Students code simple games and learn Computer Science concepts such as conditional statements, loops and broadcasting.
Thank you to Maytal for the starter projects and tutorials.
This unit includes a mix of structured and open-ended activities that engage students in exploration of the key concept of sequence – identifying and specifying an ordered series of instructions. This is often a powerful moment for students: they’re telling the computer what to do, by translating their ideas into blocks of computer code.
Thanks to MIT's Scratch Creative Computing Guide
Motion blocks and loop blocks were introduced.