WELCOME TO S.C.P (Secure,Contain,Protect) RP!
Ok, so this is a RP based off the game SCP BREACH.It's kind like area fifty one but a lot more spoopy.
Here is all the info you need
YES TO OCs
HUMAN OR SCP/AGE/GENDER/SEXUALITY/(IF SCP) NUMBER/LOOKS/PERSONALITY/EXTRA/(IF SCP) EUCLID/KETER/SAFE/TOTALLY SAFE/
Infects the player with a virus that slowly turns them into a zombie.
v0.7 Causes the player to walk up to the composition and cut their wrist to finish it with their own blood.
v0.9 Attempts to manipulate the player into freeing it in exchange for advice on escaping the facility.
v0.7 Chases the player down and turns them into SCP-049-2.
v1.0 Rolls into the player and plays various sounds.
v0.1 Causes doors to randomly open or close. Can also open Gate B.
v0.6 Chases down and kills the player if they view his face.
v0.1 Walks through solid matter and chases the player.
v0.9 When put through SCP-914 on coarse or rough and put an item it will get destroyed (not all the items),in 1:1 it will give you something similar to the item you put in SCP-914, then on Fine or Very Fine it will turn items to "Fine" items.
v0.1 Moves at rapid speeds when the player is not looking at it. kills the player by snapping their neck.
v1.1 If worn, causes the player to see strange creatures that will attack if touched.
v1.2 Two flood lamps that cast the shadow and events of a woman leading up to her death.
v0.8 Allows the player to get a cup of anything they desire
v0.2.1 Follows the player and can be seen in the corner of the player's peripheral vision.
v0.7 Heals wounds, SCP-008, and symptoms gained from SCP-1025.
v0.8 Can be rung to spawn SCP-513-1.
v0.3 "Breaches containment" and attacks a helicopter at Gate B.
v0.6.4 Shortens your sprint meter and negates the effects of SCP-012, SCP-049, SCP-420-J, SCP-895 and SCP-1025.
v1.0 A key that transports you to a forest.
v0.1 Causes a heart attack if viewed with an electronic device
v0.1 Refines items.
v1.0 Tries to lure the player with a human voice.
v1.2 Humanoid entities that are only visible when using the night vision goggles.
v1.0 An endless hallway.
v0.1 Appears on a random loading screen
v0.7 Causes the player to develop the symptoms they read about.
v1.0 Appears to be a stuffed bear, moves away when player loses sight of it.
v1.0 Appears to be a stuffed bear shaped from what is believed to be human ears. May be found in some hallways and screams at the player if approached. The scream causes ears to grow all over the player and in the lungs which results in death after a few seconds
v1.1 A painting that will cause the player to fall in a catatonic state if watched for too long.
v1.1 When touched, makes the player revive some experiences of an Jewish Holocaust victim during the Second World War.
v0.1 Stops blood loss and nausea
v0.1 An audio clip of it can be heard when entering the WC room.
Meant to be a jumpscare when not observed at, similar to SCP-173
Player would have to maintain eye contact with it, or it would kill the player.
Item Number Object Class Appearance
The ending screen checklist contains a "Recontained SCP-055" task.
A heavily redacted document references this SCP.
Mentioned in the document found inside the control room for SCP-035's containment chamber.
CP 1226, The Adaptive Human|Name: Cendric Gunderson|Male|18|6'|He is blind|He wears a Bandanna but can see via body sounds|He wears a Black hoodie that is usually up, a black undershirt, black sweatpants, and Black and white tennis shoes|Conditionally was contained|He has the mind set of 682 and 049|He works almost like 682, but he can reuse his adaptions whenever he wants|Persona: Cold, Knowledgeable, Clever, Witty, and Cryptic- Sanstheboi23