Discuss Scratch

DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

This is something I've been working on for a while, Scraction 52!

The concept is simple: 1 Project, 52 micro games inside.

However I don't have the brainpower to make 52 unique micro-games inside of one project, so I'm asking you, the avid Scratch coder, to help me!

When we have 52 complete microgames I'll re-release a new project with all the games inside!

The Rules:
  • Your Game MUST be contained in a single sprite. This is to help me import everything and to encourage you to code in a rather different way than normal.
  • If an idea has been done here already, it's been taken. Duplicate games are boring and 52 of them would be too many. However if you can bring a new and original twist to somebody else's idea, go for it!
  • Don't use generic variable names. Names such as “Score” may conflict with other projects. As a workaround prefix your variable names with a certain character or two. For example if you game was called Space Shooter then SS Score would be a better variable name, and unlikely to be used by another game.
  • Your game must be self contained. By this I mean that when loading up a game it must load ONLY that game and not little bits of another game. To check your game is self contained load the Introduction project and it should be completely identical to when you started.
  • It is not reccomended to use the backdrop in your games, as it may become unstable with 50 backdrops per game.
  • The name of your game must be 12 characters or less, or be able to be shortened to that. This is so the title can fit in the allocated box.
  • There must be intructions in game, so me and other people know what to do!
  • Project must abide by Scatch's project guidelines also
  • If possible avoid using “For all sprites” variables. This is because when the sprite of your game is copied, the variables attached are not, so they will be recreated as “For this sprite only” variables. It's fine to use “For all sprites” variable if you want. However it just takes me more time to import your game.

How to enter:
  1. Go to this project and create a remix
  2. Replace the code within the sprite “Your Game” with your own code
  3. When you are done and the micro game is complete make the remix public and post it to this thread.
  4. When posting use the format:
    My Name:
    Game Name:
    Game Description:
    Screenshot (Not required):
    Any “For all sprites” variables (So I can manually add them in):

Q/A
Q: How long will this collaboration be open?
A: This contest will be open indefinitely until we have enough projects, so there's no rush of any sort.

Q: How big should I make my games?
A: These games don't need to be large, just small, but fun games!

Q: Can I advertise my own projects?
A: Sure! If you want to make a demo for an upcoming game of yours, go ahead! This should only be in the games however. Not in the comments.

Q: Can I use my own music?
A: Yes, but to save space it's recommended to use short tracks, and to only have 1 song per game. To save space.

Q: Can my game have a title page
A: Yeah, in fact it's better to have one.

Q: Is this based on a previous game?
A: Yes, this is based on the NES Game Action 52, a compilation of 52 micro games. Google “Action 52” and you'll find lots of information.

If you have any queries, be sure to ask and I'll reply soon enough

Hope you have fun!

Last edited by DaMan56100 (Feb. 25, 2017 14:10:00)

DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

Just a sneaky little bump
DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

A mildly less sneaky, but still just as effective bump
DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

I swear these bumps are not even sneaky any more
Adenator
Scratcher
75 posts

[OPEN] Scraction 52! A Coding Collaboration!

DaMan56100 wrote:

I swear these bumps are not even sneaky any more
diep.io demo:
It's diep.io demo!
when green flag clicked
say [See?] for (2) secs
say [It's diep.io demo!] for (2) secs





Yeah. The scratchblocks.

DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

Adenator wrote:

DaMan56100 wrote:

I swear these bumps are not even sneaky any more
diep.io demo:
It's diep.io demo!

That project isn't shared .-.

Last edited by DaMan56100 (May 24, 2016 05:52:43)

Adenator
Scratcher
75 posts

[OPEN] Scraction 52! A Coding Collaboration!

DaMan56100 wrote:

Adenator wrote:

DaMan56100 wrote:

I swear these bumps are not even sneaky any more
diep.io demo:
It's diep.io demo!

That project isn't shared .-.

The project is shared, silly!
Adenator
Scratcher
75 posts

[OPEN] Scraction 52! A Coding Collaboration!

DaMan56100 wrote:

This is something I've been working on for a while, Scraction 52!

The concept is simple: 1 Project, 52 micro games inside.

However I don't have the brainpower to make 52 unique micro-games inside of one project, so I'm asking you, the avid Scratch coder, to help me!

When we have 52 complete microgames I'll re-release a new project with all the games inside!

The Rules:
  • Your Game MUST be contained in a single sprite. This is to help me import everything and to encourage you to code in a rather different way than normal.
  • If an idea has been done here already, it's been taken. Duplicate games are boring and 52 of them would be too many. However if you can bring a new and original twist to somebody else's idea, go for it!
  • Don't use generic variable names. Names such as “Score” may conflict with other projects. As a workaround prefix your variable names with a certain character or two. For example if you game was called Space Shooter then SS Score would be a better variable name, and unlikely to be used by another game.
  • Your game must be self contained. By this I mean that when loading up a game it must load ONLY that game and not little bits of another game. To check your game is self contained load the Introduction project and it should be completely identical to when you started.
  • It is not reccomended to use the backdrop in your games, as it may become unstable with 50 backdrops per game.
  • The name of your game must be 12 characters or less, or be able to be shortened to that. This is so the title can fit in the allocated box.
  • There must be intructions in game, so me and other people know what to do!
  • Project must abide by Scatch's project guidelines also

How to enter:
  1. Go to this project and create a remix
  2. Replace the code within the sprite “Your Game” with your own code
  3. When you are done and the micro game is complete make the remix public and post it to this thread.
  4. When posting use the format:
    My Name:
    Game Name:
    Game Description:

Q/A
Q: How long will this collaboration be open?
A: This contest will be open indefinitely until we have enough projects, so there's no rush of any sort.

Q: How big should I make my games?
A: These games don't need to be large, just small, but fun games!

Q: Can I advertise my own projects?
A: Sure! If you want to make a demo for an upcoming game of yours, go ahead! This should only be in the games however. Not in the comments.

Q: Can I use my own music?
A: Yes, but to save space it's recommended to use short tracks, and to only have 1 song per game. To save space.

Q: Can my game have a title page
A: Yeah, in fact it's better to have one.

Q: Is this based on a previous game?
A: Yes, this is based on the NES Game Action 52, a compilation of 52 micro games. Google “Action 52” and you'll find lots of information.

If you have any queries, be sure to ask and I'll reply soon enough

Hope you have fun!

I found “Action 52”!
DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

Adenator wrote:

I found “Action 52”!
Adenator
Scratcher
75 posts

[OPEN] Scraction 52! A Coding Collaboration!

DaMan56100 wrote:

Adenator wrote:

I found “Action 52”!

Polaris-
Scratcher
100+ posts

[OPEN] Scraction 52! A Coding Collaboration!

Sounds interesting!
DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

I would put a bump here, but instead I'll put a deep and profound message.




I lied it's just a bump
ShadowArachno
Scratcher
51 posts

[OPEN] Scraction 52! A Coding Collaboration!



My Name
ArachnoShadow

Game Name
DodgeGun

Game Description
Your magic shotgun is out of control! You must avoid all the different type of flying bullets coming at you for as long as possible. Good luck!

The music nor the sound effects are mine. Remove them if you must.
DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

ShadowArachno wrote:

Game Name
DodgeGun
The game has been added! It is now game #3 in the main project.

Thanks for your help

Last edited by DaMan56100 (June 16, 2016 05:50:22)

DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

Usually I would do a bump, but I'll do a nudge instead..
DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

Too lazy for a nudge.. have a poke
DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

Can I even lift my own finger for a poke? Nah not really…

have a bump instead
DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

I think this topic's feeling abused.. being bumped all the time…
DaMan56100
Scratcher
67 posts

[OPEN] Scraction 52! A Coding Collaboration!

Stop the topic abuse plz

just give this poor bumped topic a break
Adenator
Scratcher
75 posts

[OPEN] Scraction 52! A Coding Collaboration!

No bumps for me!

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