MILITARY:The Ukrainian military supposedly has the Zone contained in order to prevent the looting of dangerous, radioactive materials and to prevent the unauthorized entering of any individuals. They allegedly enforce this rule with a "Shoot-on-sight" declaration.
DUTY: founded by former military expedition survivors and Stalkers concerned about the looming horrors of the Zone. They are one of the largest Stalker clans in the Zone. They have a strict military code, and operate in a military fashion, using ranks like Sergeant, Major, Captain, and General. Their goal is to contain and destroy the Zone, fearing that it will spread to the outside world. At war with Freedom
BANDITS:The Bandits are raiders and marauders of the Zone, ranging from petty thugs and gangsters to organized crime syndicates. Apart from Freedom, which treats them with marginal contempt, everyone hates the Bandits due to their nefarious acts of robbing and exploiting honest Stalkers. Most Bandits are unorganized and leaderless; there are only a few known Bandit leaders and camps, and even then their groups are still fairly disorganized.
FREEDOM: Freedom is the Second largest group with good equipment, they are at war with Duty. (not much info on them as a group honestly)
MERCENARIES:The Mercenaries are a private military force operating within the Zone. They are professional soldiers who will do just about anything in the Zone, ranging from retrieval, assassinations, body-guarding, etc. Though, of course, it must be for the right price. Mercenaries are usually neutral toward other factions, as they are a source of income, unless they interfere with their operations.
ECOLOGIST:The Ecologists are Ukrainian scientists sent into the Zone on behalf of the government, but seem to be affiliated with outside organizations. Their main purpose is the study of all aspects of the Zone, using scientific methods to further explain what the Zone is, and its purpose. The Ecologists are neutral to all factions, and are not involved in any of their conflicts. Due to the military's slipping grip on the Zone, the Ecologists rely on opportunistic Dutyers, Loners, and Mercenaries to provide them protection.
MONOLITH:The Monolith are the front line soldiers of the C-Consciousness, and would rather die than let any Stalker reach the sacred crystal. Although capable of higher reasoning and emotion, they nevertheless carry out orders with fanatic effectiveness. The Monolith faction has no allies, and actively attacks all other factions.
CLEAR SKY:the faction is a small group located within the Swamps. Most are ex-Military or Ecologists, researching the Zone. Their main goal is to stop Strelok from reaching the center of the Zone, because they believe that if he succeeds, the Zone will be destroyed.
RENEGADE:A group of renegade Stalkers unaffiliated with any major faction, as well as cast-outs from other factions, they act as warbands and gangs instead. Although acting in the same way as Bandits by robbing and exploiting stalkers, the renegades are not under any formal leadership.
(You need to ask for this one \/
Loners:Loners are a nomadic semi-unified group of Stalkers who simply live off the Zone in order to earn some coin for their daily lives. Loners are neutral toward almost all other factions, but do have complications with the Military, and, to a lesser extent, the Mercenaries, and openly oppose the Bandit faction for their actions against free Stalkers. Most Loners are only concerned with the riches of the Zone, and do not pay attention to the other factions' hatred for each other - provided, of course, they do not threaten them. Because of this, Loners are often recruited by various factions as mercenaries.
Monolith: SVU, Gauss Rifle
Military: AC-96, SVD, Fora-12
Mercenaries: TRs301, G36, F2000
Ecologists: P99, MP5
Bandits: Sawn-off shotgun, AKS-74u, makarov
Loners: AK-74, Mossberg 88, Hunting Shotgun, Browning Hi-Power
Freedom: L85A1, F2000, Beretta 92/Martha
Duty: All 9x39mm weapons, AN-94, Eliminator, pistols may vary
Clear Sky: Varies heavily
BACKSTORY: The story is based in the area around Chernobyl called the zone, you are on patrol, with a Group of STALKERS (other RPers possibly) you are attacked by bandits and taken to their outpost, You are then rescued by Mercenaries you are asked to help them out with some things in the zone, you agree........STORY BEGINS
(note: you do not have to go by the backstory, but it is recommended)
Weapons(1 primary, 1 secondary, 1 melee)//Appearance//Personality//
were you one of the S.T.A.L.K.E.R.'s in the primary Backstory? (yes or no) (PS ask to be S.T.A.L.K.E.R first by manager)