3D-Wireframe 1s1s1c

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Notes and Credits

==Flash Turbo==
==Arrow keys==
==10th top viewed April 3==
Thanks, guys!

This is a pretty simple 3D wireframe renderer. It uses a bit of trigonometry to calculate the positions of the vertices given x and y rotations.
Uses a flat shade model.

For the record, it's 1s1s1c. :D

Shared: 30 Mar 2012 Modified: 30 Mar 2012
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