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- venyanwarrior
- Scratcher
1000+ posts
new block idea [keyframe animation]
You know how it's so annoying that to make a scratch animation you have to make a gazillion costumes? Well, I have an idea for a great scratch block.
With this block you only have to make TWO frames and the block does the rest. Something like this:
With this block you only have to make TWO frames and the block does the rest. Something like this:
Transition [sprite 1 v] [costume 1 v] to [sprite 1 v] [costume 2 v] and [smooth it out v]
Last edited by venyanwarrior (June 10, 2016 20:04:04)
If you're seeing this signature, that means I've come out of my social anxiety hole.
Also, I edit the Scratch Wiki. Check it out sometime it's cool I guess.
- Lythium
- Scratcher
1000+ posts
new block idea [keyframe animation]
What does ‘smooth it out’ mean? You know how it's so annoying that to make a scratch animation you have to make a gazillion costumes? Well, I have an idea for a great scratch block.
With this block you only have to make TWO frames and the block does the rest. Something like this:Transition [sprite 1 v] [costume 1 v] to [sprite 1 v] [costume 2 v] and [smooth it out v]
Also, no support, just make a custom block.
- venyanwarrior
- Scratcher
1000+ posts
new block idea [keyframe animation]
What does ‘smooth it out’ mean? You know how it's so annoying that to make a scratch animation you have to make a gazillion costumes? Well, I have an idea for a great scratch block.
With this block you only have to make TWO frames and the block does the rest. Something like this:Transition [sprite 1 v] [costume 1 v] to [sprite 1 v] [costume 2 v] and [smooth it out v]
Also, no support, just make a custom block.
'smooth it out' means make the animation look smooth.
If you're seeing this signature, that means I've come out of my social anxiety hole.
Also, I edit the Scratch Wiki. Check it out sometime it's cool I guess.
- venyanwarrior
- Scratcher
1000+ posts
new block idea [keyframe animation]
What does ‘smooth it out’ mean? You know how it's so annoying that to make a scratch animation you have to make a gazillion costumes? Well, I have an idea for a great scratch block.
With this block you only have to make TWO frames and the block does the rest. Something like this:Transition [sprite 1 v] [costume 1 v] to [sprite 1 v] [costume 2 v] and [smooth it out v]
Also, no support, just make a custom block.
'smooth it out' means make the animation look smooth.
also, I suck at custom blocks.
EDIT: I just realised the awesomeness of custom blocks
Last edited by venyanwarrior (June 10, 2016 20:26:47)
If you're seeing this signature, that means I've come out of my social anxiety hole.
Also, I edit the Scratch Wiki. Check it out sometime it's cool I guess.
- Lythium
- Scratcher
1000+ posts
new block idea [keyframe animation]
It's an easy workaround. I'm sure many people have the ability to use custom blocks.What does ‘smooth it out’ mean? You know how it's so annoying that to make a scratch animation you have to make a gazillion costumes? Well, I have an idea for a great scratch block.
With this block you only have to make TWO frames and the block does the rest. Something like this:Transition [sprite 1 v] [costume 1 v] to [sprite 1 v] [costume 2 v] and [smooth it out v]
Also, no support, just make a custom block.
'smooth it out' means make the animation look smooth.
also, I suck at custom blocks.
- venyanwarrior
- Scratcher
1000+ posts
new block idea [keyframe animation]
please explain the workaround.
If you're seeing this signature, that means I've come out of my social anxiety hole.
Also, I edit the Scratch Wiki. Check it out sometime it's cool I guess.
- Lythium
- Scratcher
1000+ posts
new block idea [keyframe animation]
define animate
forever
wait (0.1) secs
next costume
end
EDIT: I just realised what you meant. I'd still no support, because the block is way too ambiguous. Suppose you have the 2 default costumes of the Scratch Cat. How would the block detect what parts to move?
Also, it's impossible for bitmap costumes.
Last edited by Lythium (May 18, 2016 17:30:21)
- venyanwarrior
- Scratcher
1000+ posts
new block idea [keyframe animation]
You know how it's so annoying that to make a scratch animation you have to make a gazillion costumes? Well, I have an idea for a great scratch block.
With this block you only have to make TWO frames and the block does the rest. Something like this:Transition [sprite 1 v] [costume 1 v] to [sprite 1 v] [costume 2 v] and [smooth it out v]
my point is that this block will prevent you from making a gazillion costumes.
If you're seeing this signature, that means I've come out of my social anxiety hole.
Also, I edit the Scratch Wiki. Check it out sometime it's cool I guess.
- DaSpudLord
- Scratcher
1000+ posts
new block idea [keyframe animation]
The block you are suggesting is extremely big, and both specific and ambiguous at the same time. Specific in the sense that it appears to have limited functionality, and ambiguous in the sense that it's not obvious what it even does.
| Primary Target | Fireworks Show! Wheel of Fortune || Block Buster ||||| Shut the Box ||||||||| Surf's Up! |||||
U^ェ^U::motion//This is Blocky. He lives in my signature. He is a trained attack block. He protects my siggy from kumquats.
- venyanwarrior
- Scratcher
1000+ posts
new block idea [keyframe animation]
Well, here's a suggestion. when you hover over a block with the mouse, a box pops up that tells you what that block does, and the applications of it.
If you're seeing this signature, that means I've come out of my social anxiety hole.
Also, I edit the Scratch Wiki. Check it out sometime it's cool I guess.
- DaSpudLord
- Scratcher
1000+ posts
new block idea [keyframe animation]
Great, but you still haven't told us what the block exactly does. Well, here's a suggestion. when you hover over a block with the mouse, a box pops up that tells you what that block does, and the applications of it.
Last edited by DaSpudLord (May 18, 2016 17:39:12)
| Primary Target | Fireworks Show! Wheel of Fortune || Block Buster ||||| Shut the Box ||||||||| Surf's Up! |||||
U^ェ^U::motion//This is Blocky. He lives in my signature. He is a trained attack block. He protects my siggy from kumquats.
- venyanwarrior
- Scratcher
1000+ posts
new block idea [keyframe animation]
the block takes the starter frame and the ending frame, compensates for the lack of middle frames, and produces a cool animation.
If you're seeing this signature, that means I've come out of my social anxiety hole.
Also, I edit the Scratch Wiki. Check it out sometime it's cool I guess.
- DaSpudLord
- Scratcher
1000+ posts
new block idea [keyframe animation]
What the block takes the starter frame and the ending frame, compensates for the lack of middle frames, and produces a cool animation.kind of animation? Does it spin really quickly and slow down? Fade in and out? Wipe? Glide off screen and glide back on from the opposite side?
| Primary Target | Fireworks Show! Wheel of Fortune || Block Buster ||||| Shut the Box ||||||||| Surf's Up! |||||
U^ェ^U::motion//This is Blocky. He lives in my signature. He is a trained attack block. He protects my siggy from kumquats.
- Birdlegs
- Scratcher
1000+ posts
new block idea [keyframe animation]
Hm… Actually, that would be pretty awesome for animators. I wonder about the kind of work that would go into creating some kind of program like this. I imagine it can be done, but I bet it's hard, and the result may not always be satisfactory. Maybe sometimes the program would mix stuff up and just ruin it.
I'd like to see somebody try to make something like this some day! Although maybe it could be a program outside of Scratch. I dunno if the Team has time to pioneer in animation tech, and even then, users wouldn't really learn anything about animation, because we can't assume everyone else would adopt it. Though who knows!
It would be awesome outside of Scratch, but I'm not sure it's so good for Scratch itself. If it were made outside Scratch, you might be able to import all the “smoothed” frames into Scratch.
I'd like to see somebody try to make something like this some day! Although maybe it could be a program outside of Scratch. I dunno if the Team has time to pioneer in animation tech, and even then, users wouldn't really learn anything about animation, because we can't assume everyone else would adopt it. Though who knows!
It would be awesome outside of Scratch, but I'm not sure it's so good for Scratch itself. If it were made outside Scratch, you might be able to import all the “smoothed” frames into Scratch.
Get a sweet lick of my new game right here! It's a tasty one!
- Birdlegs
- Scratcher
1000+ posts
new block idea [keyframe animation]
I think it transitions between both frames in a manner like this:What the block takes the starter frame and the ending frame, compensates for the lack of middle frames, and produces a cool animation.kind of animation? Does it spin really quickly and slow down? Fade in and out? Wipe? Glide off screen and glide back on from the opposite side?
Costume 1 shows the leg forward and Costume 2 shows the leg backward. Using the transition block would show the swinging of the leg as a fluid motion, rather than clicking from Costume 1 to Costume 2, with all the points in between simple “forward” and “backward.”
Get a sweet lick of my new game right here! It's a tasty one!
- venyanwarrior
- Scratcher
1000+ posts
new block idea [keyframe animation]
Hm… Actually, that would be pretty awesome for animators. I wonder about the kind of work that would go into creating some kind of program like this. I imagine it can be done, but I bet it's hard, and the result may not always be satisfactory. Maybe sometimes the program would mix stuff up and just ruin it.
I'd like to see somebody try to make something like this some day! Although maybe it could be a program outside of Scratch. I dunno if the Team has time to pioneer in animation tech, and even then, users wouldn't really learn anything about animation, because we can't assume everyone else would adopt it. Though who knows!
It would be awesome outside of Scratch, but I'm not sure it's so good for Scratch itself. If it were made outside Scratch, you might be able to import all the “smoothed” frames into Scratch.
maybe you have to be a scratcher for a certain amount of time…
If you're seeing this signature, that means I've come out of my social anxiety hole.
Also, I edit the Scratch Wiki. Check it out sometime it's cool I guess.
- jokebookservice1
- Scratcher
1000+ posts
new block idea [keyframe animation]
The current block seems very large, and it isn't quite clear what it does, for example, how long does it last? What else is in the dropdown othre than “Smooth it out”. What does
I also don't like being ale to select which sprite the costume comes from, because what would
And what if the two costumes are completely different?
No support
(costume #)report during the transition?
I also don't like being ale to select which sprite the costume comes from, because what would
(costume #)report when a transition occurs to a costume not in that sprite?
And what if the two costumes are completely different?
No support
- venyanwarrior
- Scratcher
1000+ posts
new block idea [keyframe animation]
could you please simplify?
If you're seeing this signature, that means I've come out of my social anxiety hole.
Also, I edit the Scratch Wiki. Check it out sometime it's cool I guess.
- jokebookservice1
- Scratcher
1000+ posts
new block idea [keyframe animation]
Me? (I think it is me because I am the last who posted, and you are the OP): could you please simplify?
1) How long does the costume animation last?
2) While the transformation is happening, what will this block report
(costume #)3) If you select a costume not in your sprite, then what does the
(costume #)block report?
4) What else is in the drop down other than “smooth it out”?
- DaSpudLord
- Scratcher
1000+ posts
new block idea [keyframe animation]
But that might be complicated for the ST to code. Especially if it's between two costumes that have no similarity, such as a plane and a dog.I think it transitions between both frames in a manner like this:What the block takes the starter frame and the ending frame, compensates for the lack of middle frames, and produces a cool animation.kind of animation? Does it spin really quickly and slow down? Fade in and out? Wipe? Glide off screen and glide back on from the opposite side?
Costume 1 shows the leg forward and Costume 2 shows the leg backward. Using the transition block would show the swinging of the leg as a fluid motion, rather than clicking from Costume 1 to Costume 2, with all the points in between simple “forward” and “backward.”
Last edited by DaSpudLord (May 18, 2016 21:08:44)
| Primary Target | Fireworks Show! Wheel of Fortune || Block Buster ||||| Shut the Box ||||||||| Surf's Up! |||||
U^ェ^U::motion//This is Blocky. He lives in my signature. He is a trained attack block. He protects my siggy from kumquats.
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