Discuss Scratch

wbpx9201
Scratcher
100+ posts

Save Codes

I need help designing a save code for my project. It needs to save: The character's name, class, level, experience , inventory and health. Any idea how I would turn this into a code (That isn't easy to edit) and then back again into those variables?


The-executer
Scratcher
21 posts

Save Codes

Lets look into the code for saving levels if you have 3 levels
This is an idea of what the code should look likeL

Variables
username_level -cloud data
username -This has already been created in the sensing blocks

lists
already been here?

when I recieve level 1
“make this your level one costume”
set username_level to 1

when I recieve level 2
“make this your level two costume”
set username_level to 1

when I recieve level 3
“make this your level third costume”
set username_level to 1

when ^green flag click
if
username = not item any of “already been here?”
then set username_level to level 1'
add username to “already been here?”
else
if username_level =2
broadcast level 2
else
if username_level =3
broadcast level3

When ^green flag click
forever
if “end of level 1”
set username_level to 2
else
if “end of level 2”
set username_level to 3"

How does the code know if it's the end of the level?
- It doesn't and somehow you must find what causes your program to advance to the next level

E.G f my name was bill
and I already played this game and I was level 2

already been here?
bill

bill username_level =2
That's his personal variable

*Please note that cloud data can only store variables NOT letters

So this is wrong code!!!
Do not copy this code below

Set username_level to username

This is just for levels so for the rest you will have to do

If you have any problems please go to my page
and tell me


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