Welcome to the land of Alumay!
Here, there are rolling hills, hidden forests, icy mountain tops, and much more!
For centuries, pioneers have entered the land and fled in terror.
There is a magic that lives here... Dark magic. Witches roam the plains, Vampires lurk around every corner, and spirits that hide in the darkest corners.
But there is some good that lives here! Unicorns graze in the fields, Fairy's flutter from tree to tree, and Water Dragons bring you luck from the deep.
A while ago, some unfortunate humans stumbled into the territory and were grabbed by the dark magic, thankfully, the light magic was able to touch some of those people and help them choose the right path.
Will you choose light, or dark?
The story of Light and Dark...
Once, a long time ago, there were two witches. Both were hungry for power. But one witch wanted to control the land so she could learn to control the world, while the other one wanted to be a leader so she could show others happiness.
The Dark Witch had a few people and creatures who followed her. These followers are called Them. Her followers obey her, and they have the power to shift. They are known as werewolves.
The Light Witch was able to lighten some hearts and keep more followers. The ones who follow the Light Witch are known as Keepers. They take the form of many different creatures.
Never go against your side or your mission. The Keepers and Them are not as tolerant as they used to be.
Dark Hunters try to find the Travelers before Light Trackers get to them. Travelers are just people who wander into the land of Alumay.
Scientists oftentimes come into the land to study it. Light and Dark avoid them because they dont want their magic revealed.
Them send Dark Hunters on missions to gather people, or distract Light Trackers.
Keepers keep track of their Tackers and make sure that they succeed in their task to keep Travelers safe from Hunters.
Kitty, 17, Female @RedPringles
Hera, 19, Female @HorseCrazy10
#1 Be Appropriate.
#2 Be Polite.
#3 Must complete bio, and have it accepted to roleplay.
#4 Follow rules 1,2, and 3.
#5 Two characters allowed unless a curator, then three is allowed.
#6 HAVE FUN
Your character can be mean, but you can not be mean to everyone.
Remember that someones character is not who they are, and be polite to them when not in a roleplay.
Bio: Name// Age// Gender// Light or Dark// Short description of how you look//Position// Personality// Magic or No Magic// Pets name and species(Optional)// Flaws (AT LEAST THREE)