HEY, YOU! GUESS WHAT? THE ASSIGNMENTS ARE LOWER DOWN IN THIS DESCRIPTION! AMAZING, RIGHT?
(To join, make an account and comment your username in this studio)
Rob's (Great?) Escape
unnamed point-and-click game
unnamed "virtual tablet"
New Thread: https://scratch.mit.edu/discuss/topic/278094/
(The current assets for Rob's Escape are the projects in this studio and their remix trees)
(*means that this already has been worked on, or is being worked on.*)
(If you want to improve someone else's project, then go ahead. Improvement is highly encouraged.)
1. *The sprites for the player character and the police character need to be updated. If the original creator of the sprite for Rob in particular wants do this (I believe it was blauwelibelle), then they should read this. Each of the pixels of the current sprite are uneven. What I think should be done is that it should be redesigned to look more aesthetically appealing (they can choose how to do this) and just making a standing design. (Know that the style of the sprite will affect the art style for the rest of the game.) After this is done, the next task should be done as well. Note: @GaiaGuardian has made a very good sprite based on a good base by @blauwelibelle but it hasn't been animated yet.*
2. Animating the sprite should be done (see above). Anyone who specializes in animation should take this task. If the sprite is made in bitmap, then each pixel should move across the grid, instead of being overturned. If anyone does not understand this but wants to take this task anyways, then just do it and I will comment on the project it was shared on.
3. The backgrounds for the project could also be updated, but this is of low priority.
4. It would be nice if there were someone to tweak the scripts to make the movement more fluid, and to minimize glitching, particularly the AI, platforming, and collision.
Now, finally some new things:
5. We need someone to design new levels and create a way for the player to move to the next room.
We also need a way to make the game a challenge, maybe by giving the player places to hide, things to distract the enemies with, etc.
6. A story and a motivation for the protagonist would add more to the game. (See a very basic draft of the story here: https://scratch.mit.edu/projects/177504499/ It definitely needs more detail.)
7. It would be great if we had more ideas on how to expand the game, unless the simplistic way it is currently is satisfying enough.
Anyone who is interested can take any of the assignments that they want.
There are probably other things to be worked on that I haven't mentioned. If so, please let me know. If there's a job you want to do that isn't here, then pitch it. Suggest the job to do, then it will be added here if it is important enough.
Note: I realize now that all the first-person pronouns might be confusing. The writer of this studio description from here to above is @Exypno Also, please know that I am not entirely in sync with @Xtrodinary and I don't always know what they want to do.
The VIS tablet is also a priority. Here are some assignments you could complete.
1. Someone could design app buttons (mini thumbnails to click on for the app). Make them professional. We need images for the following apps: music, games, settings, images and credits.
2. We need a game- snake (like the old Nokia one). If you don’t know what snake is, please DON’T even try to complete the assignment. No music is needed.
3 sprites minimum.
3. Design an app called GIFtube which showcases funny or interesting GIFs. (Update- Don’t do it, I’m gonna complete this one).