swf,However, there is no description of how to use scratch.swf to deploy the local editor。I look at the official website by scratching the faint source of the online editing, but there are problems, such as those static documents I do not know what needs。What is meant by “local editor” – is it the offline editor, or something else? Also, which static documents are you referring to – the tips window? Thanks!
- luckyforlei
-
New Scratcher
6 posts
How to build a scratch editor?
I want to do a Web version scratch (online editor)

- card100
-
Scratcher
1000+ posts
How to build a scratch editor?
I want to do a Web version scratch (online editor)You could create one in HTML5, I don't know if that is what you meant though.

Last edited by card100 (Nov. 2, 2016 22:46:27)
- rufusr
-
New Scratcher
1 post
How to build a scratch editor?
I have a couple of questions and not sure where to get the answers.
1. How do I create an environment on my website using the scratch online editor so that I may control which script blocks a person may choose from?
2. Are the any step-by-step instructions on how to build such an environment?
Thanks in advance.
Blessings
Rufus
1. How do I create an environment on my website using the scratch online editor so that I may control which script blocks a person may choose from?
2. Are the any step-by-step instructions on how to build such an environment?
Thanks in advance.
Blessings
Rufus
- liam48D
-
Scratcher
1000+ posts
How to build a scratch editor?
How do I create an environment on my website using the scratch online editor so that I may control which script blocks a person may choose from?Interestingly it sounds like some work has very recently been done on that kind of thing – for example, on the scratch-flash repository, try searching “microworld”.
- Jonathan50
-
Scratcher
1000+ posts
How to build a scratch editor?
I remember finding a “make a dress up game” microworld thingy. Here's a link: https://scratch.mit.edu/pathways/fashion/How do I create an environment on my website using the scratch online editor so that I may control which script blocks a person may choose from?Interestingly it sounds like some work has very recently been done on that kind of thing – for example, on the scratch-flash repository, try searching “microworld”.
I found it from this post: https://medium.com/scratchfoundation-blog/10-scratch-projects-with-style-5d587eaaff57 It's a shame microworlds aren't advertised more!!
- iMark0
-
Scratcher
14 posts
How to build a scratch editor?
Try this:
If wrong effect. please, fix it and don't try it
define popup tellraw [name]
set [tellrawtext v] to (name)
show
show variable [tellrawtext v]
wait (3) secs
repeat (10)
change [ghost v] effect by (10)
end
hide
hide variable [tellrawtext v]
If wrong effect. please, fix it and don't try it

change [ghost v] effect by (10)means
change [horizontal shot v] effect by (10)
- myeducate
-
Scratcher
500+ posts
How to build a scratch editor?
To build scratch-flash(if that's what you mean) - run this in powershell:
.\gradlew build -Ptarget=11.6
- myeducate
-
Scratcher
500+ posts
How to build a scratch editor?
Try this:Oops didn't check the posted date, did you? Now we've both necroposted.define popup tellraw [name]
set [tellrawtext v] to (name)
show
show variable [tellrawtext v]
wait (3) secs
repeat (10)
change [ghost v] effect by (10)
end
hide
hide variable [tellrawtext v]
If wrong effect. please, fix it and don't try itchange [ghost v] effect by (10)meanschange [horizontal shot v] effect by (10)
- ajlogo
-
New Scratcher
3 posts
How to build a scratch editor?
Hello Scratchers,
I've got the online version of Scratch 2 compiling and building. The instructions are very good.
I would like to work using the offline/desktop/air version.
I can't find any info on how to do this, but I'm new and don't know where all to look.
Are there compiler flags like: -define=SCRATCH::allow3d,true
or Gradle options like: ./gradlew build -Ptarget=11.6
to create the offline/desktop/air version?
I see the variable: this.isOffline but this wouldn't change the project into a ‘WindowedApplication’ by itself.
I have created two Logo dialects, one in Actionscript at http://richmediacollaboration.com/
I have connected this to a Python interface (usually raw Python extracted from a notebook) which runs Tensorflow, and sends data and images back to Logo.
This interface might be added to Scratch, enabling neural network control from Scratch.
Cheers,
Ajlogo at gmail
I've got the online version of Scratch 2 compiling and building. The instructions are very good.
I would like to work using the offline/desktop/air version.
I can't find any info on how to do this, but I'm new and don't know where all to look.
Are there compiler flags like: -define=SCRATCH::allow3d,true
or Gradle options like: ./gradlew build -Ptarget=11.6
to create the offline/desktop/air version?
I see the variable: this.isOffline but this wouldn't change the project into a ‘WindowedApplication’ by itself.
I have created two Logo dialects, one in Actionscript at http://richmediacollaboration.com/
I have connected this to a Python interface (usually raw Python extracted from a notebook) which runs Tensorflow, and sends data and images back to Logo.
This interface might be added to Scratch, enabling neural network control from Scratch.
Cheers,
Ajlogo at gmail
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