- Complete water base
- Add assets 2
- Add menu functionality
- Make a mouse trail for each material.
- Level 1 design.
- Fire animation.
- Water base: The player should slowly stop when it gets close to it. Add waterfall animation. Place water icon on top.
- Materials dock: should be completely empty and hidden until you collect the water icon.
- Mouse trails: should represent each material. Add one variable that starts with 100 and it should go down every time you make traces.