Move the mouse around to affect the bobs.
Press space to hide/show arrows.
A spring simulation using Hooke's law where the force that a spring applies to an object is proportional to the object's displacement from the spring's resting length.
F = k * d
The green arrows represent the springs' tension forces, and the blue arrows are the weights.
Known bugs: green arrows doesn't point exactly toward mouse/bob.
Ready to Remix!
Add your ideas! You could try:
- drawing a new costume
- changing the scripts
- creating a new sprite