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Key keepers are multi-dimensional beings who, as the name suggests, keep keys. Keys actually play a very important roll in society, keys can be used to summon creatures, to unlock portals, to boost lifespan, and numerous other uses. Key keepers resemble all sorts of animals, including certain mythical ones, even though that is uncommon.
Some types of Keys are common and can be cheaply and quickly crafted or bought. Uncommon keys are a more expensive to buy and craft and are usually passed down in a family. Rare keys require a level 4-5 mage to craft and are expensive to buy and are also passed down through families. Ultra-Rare keys cost a fortune to buy and require a level 8-10 mage to craft. A family will be extremely lucky to have one Ultra-Rare key to share among all members. Entire wars have been fought over them. Royalty and high-ranking members are the ones that usually have them.
Every key keeper starts as a level 1 mage, (Unless special permission is given) to level up, you must prove that you are active and a polite role-player, and you have to ask a magic teacher to judge you. Level 10 is the highest you can go, as ascending to another level would drain so much energy that it would kill the wielder.
There are two key keeper kingdoms, both are on relatively good terms with each other, but war is not out of question. Dikon is to the south, and Lithon is to the north, and there are some packs and villages scattered throughout. Dikon is a martial power, it is known for its armies and factories. Lithon is a trading power, it is known for its fleets and magical capabilities (The only thing that kept Dikon from conquering it in the third war).
Basic Roleplay rules apply.
Trinket ( @Jadecobra321)