Virtual Space Physics Example
This is an example of the physics that will be used in 'Virtual Space.PY'. The server physics probably won't be displayed this fast nor turn this quickly, but of course, this is just an example.
Though this doesn't scroll, the actual game will. This is just an example of the Spaceship physics.
To be honest I wasn't sure how I was going to code scrolling with velocity into the Python Server, so I coded this then "copied" it into the Python server.
You can see more info about Virtual Space in the forums ( http://scratch.mit.edu/forums/viewtopic.php?id=84604 ) and the forums also link to the source code of the server (which is being updated every now and then) and you can also post your suggestions, ideas, etc, there.