Scratch RPG 2
Welcome to my heavily updated sequel to Scratch RPG, Scratch RPG 2! In this game, you can now use 4 different items, 3 different attacks, the new Defend block, and have Blue help you out in battle! (Upon summoning him, that is.) Enough chit-chat, here are the controls:
Arrow keys to move. Touch an enemy to start a battle with it!
Right and Left Arrow Keys: Scroll through different Command Blocks
Space: Select Block/Special Attack/Item
Number Keys: Select corresponding Special Attack/Item
B: Go back to Command Block Menu
Steak: Restores 50 HP
Candy: Refills 10 SP
Energy Drink: Boosts POW of either Scratch or Blue for 1 minute
Flute: Summons Blue. If Blue faints, he cannot be called again.
HOORAY! CURATED!! Thank you all so much! :D
This is my largest game on Scratch yet, so finishing this was a great accomplishment for me. The sound effects are from Kirby Super Star, Mario & Luigi: Superstar Saga, Mike Tyson's Punch Out!!, The Legend of Zelda, and other various sources. The music is from Kirby: Nightmare in Dreamland, Super Mario 3D Land, New Super Mario Bros. Wii, Mario & Luigi: Superstar Saga, Kirby's Return to Dreamland, Kirby Mass Attack, and Kirby Super Star Ultra. And some sprites from Kirby's Adventure were used for the Dark Sword Kirby. The music, sprites and sound effects are property of Nintendo. Remixing is great, just give credit to Nintendo and I.
\~' Glitches '~/
Shrill Bit Random Pose - occasionally during the second battle the Shrill Bit will switch to a random costume before and/or during his charge. Does not affect gameplay at all.
Eternity Rock Higher Defense - If Blue decides to use Ground Smash on Eternity Rock, he will take 5 damage points less than he should take. Glitch does affect gameplay, but not very much.
The Grand Laggy Finale - You better hope your computer is fast, because if it isn't, the game with experience a series of glitchly screens, wrong backdrops, slow movements, and postponed sound effects. If any of the above problems are occurring, click the flag again or reload your page.
This game went through 3 months of development, and I hope you enjoy it. Thank you for playing.