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- Iditaroid
- Scratcher
500+ posts
A Local Clear Block for pen intensive projects!
Very old thread, sad to see this hasn't been implemented yet! Support
- JavaFernOS
- Scratcher
100+ posts
A Local Clear Block for pen intensive projects!
I support! What if you are doing a drawing, but your other sprite is pen-drawn This could also be used for sounds.
- Greatguy123
- Scratcher
500+ posts
A Local Clear Block for pen intensive projects!
My suggestion would involve an update to a block. I know that that's not likely to happen, but here's my suggestion anyway:
An update to the clear block so that it would look like this:
The benefit? Oftentimes I find myself having to coordinate drawing and clearing between sprites. I might try to draw something with one sprite, but find that another sprite, which is refreshing a drawing, keeps clearing it. With this block, I could have the refreshing sprite only clearing what it is drawing and have my other sprites drawing whatever they want. Of course, you would always have the option of clearing everything.
There you go. Support it or don't.
An update to the clear block so that it would look like this:
clear [all v] // category=penThe dropdown options would be: all (then a dark line), then all of your sprites. If you were in the stage, the only option would be all. This block would allow you to clear specific things. If you chose all, it would do the same thing it does now. However, if you chose a sprite, it would only clear whatever that specific sprite has drawn.
The benefit? Oftentimes I find myself having to coordinate drawing and clearing between sprites. I might try to draw something with one sprite, but find that another sprite, which is refreshing a drawing, keeps clearing it. With this block, I could have the refreshing sprite only clearing what it is drawing and have my other sprites drawing whatever they want. Of course, you would always have the option of clearing everything.
There you go. Support it or don't.
Last edited by Greatguy123 (May 8, 2015 16:34:03)
The evil if block is hungry! >:-D
- Blank1234
- Scratcher
500+ posts
A Local Clear Block for pen intensive projects!
IT WOULD CREATE INTENSE LAG KEEPING TRACT OF ALL THE PEN ACTIONS OF A SPRITE, SO NO SUPPORT
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- MathlyCat
- Scratcher
1000+ posts
A Local Clear Block for pen intensive projects!
And how would you prove this? I can't believe you if there is no evidence. IT WOULD CREATE INTENSE LAG KEEPING TRACT OF ALL THE PEN ACTIONS OF A SPRITE, SO NO SUPPORT
I semi-support!
Think before you act.
Actions speek louder than words.
hi there fella
Actions speek louder than words.
hi there fella
- Greatguy123
- Scratcher
500+ posts
A Local Clear Block for pen intensive projects!
Um…why? I have no proof against you, but I don't see why it would be that bad. Each sprite could just keep track of its own drawings.
The evil if block is hungry! >:-D
- Greatguy123
- Scratcher
500+ posts
A Local Clear Block for pen intensive projects!
Bump. Someone please explain why this would create lag.
The evil if block is hungry! >:-D
- LockedOn
- Scratcher
21 posts
A Local Clear Block for pen intensive projects!
Count me in. This needs to happen.
- thelucariokid
- Scratcher
100+ posts
A Local Clear Block for pen intensive projects!
Support.
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- rollercoasterfan
- Scratcher
1000+ posts
A Local Clear Block for pen intensive projects!
Support.
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- Meese123
- Scratcher
100+ posts
A Local Clear Block for pen intensive projects!
This is really old, but support.
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- ElectroElectro2004
- Scratcher
100+ posts
A Local Clear Block for pen intensive projects!
S…U…Oh forget it… Support.
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- Aboot4
- Scratcher
100+ posts
A Local Clear Block for pen intensive projects!
Alright, something else that's been bugging me that Scratch doesn't have -
clear pen drawn in [all sprites v]::penIt'd be very useful for pen games and projects, such as platformers and loaders. Please, edit the “clear” block, or make this a new block!
clear pen drawn in [Sprite1 v]::pen
clear pen drawn in [this sprite v]::pen
Supporters:
- Cream_E_Cookie
- Zarlog
- Prinseskat
- BookOwl
Semi-Supporters:
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Last edited by Aboot4 (July 25, 2015 21:04:10)
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