Discuss Scratch

eJ121
Scratcher
53 posts

Super Mario Creator on Scratch!

I have just released the Alpha version of my Super Mario level Creator.

Located: https://scratch.mit.edu/projects/92179950/

The level creator:

+ Is multi-directional scrolling.
+ Has sloped tiles,
+ Contains power-ups and collectibles
+ Has many enemies such as Goombas, Koopas, and Piranha Plants,
+ Features Warp Pipes, and a place-able start point and goal.
+ Is well optimized for slow computers.
+ Barely ever glitches.
+ And features a timer that will wait until the 27th of December before allowing it to be played.

This is a Christmas gift for all Scratchers, so I hope you will have fun and look forward to reading any comments I receive.
-eJ121
0202555
Scratcher
10 posts

Super Mario Creator on Scratch!

Am I allowed to give you new ideas?
eJ121
Scratcher
53 posts

Super Mario Creator on Scratch!

0202555 wrote:

Am I allowed to give you new ideas?

Sure! (So long as they aren't offensive or rude or anything!)
TinyCookieGames
Scratcher
10 posts

Super Mario Creator on Scratch!

Cool project dude!

Question: how do I play my level? Or is it just a scroller?
eJ121
Scratcher
53 posts

Super Mario Creator on Scratch!

TinyCookieGames wrote:

Cool project dude!

Question: how do I play my level? Or is it just a scroller?

Press T to test your level.
0202555
Scratcher
10 posts

Super Mario Creator on Scratch!

were you planing to have bowser?
eJ121
Scratcher
53 posts

Super Mario Creator on Scratch!

0202555 wrote:

were you planing to have bowser?

Yes
DarkstrikeGaming
New Scratcher
1 post

Super Mario Creator on Scratch!

0202555
Scratcher
10 posts

Super Mario Creator on Scratch!

what about a super mushroom?
eJ121
Scratcher
53 posts

Super Mario Creator on Scratch!

0202555 wrote:

what about a super mushroom?

It's already in the game…
If you mean a Starman…

That'll be added in the near(ish) future…
0202555
Scratcher
10 posts

Super Mario Creator on Scratch!

I meant the new mushroom in the super mario maker that allows mario to crush through anything
eJ121
Scratcher
53 posts

Super Mario Creator on Scratch!

0202555 wrote:

I meant the new mushroom in the super mario maker that allows mario to crush through anything

Ah, maybe, but that will probably be much, much later on in development…
0202555
Scratcher
10 posts

Super Mario Creator on Scratch!

also, will you add the super mario world thing?
eJ121
Scratcher
53 posts

Super Mario Creator on Scratch!

0202555 wrote:

also, will you add the super mario world thing?

If you mean, Super Mario World in general:
Possibly… If I do, it'll be after I've finished the SMB1 Portion…
0202555
Scratcher
10 posts

Super Mario Creator on Scratch!

how about SMB3
MarioFan3629
Scratcher
98 posts

Super Mario Creator on Scratch!

Wow, this is really amazing!

It definitely has way more stuff in it than mine.
0202555
Scratcher
10 posts

Super Mario Creator on Scratch!

plus are you going to add that invincibility star?
Brad-Games
Scratcher
100+ posts

Super Mario Creator on Scratch!

eJ121 wrote:

0202555 wrote:

were you planing to have bowser?

Yes
Are you adding Bowser in the beta version?
Brad-Games
Scratcher
100+ posts

Super Mario Creator on Scratch!

I was going to remix with that in it. :O

eJ121 wrote:

0202555 wrote:

I meant the new mushroom in the super mario maker that allows mario to crush through anything

Ah, maybe, but that will probably be much, much later on in development…
eJ121
Scratcher
53 posts

Super Mario Creator on Scratch!

Brad-Games wrote:

eJ121 wrote:

0202555 wrote:

were you planing to have bowser?

Yes
Are you adding Bowser in the beta version?

He's already in there , along with Bullet Bill Launcher, Fire Bar, Podoboo, Hammer Bro, Lakitu, Buzzy beetle, Spiny, Red Koopas, Green Koopas, and Goombas. (Basically all SMB1's major NPCs).
—-
I don't intend to add anything too much more to the game, as the standard computer keyboard only has a maximum of about 60 characters (not including caps), and there are already 50 types of tiles in use…

So if you guys want to suggest something to me, it'll have to be pretty amazing to make the cut.
—-
For now I'm polishing the engine off – reducing the Beta's main remaining issue (LAG!). I hope to have it out by December 2016 or January 2017 at latest, but between GCSEs and other projects, such as a vector-based collision engine, we'll see…

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