Discuss Scratch

ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

This is the an area for my FNaF fan game, Five Nights at Fuzzy Dog's. Here, news on development of the game, and other games in the series will be said for everyone to know. Five Nights at Fuzzy Dog's is set on Copyright, so, if anyone steals it or remixes, you will be reported, or “sued”, as I like to call it. At any time you can ask questions in this area, and I might be able to answer. If I don't, then I am probably developing FNaFD, or other games. Thank you very much for coming to this discussion page, and I hope you enjoy it!

Last edited by ShyGuy46 (April 30, 2016 22:07:53)

ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

The mid-goal for Five Nights at Fuzzy Dog's has been met today of 25 Loves and 25 Favorites! The rewards are two speedpaints with one trailer! First will come the trailer, second will come one first speedpaint, and I am not telling you what both speedpaints are, and third will come the second speedpaint! Now, it is time for the full, second, and final goal! We must get 50 Loves and 50 Favorites for Five Nights at Fuzzy Dog's 2!
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

I added an update to Five Nights at Fuzzy Dog's where you can have three stars appear in your title screen! The first one is acquired by beating the fifth night, the second one is acquired by beating the sixth night, and the third star is acquired by beating the Final Night MInigame, which can be unlocked after beating the seventh night.
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

An update on the development of Five Nights at Fuzzy Dog's 2 will be said! I have added two cameras, as well as door mechanics, title menu mechanics, monitor mechanics and office mechanics. More is to come later!
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

I have decided not to do the mid-goal. I am terribly sorry about this. It's just that I am already stressed as it is with school, and FNaFD 2. I know that school is ending in eight days, but I still have a lot of work to do. I'm a 5th Grader, so it kind of makes sense why I'm so stressed. Once again, sorry that I will not be able to do the mid-goal.
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

So far, Five Nights at Fuzzy Dog's 2 just might be in the phase of only checking 4 cameras. I know that it's not much at the moment, but, just remember that the sequel to FNaFD is still in development, so, I could possibly add more cameras than that. The building is very small, but I just might add things to it, like vents. However, I will not be adding a Fuzzy Dog mask, because that idea was created by Scott Cawthon, and I respect that, so, I might add vent doors that are NOT controlled from the cameras, and are indeed controlled from the office. I just might extend the office. That's all that there is for today's updates on Five Nights at Fuzzy Dog's!

Last edited by ShyGuy46 (May 17, 2016 23:09:08)

FreddyFaz95
Scratcher
1 post

Five Nights at Fuzzy Dog's

I cant find the real game…
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

It's on my profile at this link: https://scratch.mit.edu/projects/92125009/
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

I have currently added 3 updates today to Five Nights at Fuzzy Dog's! I have trimmed some art of the game a little bit, and tested out sound files. So, the Shadow Fuzzy Jumpscare is going to be a little more different, from now on. I also fixed some copyright things, such as the text style for the hidden minigame. Now, the word font is Donegal, like most of the font in the game.
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

I've updated Five Nights at Fuzzy Dog's AGAIN with a new Game Over screen! I can definitely promise you all that it's going to be the LAST time I update the Game Over screen. Also, on the previous 2.3 update, I changed and trimmed a little bit of the art, and, I also got rid of some things that are in the Final Night Minigame, which is just the text font. It was originally created by Toby Fox, and, I realized I never gave credit. I also felt uncomfortable with the type of font, so, I changed up the text to pure art. Also, the dialogue was changed a SMALL bit. But, it still has the same concept. Also, by “changed and trimmed”, I mean, I changed the Shadow Fuzzy jumpscare art by a bit. LAST news of the day! I have currently added a vent with a vent door, and I am now working on the vent camera. Wish me luck!
MathlyCat
Scratcher
1000+ posts

Five Nights at Fuzzy Dog's

Due to the Creative Commons you cannot threaten to report people for remixing your project, sorry!
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

I only report people if there is nothing changed about the project. If people are remixing the project, then, ALL of the art and phone calls MUST be changed. Scripting can be kept, though. However, I must be credited for scripting.
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

The official Five Nights at Fuzzy Dog's 2 trailer has been released! Watch it here: https://scratch.mit.edu/projects/111913029/
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

Hello, everybody! Today I am going to discuss with you all a very important topic that's been going around in my head for a while. The question is: “Should I start to draw my Five Nights at Fuzzy Dog's art in VECTOR?” I ask this question, because when I see some really good FNaF fan games, such as Bubba's Diner by @MateusRiff, they are almost completely drawn in VECTOR mode. I only use BITMAP, because I feel it helps me, but, I have actually tested out using VECTOR, and found out that you can't see the pixels like in BITMAP. Also, you can easily edit things in VECTOR without messing up another part of the sprite. If you guys think I should draw in VECTOR, let me know on my profile!
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

Hello, my friends! The phone calls for Five Nights at Fuzzy Dog's are going very well. I have so far recorded 4 of them. The reason why it's taken me so long to make them is because I have been working on jumpscares, cameras, and other mechanics. Once I am done, I will work on a Plushie Selection feature, then after that, I will finally work on the hardest part of the game. The core for the game.

Last edited by ShyGuy46 (June 8, 2016 04:07:39)

ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

I finally finished the phone calls for Five Nights at Fuzzy Dog's 2! It took me a few days, but, it finally payed off! Now, all I need to do is work on the Plushie Slection feature, and then I will work on the scripts for each night. Do you all know what this means? I am so close to finishing Five Nights at Fuzzy Dog's 2!
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

From now until I finish scripting the nights, I will devote ALL of my time on Scratch the the program of the nights. Until I finish them, I spend time on Scratch on the program of each night ONLY. I might of course answer to some comments and questions or check on how good the first FNaFD is doing, but, until then, just the nights.

when green flag clicked
forever

if <(ShyGuy46) = [Not working on FNaFD 2 ]> then
set [ShyGuy46 v] to [Not on Scratch or doing something else ]
end

end
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

I just have to warn everybody that Five Nights at Fuzzy Dog's 2 is going to be SO much harder than the first one. Believe me, I'm having so much trouble completing these nights myself, and I MADE the game! It's easy enough to test everything to make sure it functions, but beating it takes a few attempts. In fact, the sequel is going to be so hard that I actually had to make the nights a minute shorter than the nights in the first one. Well, that's all the news on Five Nights at Fuzzy Dog's 2 for today! Bye!
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

Five Nights at Fuzzy Dog's 2 is coming near the release! I just have to script one more night and the new Final Night Minigame. Now, before any of you start booming with this question, “ShyGuy, are you going to make games such as FNaFD World and Five Nights at Fuzzy Dog's Sister Location?” Yes. Although, my main problem is that Five Nights at Freddy's Sister Location is not out yet, so, I therefore have absolutely NO clue what the mechanics will be. Also, I was asked a question by @rvae, “Is there going to be toy animatronics?” Once again, the answer is yes. I don't know why, but I just really love dogs and cats. That's the reason I made Five Nights at Fuzzy Dog's. Another reason is that my old FNaF fan game I thought was trash and just forgot about it. It was called Ten Nights with Scrape. Don't even bother asking about it. It was just another one of my bad ideas that never made it into the final game. Anyways, I finished Nights 1-6, and now I just need to script and test the 7th night. Also, Shadow Fuzzy has once again returned, and, I added a new camera mechanic that happens ONLY when Shadow Fuzzy appears that has never been inn a FNaF fan fame before. I was also asked if I could make a BETA version of FNaFD 2 or a demo, and so, I said that I cannot make a BETA version or a demo because of copyright and stealing problems. Last thing… I SAID NOT TO REMIX AND YET I'VE HAD ABOUT SIX PEOPLE REMIX FNAFD!!! I ALREADY SAID, NO REMIXING AND NO STEALING YOU WILL BE SUED (reported)!!! Well, that's enough for FNaFD news for today! (Phew, this was my longest post.)
ShyGuy46
Scratcher
46 posts

Five Nights at Fuzzy Dog's

Five Nights at Fuzzy Dog's 2 has been released! https://scratch.mit.edu/projects/104794316/

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