The Kingdom

remixed by Kileymeister
  scripts
  sprites
See inside
Notes and Credits (added by Kileymeister)

My glitchiest project ever.

Kingdom. A game built by scratchers, for scratchers.

The Makers
Kileymeister -Most of the programming (ok, ALL of the programming)
Zander1000- Concept, gamplay, general features
Half-Wolf-Leader- Spriter
Cocoanut-Spriter, Feature Designer, Beta Tester
Repto- Spriter
Floatingmagictree- Spriter
Urhungry-Feature Designer
Lord Sprites- Sprite Supplyer
wiimaster-Character Design
littletonkslover-Spriter
IF I MISSED SOMEONE, AND YOU SEE SOMETHING OF YOURS, PLEASE SPEAK UP.

An InfiniFish Inc. / Collaborated Game

Don't be sad if I didn't add your character, there were tons.
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This is a game where you command a castle to fight a neighboring castle. You can send up to 5 soldiers at once, with 13 different types of soldiers to send!

GAME SETUP/INFO
The options menu contains where you will fight and who you will fight. There are four different stages to choose from; the forest, lake, future, or a fiery terrain.
The AI option determines the personality of the AI. A description below tells you what each setting does. Choose RANDOM AI for the first type there was.

Now, move your mouse to the top of the screen to open the shop. Click an available soldier to deploy it. Move your mouse to the sides of the screen tro scroll.

Play strategically to win!
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If anyone could be so kind, please inform me of glitches, as there are many.

To those of you who read this to the end, I salute you.

GLITCHES:
-Clicking shop buttons sometimes don't work.
-Sometimes soldiers die but keep fighting.
-Playing twice in a row glitches it up.
-Sometimes you summon the wrong soldier you click.

Shared: 15 Feb 2010 Modified: 15 Feb 2010
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