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It is year 2137, the world has been ravaged by war and Global Warming, most of the land is harsh desert, few people are left. It is either kill or be killed. Movement is a necessity, stopping brings you closer to death, vehicles are scarce and those who have them are powerful. You are a traveler, You must survive alone or with others, but be wary......not everyone is a friend.....not everything is as it seems.
Ravagers (Extremely Hostile)
Odin's Children (Distrustful)
The Plains-walkers (Neutral)
The Holy Union of Saints (intentions unknown)
Ravagers: Hostile NPC faction, mostly full of blood thirsty maniacs, they have few vehicles, mostly buggy's and large trucks.
Odin's Children: an NPC faction that has skilled craftsmen, contains many ex-soldiers and builders, they are more of a group that seeks to advance their technological capabilities.
The Plains-walkers: YOU
The Holy Union of Saints: a playable religious group seeking to unify the land, they pretty much not violent, but will defend themselves if provoked.
looks//personality//Weapons (max 3)//Other
( @irontiger22) Mend//18//male//Plains walker// casual//sword//
Ciel//15//Male//Plains Walker//P-90, Has an interesting looking dagger//Nothing here
Carter Jackson "Ghost"//30//Male//Plains walker//SKS with 8X scope, M9 Berreta, Katana//none
Winston Gravely//23//Male//Plains Walker//M4 carbine, homemade machete//Shih Tzu companion
( @SiHSilentHill2 )
Hunter | 28 | Male | Plain walkers | M4A1, M11(SMG) Hunting Knife | is a mechanic and has a car in the works just needs some parts to get it running
Ravager Convoy: Defeated, Odin's Children hostility has been lowered against plains walkers, Ravager Hostility remains the same
Check the map in projects for the lay of the land
There are many towns, scattered in the wasteland, many secrets to be found, many dangers
NEED TO KNOW:
This RP can go in three different ways:
1) Reform the government
2) Butterfly Effect
3) Spacial Awareness
World War 2
Star Wars: Rise of the Empire