Discuss Scratch

Masquerola
Scratcher
100+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

Masquerola wrote:

LeScratcher wrote:

Masquerola wrote:

Masquerola wrote:

Masquerola wrote:

Masquerola wrote:

why does TruBlu have 25 while everyone else has 20 or lower? o3o

and why's AlphaAxle in the rankings twice?
oh and ptenkale123 is misspelled as penkale123. xP
ANSWER ME ANSWER ME ANSWER ME x3


FIxed!

YAYAYAYAY
ptenkale123 is still misspelled
ptenkale123
Scratcher
20 posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

LeScratcher wrote:

If any of you know any animators, please ask them to join. Or ANYONE good at MUSIC, GAMEMAKING, SIMULATION-MAKING, and MATH.

I think @SecretNonsense would be awesome for the company. I'll talk to him about it
Z-demensions
Scratcher
100+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

LeScratcher wrote:

If any of you know any animators, please ask them to join. Or ANYONE good at MUSIC, GAMEMAKING, SIMULATION-MAKING, and MATH.

i might ask MTCrafter

Zaneki
Scratcher
1000+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

Quick question: is it really necessary to know how many followers you have?
That seems rather biased towards popularity.
LeScratcher
Scratcher
100+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

Tell them to report here

Aviously wrote:

LeScratcher wrote:

If any of you know any animators, please ask them to join. Or ANYONE good at MUSIC, GAMEMAKING, SIMULATION-MAKING, and MATH.
So should we send you their answers to the questions?
Tell them to report to this thread and answer it them selves, as well as read everything.
GummiBearTay
Scratcher
83 posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

ooooh!! i'm entering!!

1. Age on Scratch
3 months, 2 weeks. 10 in real life, though.
2. Followers #
only 37…
3. # of projects, and # of Remixed projects.
remixes? oh no. i dunno. shared projects? 77
4. Skill or Specialty
umm, i can figure out the scripting.
5. Simulations, Games, Math, Music, or Animating?
probably… hmm….. games? i dunno.
6. Any other Inc.'s you in?
NONE. proud for this to be ma first.
7. How awesome is @LeScratcher? THE AWESOMEST!!!!!!!!!!!!!
LeScratcher
Scratcher
100+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

Zaneki wrote:

Quick question: is it really necessary to know how many followers you have?
That seems rather biased towards popularity.

Nope. I don't really care about the answers to the questions. Except for 7. JK. The followers count doesn't decide anything. I care about interests, choices, the remixes, ideas, and followers just to see if they are noticed or not. If they do good work, I would SURELY advertise them. So no. It DOES NOT depend on popularity.
AlphaAxle
Scratcher
100+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

Anything I can do to help? Make a sig, icon, website, opening title sequence for projects, studios?
Zaneki
Scratcher
1000+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

LeScratcher wrote:

Zaneki wrote:

Quick question: is it really necessary to know how many followers you have?
That seems rather biased towards popularity.

Nope. I don't really care about the answers to the questions. Except for 7. JK. The followers count doesn't decide anything. I care about interests, choices, the remixes, ideas, and followers just to see if they are noticed or not. If they do good work, I would SURELY advertise them. So no. It DOES NOT depend on popularity.
Oh, okay, sorry. Was just wondering why it would be necessary.
So, what's this collab about? It seems to be more like a whole bunch of minicollabs bunched into one topic… Or maybe I need to read the first post again
LeScratcher
Scratcher
100+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

AlphaAxle wrote:

Anything I can do to help? Make a sig, icon, website, opening title sequence for projects, studios?
Opening title sequence and icon sounds good? Maybe somewhat like mine? I think @TruBlu's got the website covered. Oh yeah, and a forum signature pic?

Last edited by LeScratcher (Oct. 15, 2013 23:41:06)

LeScratcher
Scratcher
100+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

Zaneki wrote:

LeScratcher wrote:

Zaneki wrote:

Quick question: is it really necessary to know how many followers you have?
That seems rather biased towards popularity.

Nope. I don't really care about the answers to the questions. Except for 7. JK. The followers count doesn't decide anything. I care about interests, choices, the remixes, ideas, and followers just to see if they are noticed or not. If they do good work, I would SURELY advertise them. So no. It DOES NOT depend on popularity.
Oh, okay, sorry. Was just wondering why it would be necessary.
So, what's this collab about? It seems to be more like a whole bunch of minicollabs bunched into one topic… Or maybe I need to read the first post again


maybe you should read it again. Okay, I''ll just explain it here on the 3rd page. XD It's basically a collab run like a company with different ranks,rankings, and projects. The final versions will be shared, and rewards are to be decided. You could say they are mini-collabs,but thegroups go together in a lot of parts. For example, the animators would make an intro to the game, programmed by the game makers. The animators wouldalsodo the character animations, and I would guide everyone along. The sound makers would provide the sound for everything, and etc.
Zaneki
Scratcher
1000+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

LeScratcher wrote:

Zaneki wrote:

LeScratcher wrote:

Zaneki wrote:

Quick question: is it really necessary to know how many followers you have?
That seems rather biased towards popularity.

Nope. I don't really care about the answers to the questions. Except for 7. JK. The followers count doesn't decide anything. I care about interests, choices, the remixes, ideas, and followers just to see if they are noticed or not. If they do good work, I would SURELY advertise them. So no. It DOES NOT depend on popularity.
Oh, okay, sorry. Was just wondering why it would be necessary.
So, what's this collab about? It seems to be more like a whole bunch of minicollabs bunched into one topic… Or maybe I need to read the first post again


maybe you should read it again. Okay, I''ll just explain it here on the 3rd page. XD It's basically a collab run like a company with different ranks,rankings, and projects. The final versions will be shared, and rewards are to be decided. You could say they are mini-collabs,but thegroups go together in a lot of parts. For example, the animators would make an intro to the game, programmed by the game makers. The animators wouldalsodo the character animations, and I would guide everyone along. The sound makers would provide the sound for everything, and etc.
Hm… sounds rather like an ordinary collaboration, the only difference being that it has a more distinct separation between the divisions.
Dunno. It sounds interesting, though. What kinds of games are you thinking of making?
LeScratcher
Scratcher
100+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

Zaneki wrote:

LeScratcher wrote:

Zaneki wrote:

LeScratcher wrote:

Zaneki wrote:

Quick question: is it really necessary to know how many followers you have?
That seems rather biased towards popularity.

Nope. I don't really care about the answers to the questions. Except for 7. JK. The followers count doesn't decide anything. I care about interests, choices, the remixes, ideas, and followers just to see if they are noticed or not. If they do good work, I would SURELY advertise them. So no. It DOES NOT depend on popularity.
Oh, okay, sorry. Was just wondering why it would be necessary.
So, what's this collab about? It seems to be more like a whole bunch of minicollabs bunched into one topic… Or maybe I need to read the first post again


maybe you should read it again. Okay, I''ll just explain it here on the 3rd page. XD It's basically a collab run like a company with different ranks,rankings, and projects. The final versions will be shared, and rewards are to be decided. You could say they are mini-collabs,but thegroups go together in a lot of parts. For example, the animators would make an intro to the game, programmed by the game makers. The animators wouldalsodo the character animations, and I would guide everyone along. The sound makers would provide the sound for everything, and etc.
Hm… sounds rather like an ordinary collaboration, the only difference being that it has a more distinct separation between the divisions.
Dunno. It sounds interesting, though. What kinds of games are you thinking of making?

It's not ordinary. There is no distinct separation. It is intertwined (like any company). This is like a company You get promoted,you get fired, etc. Emphasis on firing. For projects, anything, I guess. Platformers, Shooters, XD. Simulations are like an OS, maybe? Animations are straightforward, so is math, music is for all the other projects.If you want to join answer the questions
Zaneki
Scratcher
1000+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

LeScratcher wrote:

Zaneki wrote:

LeScratcher wrote:

Zaneki wrote:

LeScratcher wrote:

Zaneki wrote:

Quick question: is it really necessary to know how many followers you have?
That seems rather biased towards popularity.

Nope. I don't really care about the answers to the questions. Except for 7. JK. The followers count doesn't decide anything. I care about interests, choices, the remixes, ideas, and followers just to see if they are noticed or not. If they do good work, I would SURELY advertise them. So no. It DOES NOT depend on popularity.
Oh, okay, sorry. Was just wondering why it would be necessary.
So, what's this collab about? It seems to be more like a whole bunch of minicollabs bunched into one topic… Or maybe I need to read the first post again


maybe you should read it again. Okay, I''ll just explain it here on the 3rd page. XD It's basically a collab run like a company with different ranks,rankings, and projects. The final versions will be shared, and rewards are to be decided. You could say they are mini-collabs,but thegroups go together in a lot of parts. For example, the animators would make an intro to the game, programmed by the game makers. The animators wouldalsodo the character animations, and I would guide everyone along. The sound makers would provide the sound for everything, and etc.
Hm… sounds rather like an ordinary collaboration, the only difference being that it has a more distinct separation between the divisions.
Dunno. It sounds interesting, though. What kinds of games are you thinking of making?

It's not ordinary. There is no distinct separation. It is intertwined (like any company). This is like a company You get promoted,you get fired, etc. Emphasis on firing. For projects, anything, I guess. Platformers, Shooters, XD. Simulations are like an OS, maybe? Animations are straightforward, so is math, music is for all the other projects.If you want to join answer the questions
Well, it sounds pretty interesting. I really want to join, but I don't know if I can fit this many things into my schedule :P
About how much work would an artist / animator have to do on a weekly basis? (sorry for taking up your time, by the way XP )
LeScratcher
Scratcher
100+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

Zaneki wrote:

LeScratcher wrote:

Zaneki wrote:

LeScratcher wrote:

Zaneki wrote:

LeScratcher wrote:

Zaneki wrote:

Quick question: is it really necessary to know how many followers you have?
That seems rather biased towards popularity.

Nope. I don't really care about the answers to the questions. Except for 7. JK. The followers count doesn't decide anything. I care about interests, choices, the remixes, ideas, and followers just to see if they are noticed or not. If they do good work, I would SURELY advertise them. So no. It DOES NOT depend on popularity.
Oh, okay, sorry. Was just wondering why it would be necessary.
So, what's this collab about? It seems to be more like a whole bunch of minicollabs bunched into one topic… Or maybe I need to read the first post again


maybe you should read it again. Okay, I''ll just explain it here on the 3rd page. XD It's basically a collab run like a company with different ranks,rankings, and projects. The final versions will be shared, and rewards are to be decided. You could say they are mini-collabs,but thegroups go together in a lot of parts. For example, the animators would make an intro to the game, programmed by the game makers. The animators wouldalsodo the character animations, and I would guide everyone along. The sound makers would provide the sound for everything, and etc.
Hm… sounds rather like an ordinary collaboration, the only difference being that it has a more distinct separation between the divisions.
Dunno. It sounds interesting, though. What kinds of games are you thinking of making?

It's not ordinary. There is no distinct separation. It is intertwined (like any company). This is like a company You get promoted,you get fired, etc. Emphasis on firing. For projects, anything, I guess. Platformers, Shooters, XD. Simulations are like an OS, maybe? Animations are straightforward, so is math, music is for all the other projects.If you want to join answer the questions
Well, it sounds pretty interesting. I really want to join, but I don't know if I can fit this many things into my schedule :P
About how much work would an artist / animator have to do on a weekly basis? (sorry for taking up your time, by the way XP )

It's okay.(at least the time part).

For now, animators will have a light load. I want to make a debut game first. Then, maybe you guys will have your own projects later on. If you have restraints, it's okay.
Zaneki
Scratcher
1000+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

LeScratcher wrote:

Zaneki wrote:

LeScratcher wrote:

Zaneki wrote:

LeScratcher wrote:

Zaneki wrote:

LeScratcher wrote:

Zaneki wrote:

Quick question: is it really necessary to know how many followers you have?
That seems rather biased towards popularity.

Nope. I don't really care about the answers to the questions. Except for 7. JK. The followers count doesn't decide anything. I care about interests, choices, the remixes, ideas, and followers just to see if they are noticed or not. If they do good work, I would SURELY advertise them. So no. It DOES NOT depend on popularity.
Oh, okay, sorry. Was just wondering why it would be necessary.
So, what's this collab about? It seems to be more like a whole bunch of minicollabs bunched into one topic… Or maybe I need to read the first post again


maybe you should read it again. Okay, I''ll just explain it here on the 3rd page. XD It's basically a collab run like a company with different ranks,rankings, and projects. The final versions will be shared, and rewards are to be decided. You could say they are mini-collabs,but thegroups go together in a lot of parts. For example, the animators would make an intro to the game, programmed by the game makers. The animators wouldalsodo the character animations, and I would guide everyone along. The sound makers would provide the sound for everything, and etc.
Hm… sounds rather like an ordinary collaboration, the only difference being that it has a more distinct separation between the divisions.
Dunno. It sounds interesting, though. What kinds of games are you thinking of making?

It's not ordinary. There is no distinct separation. It is intertwined (like any company). This is like a company You get promoted,you get fired, etc. Emphasis on firing. For projects, anything, I guess. Platformers, Shooters, XD. Simulations are like an OS, maybe? Animations are straightforward, so is math, music is for all the other projects.If you want to join answer the questions
Well, it sounds pretty interesting. I really want to join, but I don't know if I can fit this many things into my schedule :P
About how much work would an artist / animator have to do on a weekly basis? (sorry for taking up your time, by the way XP )

It's okay.(at least the time part).

For now, animators will have a light load. I want to make a debut game first. Then, maybe you guys will have your own projects later on. If you have restraints, it's okay.
Mmkay, just wanted to know. I'll join, but I'm really sorry if I occasionally can't help with something. I'm in highschool, so the workload can get pretty heavy, not to mention I also have personal things I'd like to get done. :P
LeScratcher
Scratcher
100+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

Zaneki wrote:

Mmkay, just wanted to know. I'll join, but I'm really sorry if I occasionally can't help with something. I'm in highschool, so the workload can get pretty heavy, not to mention I also have personal things I'd like to get done. :P

i UNDERSTAND. soMETIMES i GET BOGGED DOWN IN WORK TO (8TH GRADER) Ah, my CAPS lock is on and I don't want to re-type that. Just do what you can. I'll make you head of animations cuz you have good art, but if you have work, do that well, and others will do what they can to help in the Inc. Like a sick day, you know?
Zaneki
Scratcher
1000+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

Age on Scratch: This is my third year on Scratch. I had an account before this one.
Followers #: 120
# of projects, and # of Remixed projects: 63 projects; 7 of them were remixes. (Do Coloring Contests count?)
Skill or Specialty: Art and stuff. Design.
Simulations, Games, Math, Music, or Animating? Art / animation
Any other Inc.'s you in?: Um.. what?

@ LS
Outpost'd. XP
Um, sure, thank you. I'll do my best.
(9th grader, ugh)

Last edited by Zaneki (Oct. 15, 2013 23:48:19)

ScratchCube
Scratcher
14 posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

1. 1 year (2 years counting my old account too)
2. 213 currently.
3. 106 total projects, not sure about remixes though.
4. Game making, sprite drawing
5. Games, or Simulations. Don't really care.
6. Not that I'm aware of
7. Very awesome indeed.
LeScratcher
Scratcher
100+ posts

LS Inc. (Le Scratchers Incorporated) -- CALLING ALL SCRATCHERS, BE PART OF A REVOLUTION ---

Zaneki wrote:

Age on Scratch: This is my third year on Scratch. I had an account before this one.
Followers #: 120
# of projects, and # of Remixed projects: 63 projects; 7 of them were remixes. (Do Coloring Contests count?)
Skill or Specialty: Art and stuff. Design.
Simulations, Games, Math, Music, or Animating? Art / animation
Any other Inc.'s you in?: Um.. what?

@ LS
Outpost'd. XP
Um, sure, thank you. I'll do my best.
(9th grader, ugh)


Okay! Head of animations, but I told you that. XD

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