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- » Pause Button
- LightningGuy
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100+ posts
Pause Button
I think a pause button would be really helpful for Scratch. It would be really helpful for game makers to use a pause button, and the games would look more professional. To see this block in action, click on the link here and look in the control pallet. Reply if you think this is a good idea! 

- ErnieParke
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1000+ posts
Pause Button
Although yes, a pause button would be nice and more professional, I don't support the idea. That's because scratchers need to be able to learn how to make their own pause button, and see how one works. Having a built-in pause button would ruin that. Plus, Scratchers would have the added flexibility of making their pause button look however they want, and in general, they 'd have more flexibility over what it can do (like kidding/showing mid-project).
No support,
ErnieParke
No support,
ErnieParke
- JamesOuO
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500+ posts
Pause Button
Look at gravity 3 in my stuff. It has a pause button I made. If everyone had access to that, it wouldn't be as special. Also, mine has a music setting bar, fades the screen, and has cool elevator music.
- LightningGuy
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100+ posts
Pause Button
Thanks for the input!
Last edited by LightningGuy (Dec. 8, 2013 00:24:07)
- linopa
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40 posts
Pause Button
like kidding/showing mid-project).Although yes, a pause button would be nice and more professional, I don't support the idea. That's because scratchers need to be able to learn how to make their own pause button, and see how one works. Having a built-in pause button would ruin that. Plus, Scratchers would have the added flexibility of making their pause button look however they want, and in general, they 'd have more flexibility over what it can do (
No support,
ErnieParke
I agree with you.
- EvaSharp
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20 posts
Pause Button
Wow snap looks like 1.3
Last edited by EvaSharp (Dec. 3, 2013 01:16:35)
- LightningGuy
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100+ posts
Pause Button
Snap! has this feature.Yes. That is where I came up with the idea. (:
- 16carlsm
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75 posts
Pause Button
I think there should be a block called “pause” and a block called “play”. I personally think this would be best for animations like @WazzoTV's where you might need to stop during the animation.
- ErnieParke
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1000+ posts
Pause Button
The problem is if you stop everything, how would you start it back up again? You'd have to have someone click a sprite, and that is re-creatable. As for anything else it “might” be used for, the project's stopped, so it can't start back up again. I think there should be a block called “pause” and a block called “play”. I personally think this would be best for animations like @WazzoTV's where you might need to stop during the animation.
The play button is also re-creatable. Overall, I don't support either idea, but they were nice ones.

No support,
ErnieParke
- Blaze349
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1000+ posts
Pause Button
The problem is if you stop everything, how would you start it back up again? You'd have to have someone click a sprite, and that is re-creatable. As for anything else it “might” be used for, the project's stopped, so it can't start back up again. I think there should be a block called “pause” and a block called “play”. I personally think this would be best for animations like @WazzoTV's where you might need to stop during the animation.
The play button is also re-creatable. Overall, I don't support either idea, but they were nice ones.
No support,
ErnieParke
- MegaApuTurkUltra
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1000+ posts
Pause Button
No support. This could lead to weird bugs that would get new scratchers confused.
Use {stop [all v]} and replace some scripts with {when [ v] received} as a workaround .
Use {stop [all v]} and replace some scripts with {when [ v] received} as a workaround .
Last edited by MegaApuTurkUltra (Sept. 22, 2014 11:58:10)
- stickfiregames
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1000+ posts
Pause Button
Support for a pause/play button (next to the green flag), not for the block.
- LightningGuy
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100+ posts
Pause Button
That actually makes more sense. Support for a pause/play button (next to the green flag), not for the block.

- PullJosh
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1000+ posts
Pause Button
Hmm… Interesting, but I'm not sure I support. As many people said above, it's import to learn to program things yourself.
- LightningGuy
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100+ posts
Pause Button
Yeah. I guess. Maybe there should be a tutorial for it by the ST? I dunno. Hmm… Interesting, but I'm not sure I support. As many people said above, it's import to learn to program things yourself.

EPIC GRAMMAR FAIL
- LightningGuy
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100+ posts
Pause Button
Yeah. I have done it in a few projects. I think that somebody should create a tutorial. No support. This could lead to weird bugs that would get new scratchers confused.
Use {stop [all v]} and replace some scripts with {when [ v] received} as a workaround .
Although someone has probably already done it.
And I just sound like a derp.

- Charles12310
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1000+ posts
Pause Button
here and look in the control pallet. Reply if you think this is a good idea!Supporting this idea for reasons provided here. I think a pause button would be really helpful for Scratch. It would be really helpful for game makers to use a pause button, and the games would look more professional. To see this block in action, click on the link
- CatOverload
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100+ posts
Pause Button
You could use something like this:
when green flag clickedOr you could use an
forever
if <(paused? no=0 y=1) = [0]> then
put blocks here
end
end
if <> thenstatement to make it do stuff while it's paused.
else
end
Last edited by CatOverload (Jan. 4, 2018 11:39:14)
- --Awesome
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59 posts
Pause Button
Support. If it's a really long project, then that would help.
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