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- lolwel21
- Scratcher
44 posts
Video color & video brightness on sprite
Please add
(video [color v] on [this sprite v])to Scratch! These functions would be extremely useful and would otherwise take hundreds of these:
(video [brightness v] on [this sprite v])
if <> thento do!
else
end
- AonymousGuy
- Scratcher
1000+ posts
Video color & video brightness on sprite
Do we really need video color & brightness? For the most part, colors wouldn't work because scratch doesn't really allow for a way to use it effectively.
However, I would like it if the video color was the same as the pen color (in terms of the value it returned) so it was possible to make a full color camera!
However, I would like it if the video color was the same as the pen color (in terms of the value it returned) so it was possible to make a full color camera!
- lolwel21
- Scratcher
44 posts
Video color & video brightness on sprite
That's what I was thinking. It would be the same system as the pen color. It would allow Scratchers to tell you to use a piece of yellow paper as a controller, for example. Do we really need video color & brightness? For the most part, colors wouldn't work because scratch doesn't really allow for a way to use it effectively.
However, I would like it if the video color was the same as the pen color (in terms of the value it returned) so it was possible to make a full color camera!
- AonymousGuy
- Scratcher
1000+ posts
Video color & video brightness on sprite
It would allow Scratchers to tell you to use a piece of yellow paper as a controller, for example.
Oh, okay. That makes much more sense. Also, couldn't this be used to make something like a maze they draw on graph paper and scan in?
(I got that idea from some app in development for iOS that I saw)
- lolwel21
- Scratcher
44 posts
Video color & video brightness on sprite
Totally. It could be used for almost anything that uses some sort of color code to set what is a controller and what isn't.It would allow Scratchers to tell you to use a piece of yellow paper as a controller, for example.
Oh, okay. That makes much more sense. Also, couldn't this be used to make something like a maze they draw on graph paper and scan in?
(I got that idea from some app in development for iOS that I saw)
- lolwel21
- Scratcher
44 posts
Video color & video brightness on sprite
They would return the average video color on the sprite using the same system as the pen (pen color, brightness)Please add(video [color v] on [this sprite v])
(video [brightness v] on [this sprite v])
What are these blocks supposed to do?
- k9lego
- Scratcher
1000+ posts
Video color & video brightness on sprite
-1 Imagine if someone created a cloud thing that would allow people to see them; that could lead to some extremely inappropriate “Photos”…. Sorry but no support. k9lego.
Last edited by k9lego (Dec. 27, 2013 02:43:15)
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If you want to reply to me, please comment with the link to the topic “On my profile page”. thanks. k9lego
- scratchyone
- Scratcher
100+ posts
Video color & video brightness on sprite
I think it should be:
(color I am touching) // category=sensing
Last edited by scratchyone (Oct. 28, 2015 21:46:51)
- DaSpudLord
- Scratcher
1000+ posts
Video color & video brightness on sprite
Instead of using a video color, I think a better idea would be-
(color I am on::sensing)Which would report the color at the center of the sprite. This would still allow for color cameras and stuff, but also allow for other possibilities that don't involve the webcam. But I still support for your idea.
Last edited by DaSpudLord (Oct. 28, 2015 22:36:53)
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- ChildCritic
- Scratcher
500+ posts
Video color & video brightness on sprite
Please create a new topic for each new suggestion. Thanks! I think it should be:(color I am touching) // category=sensing
Sorry, Scratch Team
I support for no reason.
Last edited by ChildCritic (Oct. 29, 2015 01:44:06)
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- gamebeater187
- Scratcher
1000+ posts
Video color & video brightness on sprite
Support, but the problem is it is VERY hard to imput.
My 1000th post!
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- StaticPlatform
- Scratcher
61 posts
Video color & video brightness on sprite
<supportable::sensing> // true
when forum clicked on::events hat
if <supportable::sensing> then
say [Support!]
wait until <topic accepted::sensing>
use (topic idea::sensing)::control
else
say [Disagree...]
end
lol
- Botcho_Otkho
- Scratcher
1000+ posts
Video color & video brightness on sprite
Got it what you mean. It's easily workaroundable:
set [color v] to [0]//change 0 with the amount of the color effectbut i support.
when [timer v] > (0)
forever
set [color v] effect to (color)
end
Last edited by Botcho_Otkho (July 17, 2017 19:44:12)
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- TonyTheTiger101
- Scratcher
56 posts
Video color & video brightness on sprite
I think it should be this so it didn't have to be for video it could be so that it records the player as the player plays the game
(what color [sprite1 v] is touching)
Last edited by TonyTheTiger101 (June 8, 2021 20:21:48)
help us bring this block into scratch by supporting this link
wait until broadcast received (message1)
- FireScratcher12345
- Scratcher
20 posts
Video color & video brightness on sprite
when green flag clicked
stamp
forever
change [ v] effect by (25)
end
- PlNG_
- Scratcher
500+ posts
Video color & video brightness on sprite
Don't Blockspam.when green flag clicked
stamp
forever
change [ v] effect by (25)
end
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