Ms. Pac-Man

remixed by ifugu
  scripts
  sprites
See inside
Instructions

Press 1 to start and use the arrow keys to move Ms. Pac-man

DEBUG KEYS (when level is in progress):
T = show ghost targets
P = pause game (press P again to resume)
R = rack test (jumps to next level)
L = jump to specified level
G = show underlying grid data (press G again to resume)

Notes and Credits (added by ifugu)

The orange ghost is SUE, NOT CLYDE in Ms. Pac-Man.

10/13/13: High score is now saved in the cloud. Good luck!
12/2/13: Fixed (hopefully) problem with high score being overwritten by lower scores. I also restored Gamefan888's high score of 44600.

remaining bugs/work:
- there's no game demo during the initial "attract mode"
- ms pacman can go through ghosts
- ghosts sometimes go off map
- ghosts may still look frightened when they kill ms pacman just as the frightened cycle times out
- when several ghosts occupy the same space as ms pacman, the order that ghosts will be eaten or kill ms pacman is not ranked by distance yet
- ghosts sometime go out of map boundaries and travel across map lanes
- movement of ghosts is jumpy
- ghosts frightened time is not correct
- ghosts don't leave monster pen correctly
- timing and characters visible during level transitions needs adjusting
- add remaining levels
- add bonuses
- add dot eaten sound change when just a few dots remain
- Improve keyboard handling at intersections to avoid rapid direction and costume changes
- ghosts can't always find monster pen on later maps

Shared: 23 Jun 2012 Modified: 15 Dec 2015
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