Super Mario Odyssey (NES) Remix!
** The use of a reasonably fast PC is strongly recommended to get all that this project has to offer with all of the old-school NES quirks and oddities it aims to recreate...
═════════════ • Instructions + Information • ═══════════
Left / Right Arrows= Move / Scroll Through Items At Crazy Cap
Up Arrow = Talk / Enter Crazy Cap
Down Arrow (While On Ground) = Crouch
Down Arrow (While In Mid-Air) = Ground Pound
Enter = Pause
Spacebar = Brochure
Z = Select (In Menu And Crazy Cap) / Jump / Read Text / Resume
X = Throw Cappy / Exit Crazy Cap / Exit Menu
══════════════════ • Overview • ═════════════════
Super Mario Odyssey is a platform video game developed and published by Nintendo for the Nintendo Entertainment System home console. The game was first released in Japan and North America in 1985, and in Europe and Australia two years later. In Super Mario Odyssey, the player controls Mario and in a two-player game, a second player takes control of Cappy who can attack enemies independently of Mario as they travel across many worlds on their hat-shaped ship, the "Odyssey", in an effort to rescue Princess Toadstool from the antagonistic King Bowser, who plans to marry her.
══════════════════ • About • ═══════════════════
Replay one of the best Mario games to date in the style of the NES as this game recreates the game ground up with retro style graphics, sound and classic gameplay, with all the quirks of Super Mario Odyssey! Buy outfits in places such as New Donk City and find the Power Moons scattered across the globe! Will you be able to to recruit Pauline's band?
═══════════════════ • Notes • ══════════════════
I took my Super Mario Bros. [Nintendo Entertainment System] engine from my @Atari-Dude account, and modified it to replicate what a Super Mario Odyssey demo could be like if it were on the NES. I keep original hardware restrictions in mind, but I don't let it restrict my creativity... You can see inside to take a look at what's to come, as there are a lot of as-of-yet unused assets stored away in there... I will continue to work on this project everyday until I believe that it is done - feel free to leave a comment on my profile telling me what you would like me to add to this, and if you would like to give any feedback in general, that would be cool too. If you've made it this far, there are of course secrets and references you can find too!