Imagine if your TFCRP cat was dropped into the Hunger Games world. Would they be a mentor or a tribute? From District 11 or District 7? Would they live? Or die. Now you have a chance to play this out as a reality.
>You have until February 25th to enter any of your TFCRP cats (Living or dead) into this studio. I will pick 24 cats (2 from each district) at random and they will be the first contestants. You can rp in your district until then.
>Your cat’s likelihood of winning will be based on how many fights they have won or fought (in rp) and if they trained in the DF. And how old they are. And if they are a kittypets, clan cat, or loner, or medicine cat.
>Your cat can be a mentor if you wish.
>Ypu can’t enter kits or cats under 6 moons. This includes dead Starclan kits like Lostkit who are technically 100 moons.
>Apprentices have a small likelihood of winning.
>No arguing if you don’t get picked the first time.
>You will pick a district based on your cat’s clan.
>Codeword is Fluffy kits
>There is no benefit related to districts.
>You can enter Kittypets and Loners but kittypets will problably not win.
>Medicine cat’s can compete but will problably lose combat buy can heal themselves.
>You can team up.
>Careers are Darkforest trained cats.
>Only warriors can be Mentors
Mentor 1: Furstar
Mentor 2: Rainstar
Mentor 1: Badgerstar
Mentor 2: Almondnose
Mentor 1: Poppyflower
Rouge’s, Loner’s, Kittypet’s, and Exile’s Districts:
For the sake of dividing I’m not adding 2 more Districts.
Tribute Bio: Name//Clan//Gender//Age(see age chart)//Rank(see rank chart)//Fights fought(non cat animals such as badgers and foxes count) (each one +1 point)// Cats killed(+ 2 points)//Fights won(non cat animals count) (each one plus 2 points)// Trained by the Darkforest yes or no?(if yes plus 3 points)//In rp Mentor(if the mentor has won any fights plus 2 points)// Training sessions (in rp) attended?(each one plus 1 point)//Special ability? (I.e. Swimming, climbing, frog hunting, healing ect)(each plus 1)//Codeword
Name//Clan//Gender//Age//Rank//Apprentices Trained(must be at least one)//Trained by the DF yes or no//Special Ability?//Codeword
6 moons and up: Plus 1 point.
13 moons and up: Plus 2 points.
20 moons and up: Plus 3 points.
30 moons and up: Plus 4 points.
40 moons and up: Plus 5 points.
65 moons and up: Plus 4 points.
80 moons and up: Plus 3 points.
90 moons and up: Plus 2 points.
100 moons and up: Plus 1 point.
120 moons and up: Plus 0 points.
Appretice(in a clan): Plus 1 Point.
Warrior: Plus 3 points.
Deputy: Plus 4 points.
Expecting Queen: Plus one point.
Nursing Queen: Plus 3 points.
Leader: Plus 5 points.
Medicine cat: Plus 1 point.
MCA: Plus 0 points.
How fighting and points work.
>For fighting when your cat gets in a fight alert me. Tell me how many points your cat has. 6 points equals one die. I will roll the dice of your cat and the opponent’s cat and whoever gets the higher number wins.
>If the number is higher than your enemies by 6 or less points you gain one point and your enemy does not die, just loses one die which they can regain if they have healing skill (are a medicine cat)
>If the number is 7 or higher you gain 3 points and the other loses 2 die.
>If the Number is 10 or higher you gain 4 points (one die) and your enemy dies.
>All tracker jackers have 3 dice.
>Natural disasters’s dice level will be posted when they occur.
>How healing works.
(Medicine cats and MCAs only)
>If you are hurt you can tell me how much you lost by and if you roll a higher number than your ‘wounds’ you regain two points.
>If your cat is not picked as a tribute feel free to roleplay in your district (kits allowed) and react to the fights that are happening. No rebellions are allowed.
>Once your cat has either died or won you cannot use them in the games again, though your cat can join the exsisting mentors if they win.
>Each Day in rp is two days normal time. At the end of the day I will post the deaths.
>Before the games start we will have a week of rping in the trianing facilities. Once your cat has done a course 3 times they gain it as a special skill. ((I. E. Swimming)