Welcome to my official fan club studio! Here, I will hopefully gather up most of my followers and get to chat with some of them!
The thumbnail of this studio is by me, but modified to this resolution by @lobber34, thank you!
If you get a bug or something happens in which you're not invited, please let me know and I will try to fix it as soon as possible.
Special thanks to @littleflower1 for creating another fan club, however we agreed to merge into this one. If you want a quick link to the one she had made, please go here: http://scratch.mit.edu/studios/651458/
Thanks for letting me reach 350/400/450/500/550/600/650/700/750 followers, however we're approaching the 800 mark.
Those people immediately joined this studio right when I invited all 501 followers, within about 5 minutes.
To be promoted to Manager, you must:
-People I know pretty well.
The following people are followers but cannot or do not want to accept the invitation, but thank them for following me!
MY RECAP OF SCRATCH:
I joined Scratch on March 21, 2014. When I joined, I learned about the Hour Of Code opportunity to join. Our class did a brief lesson on HOC and we had enough time to browse the apps they had available. Luckily, Scratch was among one of them! I joined a month after viewing the site, and when I joined, I had very little information about the site and all. However, I grew to learn more about Scratch.
Unfortunately, in April 2014, our teacher had to leave for reasons, but our substitute wouldn't allow Scratch. Happily, in May 2014, we were able to access Scratch in the classrooms again. (The teacher left that February.)
In June 2014, I graduated that grade and had three months to continue to grow into Scratch. In May 2014, we actually had major testing, which took up most of my free-time.
In July 2014, I reached up to 350 followers and created a "Thank you" project. In August 2014, my RP I started in July 2014, grew even more!
In September 2014, I resumed school. Shortly into school, I started the Scratcher Kart collaboration, which was aimed to be a fun collaboration for a fun project (which turned out to happen.)
In October 2014, my laptop burnt out for absolutely no reason and could not be fixed. The collaboration (Scratcher Kart) continued in development while I tried my best to maintain activity.
In November 2014, Scratcher Kart continued in development, and had plans to be released in December 2014. I also announced plans to get a new computer that Christmas.
December/Winter 2014, I was gone for a little bit from the 20th to 2015. The main reason for that inactivity was because I only had a mousepad for my laptop, and that didn't really help me reply to comments. A notable release at the time was Scratcher Kart, the collaboration that started September that year.
A month later, I finally got a new mouse which I could connect with my laptop to use Scratch more smoothly.
From January 2015 until right now, I am working on a collaboration with the same people who created SK (Scratcher Kart) which we are now called Treasures Opened, on a new RPG which has no release date planned.
From September 2015 to May 2016, I had to take a break from Scratch for private reasons, but resumed Scratch from May 2016 to now! :)
In November 2016, I started the USS and declared myself as an active forum contributor - focusing more on the forums where I could help others than developing projects.
Over all of these months, I would like to give a special thanks to each and every one of my followers on Scratch. You have kept me motivated to do more, and without you all, this studio wouldn't exist. Scratch on everyone!