Discuss Scratch

IcyCoder
Scratcher
1000+ posts

Scratch 3.0

-SuperScratch- wrote:

Try commenting on the blocks
I like the comments
PullJosh
Scratcher
1000+ posts

Scratch 3.0

-SuperScratch- wrote:

Try commenting on the blocks
Those comments look awesome! I've never much liked the comments in Scratch (they've always been a bit finicky), but these seem great! Although it doesn't appear to be possible to add a comment which isn't attached to a block. I wonder how they'll handle already-existing projects which contain floating comments…?
IcyCoder
Scratcher
1000+ posts

Scratch 3.0

PullJosh wrote:

-SuperScratch- wrote:

Try commenting on the blocks
Those comments look awesome! I've never much liked the comments in Scratch (they've always been a bit finicky), but these seem great! Although it doesn't appear to be possible to add a comment which isn't attached to a block. I wonder how they'll handle already-existing projects which contain floating comments…?
hmm interesting they are working currently on making scratch 2 projects work on scratch 3 better
goldfish678
Scratcher
1000+ posts

Scratch 3.0

-SuperScratch- wrote:

Try commenting on the blocks
What blocks

edit: nvm

Last edited by goldfish678 (Aug. 27, 2016 13:44:48)

Tymewalk
Scratcher
1000+ posts

Scratch 3.0

comp09 wrote:

PullJosh wrote:

Not sure if this is news, but all the graphic effects are working in the VM.

Edit: The effects seem to be identical to 2.0 for the most part, although things get a bit different with extreme values (try comparing mosaic effect of 1500 between 2.0 and the Scratch 3 VM).

Oh yes. Scratch 3 is going to be fun.
why you gotta use tinypic tho
cubeupload master race
-SuperScratch-
Scratcher
100+ posts

Scratch 3.0

#Scratch3FTW
diamondking7m
Scratcher
32 posts

Scratch 3.0

Lythium wrote:

happyland440 wrote:

I hope Scratch will be in the 16:9 ratio for us with 1080p screens. Finally, some HD projects.
I highly doubt it. This is Scratch, not 60 fps 1080p ultra grafix Battlefield.
actually the ST @ reddit said that their gonna make scratch handle 60fps
Sigton
Scratcher
1000+ posts

Scratch 3.0

diamondking7m wrote:

actually the ST @ reddit said that their gonna make scratch handle 60fps
Hype!

Sigton
technoboy10
Scratcher
1000+ posts

Scratch 3.0

diamondking7m wrote:

actually the ST @ reddit said that their gonna make scratch handle 60fps
This is not quite true - the ST is considering making Scratch 3.0 run at 60fps, but it's not confirmed yet. There are a lot of backwards compatibility issues that might come with a shift to 60fps, which would need a lot of careful design and implementation so 3.0 wouldn't break 2.0 projects.
liam48D
Scratcher
1000+ posts

Scratch 3.0

diamondking7m wrote:

Lythium wrote:

happyland440 wrote:

I hope Scratch will be in the 16:9 ratio for us with 1080p screens. Finally, some HD projects.
I highly doubt it. This is Scratch, not 60 fps 1080p ultra grafix Battlefield.
actually the ST @ reddit said that their gonna make scratch handle 60fps
Source? I posted it, but I'm not the ST – they posted it on GitHub

EDIT: removed reddit link, lol

Last edited by liam48D (Sept. 4, 2016 10:41:03)

-SuperScratch-
Scratcher
100+ posts

Scratch 3.0

Scratch 3.0 might be so good big game companys will use it!! [Removed by moderator - probably best not to link to Reddit, even if it is about Scratch.]

Last edited by technoboy10 (Sept. 4, 2016 06:52:40)

junebeetle
Scratcher
100+ posts

Scratch 3.0

-SuperScratch- wrote:

Scratch 3.0 might be so good big game companys will use it!!
1. Hahahahaha!
2. Whoa, there's a sub for Scratch?

Last edited by technoboy10 (Sept. 4, 2016 06:52:56)

-SuperScratch-
Scratcher
100+ posts

Scratch 3.0

junebeetle wrote:

-SuperScratch- wrote:

Scratch 3.0 might be so good big game companys will use it!!
1. Hahahahaha!
2. Whoa, there's a sub for Scratch?
Yeah Im probably gona get my alert now…

-SuperScratch- wrote:

Scratch 3.0 might be so good big game companys will use it!! [Removed by moderator - probably best not to link to Reddit, even if it is about Scratch.]
The_Amaru
Scratcher
100+ posts

Scratch 3.0

-SuperScratch- wrote:

Scratch 3.0 might be so good big game companys will use it!!
BurnedCrystal
Scratcher
100+ posts

Scratch 3.0

Since 3.0 is using WebGL that means there's no more excuse to avoid adding a greyness effect

…right?
chooper100
Scratcher
500+ posts

Scratch 3.0

BurnedCrystal wrote:

Since 3.0 is using WebGL that means there's no more excuse to avoid adding a greyness effect

…right?

I guess they could add it, but I believe grayscale is actually possible with the current blocks, as demo'd by @gtoal:
https://scratch.mit.edu/projects/120561608/
BurnedCrystal
Scratcher
100+ posts

Scratch 3.0

chooper100 wrote:

BurnedCrystal wrote:

Since 3.0 is using WebGL that means there's no more excuse to avoid adding a greyness effect

…right?

I guess they could add it, but I believe grayscale is actually possible with the current blocks, as demo'd by @gtoal:
https://scratch.mit.edu/projects/120561608/

That's pretty sick

not sure if it's practical, but then again I don't really care
Tymewalk
Scratcher
1000+ posts

Scratch 3.0

chooper100 wrote:

BurnedCrystal wrote:

Since 3.0 is using WebGL that means there's no more excuse to avoid adding a greyness effect

…right?

I guess they could add it, but I believe grayscale is actually possible with the current blocks, as demo'd by @gtoal:
https://scratch.mit.edu/projects/120561608/
True, although that requires some tricky coding. Not very practical if you want it on big projects with a lot of sprites using grayscale.
chooper100
Scratcher
500+ posts

Scratch 3.0

Yes, I agree that it's not the most obvious way of creating grayscale
BurnedCrystal
Scratcher
100+ posts

Scratch 3.0

BurnedCrystal wrote:

Since 3.0 is using WebGL that means there's no more excuse to avoid adding a greyness effect

…right?

Well to be fair there really wasn't too much of an excuse other than ‘we don’t wanna' before anyways, the work done for adding the block was already mostly done (Read: The corresponding flash code was already there). ST just needed to put the block in the pallete

EDIT: Not sure why I just responded to myself
well, whatever

Last edited by BurnedCrystal (Sept. 12, 2016 10:38:00)

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