Glow Pong 3D: Interdimensional

by r2dav2
  scripts
  sprites
See inside
Instructions

Arrow keys to move, hit the ball.
Space to change camera mode. (hint hint: topdown is easier!)
"O" key to turn overlay on/off.
Q/A keys to increase/decrease AI_Precision (the LOWER this variable is, the more accurate it'll be).

Yeah, I know...I was lazy for not implementing much of a UI, but hey; it's still cool, right?

Warning: If you prone to seizures and that sort of thing, you might not wanna play this...

Notes and Credits

~ADVERTISEMENT~
Click the link below for my latest project: A 3D Tardis!
https://scratch.mit.edu/projects/101010668/

~Previous games in the series~
Glow Pong 3D II: https://scratch.mit.edu/projects/36811730/
Glow Pong 3D: https://scratch.mit.edu/projects/15401861/
Glow Pong Origin: https://scratch.mit.edu/projects/10528302/

~Updates~
2/24/16-Officially my most loved project of all time...only 5 days after posting it...thanks everyone. :D
2/23/16-Added some glow effects on the paddles and the ball.
2/22/16-Due to popular demand, the primary camera function has been *substantially* slowed down. Also increased the ball maximum speed a ton.
~Notes~
So, I was working on Skydrop II (Alpha located at https://scratch.mit.edu/projects/57095044/ )...and then I decided to take a break to finally finish this, which I had started quite a long time ago.

So, once more, I bring you pong...with a 3D twist to it! Only this time, it's more like 2.5D!

...which is cooler. So have fun, hit the love it/fave it buttons, and follow me for more. :D

~Credits~
@Dadofmrlog for the tri-filler
The music is from http://www.newgrounds.com/audio/listen/75190

Shared: 19 Feb 2016 Modified: 2 May 2016
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