This is where I am going to put my RTS Engines.
RTS stands for Real Time Strategy.
All my engines use the mouse as the main controller. Click on the units to access their features.
Each version of the engine will comprise all the features of the version before it. However, the coding will most likely be different to accommodate the new features. If you want to understand how it all works I recommend starting at V.1.0.
If you have any tips or suggestions, please type them in the comments! This also doesn't have to be just my projects. If you want an engine that you made to be added to this, please let me know!